More actions
See also Prone (Condition Type)
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only
1.5 m / 5 ft
of Movement Speed to stand up.
- A character with the Athlete feat spends only
Sources of Prone
Notes
- Proning an enemy does not mean they skip their next turn, they will simply use their movement to get back up.
- however if you get proned during your turn, you automatically end it.
- Proning an enemy and reducing their movement speed to 0 will skip their next turn.