Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Abandoned Refuge

From bg3.wiki
Revision as of 20:34, 12 August 2024 by HiddenDragon (talk | contribs)
Underdark
Grymforge
Abandoned Refuge
Adamantine Forge
'Abandoned Refuge (also known as the Ancient Forge') is a Location within Underdark in Act One of Baldur's Gate 3. It is south of and adjacent to Grymforge, and home to the Adamantine Forge and serves as a connecting landmass between the former and the latter, and overlooks Ancient Temple.

Overview

Looking East, towards a Mithral vein, near The Adamantine Forge

The terrain of the Abandoned Refuge consists of crumbling architecture interspersed with caverns and lava flows, which frequently require jumping, or similar measures, to navigate. In this area, the player may discover two Mithral veins, from which they can extract Mithral Ore. This can be used in the adjoining Adamantine Forge location.

Regional locations

The Adamantine Forge

Main article: Adamantine Forge

South-east of the Ancient Forge waypoint and down a set of broken stairs is the Adamantine Forge. The forge can be used to create armour or a weapon by loading it with a piece of Mithral Ore and a mould. There are only two pieces of ore available, so only two items total can be crafted.

Points of interest

Mithral veins

The Crumbling Island, lake of bubbling lava, and patrolling Lava Elemental
  • North East of the Adamantine Forge, across some lava, against the cavern wall. X: -556 Y: 277
  • North West of Abandoned Refuge, across some lava, next to a cliff. (Ancient Temple) X: -642 Y: 253

Landmarks

Waypoints

The Abandoned Refuge contains the following waypoint:

  • caption = Underdark - Ancient Forge Underdark - Ancient Forge X: -612 Y: 294

Related quests

Notable characters

Numbers are based on Balanced difficulty.

Notable loot

Quest items

Moulds

Other notable

Gallery

Notes

  1. This is the Gauntlet of Shar, which can be reached after travelling to the Shadow-Cursed Lands in Act Two.