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South Span Checkpoint
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This page is in the process of being constructed or reformatted. You are welcome to contribute as well. Last edited on 2023-11-10. If multiple days have passed since, this template should be removed. |
Baldur's Gate | ||||
Wyrm's Crossing | ||||
↑ | ||||
South Span Checkpoint | ||||
↓ | ||||
Rivington |
South Span Checkpoint is a location in Rivington in Act 3. It serves as a intermediate checkpoint just before Wyrm's Crossing.
Locations
Adjacent areas
Notable characters
Notable interactions
- Gauntlet Edwynna must be spoken to to enter Wyrm's Crossing via the checkpoint. She will ask for 200 gold, then have the nearby Steel Watcher perform a scan on the party. After this scan, some Clan Ironhand gnomes (Nimble and possibly Laridda) may run past and use a Flashblinder bomb on the guards, allowing the party to enter. The gnomes will flee to Angleiron's Cellar.
- The gnomes will also appear if the player chooses to attack at the beginning of the conversation.
- If the party tries to enter twice, they will be confronted by the Steel Watcher, and may be imprisoned in Wyrm's Rock Prison, or attack.
- Manip Falcäo can be found just inside the gate (he may have moved to chase Nimble) and can be spoken to to begin the quest Deal with the Gnomes.
- The checkpoint can be bypassed by climbing the eastern side of Wyrm's Crossing. Once Wyrm's Crossing has been reached, the guards will allow the party to pass freely.
Quests
Notable loot
- Warhammer +2 - dropped by Edwynna