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Volatile Cluster
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Volatile Cluster is a class action available to Yurgir that allows him to toss Orthonic Handbombs at enemies and knock them Prone.
Description
Toss a cluster of 3 bombs that can possibly knock nearby creatures . Each bomb will explode in a
Properties
- Cost:
- Action
- Damage:
- 2d4 + 2 (4~10) Bludgeoning
- + 4d8 (4~32) Force per Bomb (conditional)
- + 4d8 (4~32) Fire per Bomb (conditional)
- Details:
- Attack roll
- Range: 14 m / 45 ft
- Recharge: Per turn
Condition: Prone
Duration: 2 turns
Spell save DC Strength saving throw
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
How to learn
Used by creatures: Yurgir
Notes
On Tactician difficulty, this ability throws 4 bombs instead of 3.