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Dexterity
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Agility, reflexes, and balance.Dexterity is an Ability Score and a key ability of Rogues, Rangers, Monks and other wielders of Finesse weapons.
Dexterity affects your Acrobatics, Sleight of Hand, and Stealth skills, as well as your Attack Rolls for ranged weapons and Finesse weapons. It also affects your Initiative and Armour Class.
Dexterity Modifier Chart
Baldur's Gate 3 uses the Point Buy ruleset.
Ability score | Modifier value | Ability score | Modifier value | |
---|---|---|---|---|
1 | -5 | 16-17 | +3 | |
2-3 | -4 | 18-19 | +4 | |
4-5 | -3 | 20-21 | +5 | |
6-7 | -2 | 22-23 | +6 | |
8-9 | -1 | 24-25 | +7 | |
10-11 | +0 | 26-27 | +8 | |
12-13 | +1 | 28-29 | +9 | |
14-15 | +2 | 30 | +10 |
Related Items
Increases Dexterity "to"
- Gloves of Dexterity: sets Dexterity to 18
Increases Dexterity "by"
- The Graceful Cloth Increases Dexterity by +2 (up to 20), grants Advantage to Dexterity check.
- Nimblefinger Gloves: +2 Dexterity for gnomes, +1 dexterity for halflings and dwarves. No limit.
+1 to Saving Throws
- Frayed Drow Hood
- Leather Helmet
- Hedge Wanderer Armour
- Hide Armour +1
- Covert Cowl
- Helmet of Arcane Acuity
- Breastplate +2
- Chain Shirt +2
- Hide Armour +2
- Leather Armour +2
- Slinging Shoes
- Helmet of Grit
- Boots of Persistence
- Boots of Psionic Movement
Advantage on Saving Throws
Exotic Material
The following pieces of Medium Armour let you add your full Dexterity Modifier to your Armour Class: