Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Evocation

From bg3.wiki
This page is about the magic school. For the subclass, see Evocation School.

Evocation is a school of magic. Evocation magic involves summoning elemental forces such as fire or even pure force, and primarily consists of damaging spells. The Evocation School is a Wizard subclass that specializes in Evocation spells.

List of evocation spells granted by class or through scrolls[edit | edit source]

Name Level Cast time Duration Range/Area Attack/Save Damage/Effect
Dancing Lights Dancing Lights C Action  10 turns  18m / 60ft
 9m / 30ft (Radius)
-
-
Eldritch Blast Eldritch Blast C Action
-
 18 m / 60 ft Attack roll 1d10Damage TypesForce
Fire Bolt Fire Bolt C Action
-
 18m / 60ft Attack roll 1d10Damage TypesFire
Light Light C Action  Long Rest  1.5 m / 5 ft
-
-
Ray of Frost Ray of Frost C Action  1 turn  18m / 60ft Attack roll 1d8Damage TypesCold
Sacred Flame Sacred Flame C Action
-
 18m / 60ft 1d8Damage TypesRadiant
Shocking Grasp Shocking Grasp C Action  1 turn  1.5 m / 5 ft Attack roll 1d8Damage TypesLightning
Burning Hands Burning Hands 1 Action
-
 Self
 5m / 17ft (Cone)
3d6Damage TypesFire
Chromatic Orb Chromatic Orb 1 Action
-
 18 m / 60 ft Attack roll
-
Cure Wounds Cure Wounds 1 Action
-
 1.5 m / 5 ft
-
1d8hit points
Divine Favour Divine Favour 1 Bonus Action  3 turns  Self
-
-
Faerie Fire Faerie Fire 1 Action  10 turns  18m / 60ft
 6m / 20ft (Radius)
-
Guiding Bolt Guiding Bolt 1 Action  2 turns  18m / 60ft Attack roll 4d6Damage TypesRadiant
Healing Word Healing Word 1 Bonus Action
-
 18m / 60ft
-
1d4hit points
Hellish Rebuke Hellish Rebuke 1 Reaction
-
 m / ft
-
2d10Damage TypesFire
Magic Missile Magic Missile 1 Action
-
 18m / 60ft
-
1d4 + 1Damage TypesForce
Searing Smite Searing Smite 1 Action  10 turns  Weapon Range Attack roll weaponDamage TypesWeapon
1d6Damage TypesFire
Thunderous Smite Thunderous Smite 1 Action  1 turn  Weapon Range Attack roll weaponDamage TypesWeapon
2d6Damage TypesThunder
Thunderwave Thunderwave 1 Action
-
 1.5 m / 5 ft
 5m / 17ft (Cube)
2d8Damage TypesThunder
Witch Bolt Witch Bolt 1 Action  10 turns  18 m / 60 ft Attack roll 1d12Damage TypesLightning
Wrathful Smite Wrathful Smite 1 Action  2 turns  Weapon Range Attack roll weaponDamage TypesWeapon
1d6Damage TypesPsychic
Branding Smite Branding Smite 2 Action  10 turns  Weapon Range Attack roll weaponDamage TypesWeapon
2d6Damage TypesRadiant
Darkness Darkness 2 Action
-
