Name
|
Slot
|
Effect
|

Armour of Landfall
|
Armour (Light Armour)
|
Plant Growth ( + )
- Cast as a level 3 spell (
Recharge: Short rest.)
- High Spellcasting
- You gain a +1 bonus to Spell Save DC.
- Green Bed Regeneration
- When starting your turn on
Plant Growth or Vines regain 1d4 hit points hit points.
|

Armour of Moonbasking
|
Armour (Light Armour)
|
- Lunar Bestial Vitality
- You gain
22 temporary hit points after casting Wild Shape. While those temporary hit points are active reduce all incoming damage by 1.
- Lunar Bestial Fortitude
- You have a +2 bonus to
Armour Class. You also have Advantage on Saving throws against spells. This effect persists while using your druidic Wild Shape ability.
|

Armour of the Sporekeeper
|
Armour (Light Armour)
|
- Malefic Funghi
- The wearer gains a +1 bonus to Spell Save DC and when dealing
Necrotic damage, they deal an additional 1 Necrotic Damage.
- Spore Sacks
- While imbued with
Symbiotic Entity, you can spread Bibberbang Spores, Timmask Spores, and Haste Spores.
|

Ironwood Club
|
Main Hand Melee (Club)
|
|

Ironvine Shield
|
Off-Hand Melee (Shield)
|
- Ironvine
- While the wielder is holding a weapon empowered with
Shillelagh, and when they are hit by a melee attack, the attacker takes Piercing Damage equal to the wielder's Wisdom modifier.
|

Mutilated Carapace
|
Armour (Clothing)
|
- Formless Slaughter
- You gain a +1 to Attack and Damage rolls while shapeshifting or disguised.
- Faceless Masquerade
- You have
Advantage on Deception Checks and Persuasion Checks.
|

Pale Oak
|
Main Hand Melee (Quarterstaff)
|
- Only obtainable by a druid player character.
- Faithwarden's Stride
- Druidic vines cannot
Ensnare you and do not count as difficult terrain.
Faithwarden's Vines ( )
- Cast as a level 1 spell (
Recharge: Long rest.)
|

Shapeshifter Hat
|
Headgear (Non-Armour)
|
- Nature's Embrace
- Increase your
Wild Shape Charge by 1. This additional charge is restored upon taking a Long Rest.
|

Shapeshifter's Boon Ring
|
Ring
|
- Shapeshifter's Boon
- While shapeshifting or disguising yourself, gain a +1d4 bonus to all
Ability checks.
|