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Assassin's Folly
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This article is a stub and in need of expansion. See the editing manual for how to contribute or the style manual for guidelines. |
Spoiler warning: The following content contains unhidden spoilers for Act 3. |
Assassin's Folly | |||||||||||||
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Medium Aberration | |||||||||||||
Level 12 Rogue Aberration | |||||||||||||
Stats | |||||||||||||
Armour Class | 18 | ||||||||||||
Hit points | 87 | ||||||||||||
Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 90 kg (198 lb) | ||||||||||||
Initiative | +6 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +4 | ||||||||||||
Saving throws |
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Resistances | |||||||||||||
Resistant | Piercing, Poison | ||||||||||||
Features | |||||||||||||
| Receive less damage from spells or effects that require a DEX Saving Throw. | ||||||||||||
| You gain an extra bonus action. | ||||||||||||
| Automatically attack an enemy moving out of your reach. | ||||||||||||
| Any ability check roll under 10 for a skill you are proficient in becomes a 10. | ||||||||||||
| Once per round, halve incoming damage. |
Assassin's Folly is a hostile Aberration character in Baldur's Gate 3 who may appear during the fight Atop the Netherbrain if the party contains a Rogue.