 18 m / 60 ft
-
-
Flame Blade Flame Blade 2 Bonus Action
-
 Self
-
-
Gust of Wind Gust of Wind 2 Action  1 turn  Self
 12m / 40ft
-
Melf's Acid Arrow Melf's Acid Arrow 2 Action  1 turn  18 m / 60 ft Attack roll 4d4Damage TypesAcid
Moonbeam Moonbeam 2 Action
-
 18 m / 60 ft
 1m / 3ft (Radius)
2d10Damage TypesRadiant
Prayer of Healing Prayer of Healing 2 Action
-
 Self
 9m / 30ft (Radius)
-
2d8hit points
Scorching Ray Scorching Ray 2 Action
-
 18 m / 60 ft Attack roll 2d6Damage TypesFire
Shatter Shatter 2 Action
-
 18 m / 60 ft
 3m / 10ft (Radius)
3d8Damage TypesThunder
Spiritual Weapon Spiritual Weapon 2 Bonus Action
-
 18 m / 60 ft
-
1d8+1Damage TypesForce
Blinding Smite Blinding Smite 3 Action  10 turns  Weapon Range Attack roll weaponDamage TypesWeapon
3d8Damage TypesRadiant
Crusader's Mantle Crusader's Mantle 3 Action  10 turns  Self
 9m / 30ft (Radius)
-
-
Daylight Daylight 3 Action  Long Rest  18 m / 60 ft
-
-
Fireball Fireball 3 Action
-
 18m / 60ft
 4m / 13ft (Radius)
8d6Damage TypesFire
Lightning Bolt Lightning Bolt 3 Action
-
 Self
 30m / 100ft
8d6Damage TypesLightning
Mass Healing Word Mass Healing Word 3 Bonus Action
-
 Self
 18m / 60ft (Radius)
-
1d4hit points
Warden of Vitality Warden of Vitality 3 Action  10 turns  Self
-
-
Fire Shield Fire Shield 4 Action
-
 Self
-
-
Ice Storm Ice Storm 4 Action
-
 18m / 60ft
 6m / 20ft (Radius)
2d8Damage TypesBludgeoning
4d6Damage TypesCold
Otiluke's Resilient Sphere Otiluke's Resilient Sphere 4 Action  3 turns  9m / 30ft
-
-
Wall of Fire Wall of Fire 4 Action
-
 18m / 60ft 5d8Damage TypesFire
Cone of Cold Cone of Cold 5 Action
-
 Self
 9m / 30ft (Cone)
8d8Damage TypesCold
Destructive Wave Destructive Wave 5 Action  1 turn  9m / 30ft 5d6Damage TypesThunder
5d6Damage TypesRadiant
Flame Strike Flame Strike 5 Action
-
 18m / 60ft
 3m / 10ft (Radius)
5d6Damage TypesFire
5d6Damage TypesRadiant
Mass Cure Wounds Mass Cure Wounds 5 Action
-
 18 m / 60 ft
-
3d8hit points
Wall of Stone Wall of Stone 5 Action
-
 18m / 60ft
-
-
Blade Barrier Blade Barrier 6 Action
-
 18m / 60ft 6d10Damage TypesSlashing
Chain Lightning Chain Lightning 6 Action
-
 18m / 60ft 10d8Damage TypesLightning
Heal Heal 6 Action
-
 18 m / 60 ft
-
70hit points
Otiluke's Freezing Sphere Otiluke's Freezing Sphere 6 Action
-
 1.5 m / 5 ft 10d6Damage TypesCold
Sunbeam Sunbeam 6 Action  10 turns  m / ft
 18m / 60ft
6d8Damage TypesRadiant
Wall of Ice Wall of Ice 6 Action  10 turns  18m / 54ft 10d6Damage TypesCold
10d6Damage TypesCold


List of evocation spells granted by items[edit | edit source]

Name Level Cast time Duration Range/Area Attack/Save Damage/Effect
Activate Witch Bolt Activate Witch Bolt C Action
-
 30m / 100ft
-
1d12Damage TypesLightning
Firebolt? Firebolt? C Action
-
 18m / 60ft Attack roll 1d10Damage TypesFire
Moonmote Moonmote C Action
-
 18m / 60ft
-
-
Selûne's Dream Selûne's Dream C Action  2 turns  1.5 m / 5 ft 1d8hit points
Chromatic Orb: Acid Chromatic Orb: Acid 1 Action
-
 18 m / 60 ft Attack roll 2d8Damage TypesAcid
Chromatic Orb: Cold Chromatic Orb: Cold 1 Action
-
 18 m / 60 ft Attack roll 2d8Damage TypesCold
Chromatic Orb: Fire Chromatic Orb: Fire 1 Action
-
 18 m / 60 ft Attack roll 2d8Damage TypesFire
Chromatic Orb: Lightning Chromatic Orb: Lightning 1 Action
-
 18 m / 60 ft Attack roll 2d8Damage TypesLightning
Chromatic Orb: Poison Chromatic Orb: Poison 1 Action
-
 18 m / 60 ft Attack roll 2d8Damage TypesPoison
Chromatic Orb: Thunder Chromatic Orb: Thunder 1 Action
-
 18 m / 60 ft Attack roll 3d8Damage TypesThunder
Legacy of Avernus: Searing Smite Legacy of Avernus: Searing Smite 1 Action  10 turns  Weapon Range
-
weaponDamage TypesWeapon
2d6Damage TypesFire
Branding Smite (Melee) Branding Smite (Melee) 2 Action  10 turns  1.5 m / 5 ft Attack roll weaponDamage TypesWeapon
2d6Damage TypesRadiant
Branding Smite (Ranged) Branding Smite (Ranged) 2 Action  10 turns  18 m / 60 ft Attack roll weaponDamage TypesWeapon
2d6Damage TypesRadiant
Lunar Flare Lunar Flare 2 Action  2 turns  18m / 60ft Attack roll 5d6Damage TypesRadiant
Move Moonbeam Move Moonbeam 2 Action
-
 18 m / 60 ft
 1m / 3ft (Radius)
2d10Damage TypesRadiant
Shar's Darkness Shar's Darkness 2 Action
-
 18m / 54ft
-
-
Spiritual Weapon: Greataxe Spiritual Weapon: Greataxe 2 Bonus Action  2 turns  18 m / 60 ft
-
1d8 + 1Damage TypesForce
Spiritual Weapon: Greatsword Spiritual Weapon: Greatsword 2 Bonus Action  2 turns  18 m / 60 ft
-
1d8 + 1Damage TypesForce
Spiritual Weapon: Halberd Spiritual Weapon: Halberd 2 Bonus Action  2 turns  18 m / 60 ft
-
1d8 + 1Damage TypesForce
Spiritual Weapon: Maul Spiritual Weapon: Maul 2 Bonus Action  2 turns  18 m / 60 ft
-
1d8 + 1Damage TypesForce
Spiritual Weapon: Spear Spiritual Weapon: Spear 2 Bonus Action  2 turns  18 m / 60 ft
-
1d8 + 1Damage TypesForce
Spiritual Weapon: Trident Spiritual Weapon: Trident 2 Bonus Action  2 turns  18 m / 60 ft
-
1d8 + 1Damage TypesForce
Daylight: Enchant Item Daylight: Enchant Item 3 Action
-
 18 m / 60 ft
 15m / 50ft (Radius)
-
-
Daylight: Sphere Daylight: Sphere 3 Action
-
 18 m / 60 ft
 15m / 50ft (Radius)
-
-
Bolts of Doom Bolts of Doom 4 Action  Long Rest  Self
-
-
Bone-shaking Thunder Bone-shaking Thunder 4 Action  Long Rest  Self
-
-
Deadlier than Arsenic Deadlier than Arsenic 4 Action  Long Rest  Self
-
-
Fire Shield: Chill Fire Shield: Chill 4 Action  10 turns  1.5 m / 5 ft
-
-
Fire Shield: Warm Fire Shield: Warm 4 Action  10 turns  1.5 m / 5 ft
-
-
Flame of Wrath Flame of Wrath 4 Action  Long Rest  Self
-
-
Frost of Dark Winter Frost of Dark Winter 4 Action  Long Rest  Self
-
-
Kereska's Favour Kereska's Favour 4 Action
-
 Self
-
-
Sizzling Cataclysm Sizzling Cataclysm 4 Action  Long Rest  Self
-
-
Curriculum of Strategy: Artistry of War Curriculum of Strategy: Artistry of War 5 Action
-
 18m / 54ft
-
2d6 + 6Damage TypesForce
Destructive Wave: Necrotic Destructive Wave: Necrotic 5 Action  1 turn  9m / 30ft 5d6Damage TypesThunder
5d6Damage TypesNecrotic
Destructive Wave: Radiant Destructive Wave: Radiant 5 Action  1 turn  9m / 30ft 5d6Damage TypesThunder
5d6Damage TypesRadiant
Otiluke's Conveniently Portable Freezing Sphere Otiluke's Conveniently Portable Freezing Sphere 6 Action  10 turns  1.5 m / 5 ft 10d6Damage TypesCold
Otiluke's Freezing Sphere Otiluke's Freezing Sphere 6 Action
-
 1.5 m / 5 ft 10d6Damage TypesCold
Recast Sunbeam Recast Sunbeam 6 Action  10 turns  Self
 18m / 60ft
6d8Damage TypesRadiant
Sethan: Spiritual Greataxe Sethan: Spiritual Greataxe 6 Bonus Action
-
 18m / 60ft
-
-


