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Bound by a pact to an all-powerful patron, Warlocks trade their loyalty for supernatural abilities and unique magic.
Warlock is a character Class in Baldur's Gate 3. Warlocks channel their patron's pact magic to fight enemies and aid allies in combat. Warlocks use Charisma as their primary ability score.
The Warlock Subclasses are: The Fiend,
The Great Old One,
The Archfey
Class Information
- Level 1 Maximum Hit Points: 8 + Modifier
- Hit points at higher levels: 5 + Modifier
- Important Ability Scores: for Spells, for Hit Points and
Concentration, and for Armour Class.
- Saving Throw Proficiencies: ,
- Equipment Proficiencies:
- Skills with Proficiency (Choose 2):
- Arcana, Deception, History, Intimidation, Investigation, Nature, Religion
- You receive a bonus to every skill that you are proficient in. At Level 1 the Proficiency Bonus is +2.
- Arcana, Deception, History, Intimidation, Investigation, Nature, Religion
Pact Magic
- Spellcasting Ability:
- Known Spells: Warlock Spells are Always Prepared. In exchange, Warlocks know fewer Spells at low levels.
- Pact Magic: Warlock spell slots (also known as "pact slots") are not like those of other spellcasters.
- Warlock spell slots are equal to the highest level of Spells the Warlock has access to. Casting a lower level Spell will always "upcast" it to the highest level available.
- Warlocks have a very limited number of spell slots, but also regain those slots by taking a Short Rest or Long Rest.
- As a result, Warlocks can cast fewer Spells per battle than other spellcasters, but also more high level Spells per day.
Level Progression
Through experience, you acquire new power. You gain the following traits.
Level 1
Warlock Spell Slots: 1 (Used to cast Warlock spells. Regain Warlock Spell Slots by taking a Short Rest.)
- Cantrips (Choose 2):
- New 1st Level Spells available (Choose 2):
- Choose a Patron (Subclass):
The Fiend | The Great Old One | The Archfey |
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Level 2
- Choose 2 Eldritch Invocations
Warlock Spell Slots: 2 (You gain an additional Warlock Spell Slot.)
- Spells Known: Choose 1 additional 1st Level Spell from the Warlock Spell List.
- (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Warlock Spell List.
- Subclass Features: None at this level
Level 3
- Pact Boon (Choose 1)
Pacts | Description | Grants |
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Pact of the Chain | Gain the service of a familiar, a fey spirit that takes a form you choose. This can be an animal, imp, or quasit. | |
Pact of the Blade | You can Summon a pact weapon, or Bind the one you are wielding, making it magical.
Pact weapons use the wielder's Spellcasting Ability Modifier instead of Strength or Dexterity. |
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Pact of the Tome | Your patron grants you a grimoire called 'The Book of Shadows', which allows you to cast Guidance, Vicious Mockery, and Thorn Whip. |
Improved Warlock Spell Slots: Most of your Warlock spells have become stronger. You always cast Warlock Spells at 2nd Level.
- Spells Known: Choose 1 additional Spell up to 2nd Level from the Warlock Spell List.
- (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Warlock Spell List.
- New 2nd Level Spells available:
- Subclass Features:
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Level 4
- Choose a Feat.
- Cantrips (Choose 1):
- Spells Known: Choose 1 additional 1st or 2nd Level Spell from the Warlock Spell List.
- (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Warlock Spell List.
- Subclass Features: None at this level.
Level 5
Proficiency Bonus: +3 (You gain +1 to your Proficiency Bonus.)
- Choose 1 additional Eldritch Invocation
- Deepened Pact: Pleased with your service, your otherworldly patron added new boons to the terms of your pact.
- Pact of the Blade: Gain an Extra Attack with your pact weapon.
- Pact of the Chain: Your familiar gains an Extra Attack.
- Pact of the Tome: You can cast Long Rest. , , and once per
Scaling Cantrips: Your damaging cantrips gain an additional damage die.
- For example,
Bone Chill now deals 2d8
Necrotic damage.
- Unlike other cantrips,
Eldritch Blast instead fires an additional beam, allowing you to attack two targets once or the same target twice.
- If you have the the
Agonising Blast or
Repelling Blast Eldritch Invocations, gain their benefits for each beam.
- If you have the the
- For example,
Improved Warlock Spell Slots: Most of your Warlock spells have become stronger. You always cast Warlock Spells at 3rd Level.
- Spells Known: Choose 1 additional Spell up to 3rd Level from the Warlock Spell List.
- Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Warlock Spell List.
- New 3rd Level Spells available:
- Subclass Features:
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Level 6
- Subclass Features:
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- Spells Known: Choose 1 additional Spell up to 3rd Level from the Warlock Spell List.
- (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Warlock Spell List.
Level 7
Improved Warlock Spell Slots: Most of your Warlock spells have become stronger. You always cast Warlock Spells at 4th Level.
- Spells Known: Choose 1 additional Spell up to 4th Level from the Warlock Spell List.
- (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Warlock Spell List.
- New 4th Level Spells available:
- Choose 1 additional Eldritch Invocation
- Subclass Feature:
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Level 8
- Choose a Feat.
- Spells Known: Choose 1 additional Spell up to 4th Level from the Warlock Spell List.
- (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Warlock Spell List.
- Subclass Feature: None at this level.
Level 9
Proficiency Bonus: +4 (You gain +1 to your Proficiency Bonus.)
Improved Warlock Spell Slots: Most of your Warlock spells have become stronger. You always cast Warlock Spells at 5th Level.
- Spells Known: Choose 1 additional Spell up to 5th Level from the Warlock Spell List.
- (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Warlock Spell List.
- New 5th Level Spells available:
- Choose 1 additional Eldritch Invocation
- Subclass Feature:
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Level 10
- Spells Known: Choose 1 additional Spell up to 5th Level from the Warlock Spell List.
- (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Warlock Spell List.
Scaling Cantrips: Your damaging cantrips gain an additional damage die.
- For example,
Bone Chill now deals 3d8
Necrotic damage.
- Unlike other cantrips,
Eldritch Blast instead fires an additional beam, allowing you to attack three targets once or the same target thrice.
- If you have the the
Agonising Blast or
Repelling Blast Eldritch Invocations, gain their benefits for each beam.
- If you have the the
- For example,
- Subclass Feature:
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Level 11
- Choose 1 Mystic Arcanum:
- Your patron bestows upon you a magical secret called an arcanum. Choose one 6th Level spell from the Warlock Spell list.
- You can cast your arcanum spell once without expending a spell slot. You must finish a long rest before you can do so again.
- Spells Known: Choose 1 additional 1st Level Spell from the Warlock Spell List.
- (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Warlock Spell List
- New 6th Level Spells available:
Level 12
- Choose a Feat.
- Spells Known: Choose 1 additional Spell up to 5th Level from the Warlock Spell List.
- (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Warlock Spell List.
- Subclass Feature: None at this level.
Warlock Spell List
Cantrips
Level 1 Spells
Archfey only:
Fiend only:
Great Old One only:
Level 2 Spells
Archfey only:
Fiend only:
Great Old One only:
Level 3 Spells
only:
Fiend only:
only:
Level 4 Spells
Archfey only:
only:
Great Old One only:
Level 5 Spells
only:
only:
Great Old One only:
Level 6 Spells
(Mystic Arcanum only)
External Links
Warlock on the Forgotten Realms Wiki