List of evocation spells available only to NPCs[edit | edit source]

Name Level Cast time Duration Range/Area Attack/Save Damage/Effect
Fiery Bolt Fiery Bolt C Action
-
 8m / 25ft Attack roll 1d4Damage TypesFire
Boon of Servitude Boon of Servitude 1 Action  2 turns  18m / 60ft
-
-
Drunken Inhale Drunken Inhale 1 Action  1 turn  Self
 5m / 17ft (Cone)
4d8Damage TypesPoison
Lunar Smite Lunar Smite 1 Action  2 turns  Weapon Range Attack roll weaponDamage TypesWeapon
1d6Damage TypesRadiant
Rolan's Magic Missile Rolan's Magic Missile 1 Action  3 turns  18m / ft
-
5d4+5Damage TypesForce
Rolan's Thunderwave Rolan's Thunderwave 1 Action  2 turns  1.5m / 5ft
 5m / 17ft (Cube)
2d6Damage TypesThunder
Searing Smite (Azer) Searing Smite (Azer) 1 Action  10 turns  1.5 m / 5 ft Attack roll 1d8 + 3Damage TypesBludgeoning
1d6Damage TypesFire
Rays of Fire Rays of Fire 2 Action
-
 18 m / 60 ft Attack roll 3d6Damage TypesFire
Fanatic Retaliation Fanatic Retaliation 3 Action  2 turns  18m / 60ft 6d10Damage TypesPsychic
Hordestrike Hordestrike 4 Action  2 turns  16m / 52ft 4d8Damage TypesForce
Igniting Spark Igniting Spark 4 Action  2 turns  18m / 60ft 6d6Damage TypesFire
Staggering Smite Staggering Smite 4 Action  1 turn  Weapon Range Attack roll weaponDamage TypesWeapon
4d6Damage TypesPsychic
Elemental Retort Elemental Retort 5 Action
-
 18m / 60ft 3d8Damage TypesLightning
3d8Damage TypesPoison
Selûne's Ire Selûne's Ire 5 Action
-
 18 m / 60 ft 12d12Damage TypesRadiant
Diabolic Chains Diabolic Chains 6 Action
-
 18m / 60ft 6d6Damage TypesFire
Hellfire Orb Hellfire Orb 6 Action
-
 18m / 60ft
 4m / 13ft (Radius)
20d6Damage TypesFire
Incinerate Incinerate 6 Action
-
 m / ft
 3m / 10ft (Radius)
8d8Damage TypesFire
Karsite Grip Karsite Grip 6 Action  1 turn  60m / 200ft 8d8Damage TypesForce
Ravaging Inferno Ravaging Inferno 6 Action
-
 18m / 60ft
 4m / ft (Radius)
Attack roll 20d6Damage TypesFire
Soul Ascension Soul Ascension 6 Action
-
 18 m / 60 ft 6d10Damage TypesNecrotic
Aegis of the Absolute Aegis of the Absolute 9 Action  1 turn  18m / 60ft
-
-


↑ Back to top

External links[edit | edit source]