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Aylin

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The Nightsong, Singer of Sorrows
Sword of the Moonmaiden
Dame Aylin

Nightsong.png

Aylin Face.png

Stats
Level 11

STR

18
(+4)

DEX

10

CON

16
(+3)

INT

11

WIS

13
(+1)

CHA

17
(+3)
Bg3 content hr.png
Creature Race Icon.png  Race [[Aasimar|Aasimar]]
Creature Type Icon.png  Type Humanoid
HP Icon.png  HP 105 (immortal)
Creature AC Icon.png  AC 18
Creature Speed Icon.png  Movement Speed 9m
Creature Size Icon.png  Size Medium
Weight Icon.png  Weight 75kg
Proficiency Icon.png  Proficiency Bonus +4
Initiative Icon.png  Initiative +0
Passive features
Resistances
Resistant to all NecroticResistant to all Radiant
Character information
Class Oath of Vengeance Oath of Vengeance
Location Shadowfell
Family Isobel (partner)
Selûne (mother)
Allies Isobel
Moonlight Sliver
Enemies Ketheric Thorm
Balthazar
Shar
Model

Aylin Model.png

Dame Aylin Model.png

Nightsong Model.png

Feel my voice rattle your bones as I proclaim our victory.
Dame Aylin celebrating with the player

Dame Aylin is an aasimar and daughter of Selûne who appears in Baldur's Gate 3. She is first introduced during Act Two, and her story plays a key role in the mysteries surrounding the Shadow-Cursed Lands and Moonrise Towers. She can become a camp follower and later a temporary companion.

Overview

Background

Dame Aylin, also known by the moniker of Nightsong, is a daughter of the Goddess Selûne, and as a result is effectively immortal. Many characters, including the necromancer Balthazar, have imprisoned or sought to imprison Aylin in order to exploit this immortality for their own purposes.

Aylin's story is closely intertwined with that of the cleric, Isobel. At the conclusion of Act Two, under the right circumstances, the player will learn that Aylin and Isobel are lovers.

Related quests

History

Dame Aylin is an aasimar, born of Selûne's celestial womb. Over a hundred years ago, Aylin was was sent by her mother as an emissary to Isobel's town. The two met and fell in love at first sight.

Ketheric was distrustful of Aylin's intentions. Aylin believed he was threatened by her and Isobel's love for each other, but both understood that he was concerned for Aylin's status as an immortal. After Isobel died, a grief stricken Ketheric turned to Shar. Under the influence of the Lady of Loss, he and Balthazar lured Aylin to the Shadowfell where they trapped and caged her.

While trapped in the Shadowfell, Aylin's immortality was fed on by Ketheric, as she was murdered again and again by Shar's Dark Justiciars as part of their trials to become anointed. Though imprisoned and having seen Isobel's dead body, she never stopped wishing that the two would be reunited, dreaming each night that Isobel would return to her.

Find the Nightsong

Main quest article: Find the Nightsong

Act Two finale

During the final stages of act two, Dame Aylin can be found imprisoned in the Shadowfell, being used as a source of immortality for Ketheric Thorm. Aylin can be killed (if Shadowheart is present), brought to Moonrise Towers by Balthazar, or set free. If she is set free, she will fly to Moonrise Towers, where she must be freed again during the confrontation with Ketheric, and will then join the fight as an ally.

After defeating Ketheric, Aylin will reunite with Isobel (if she is alive), whom she believed dead. The two can become camp followers at this point.

Act Three

While travelling in the city, the player can discover that the wizard Lorroakan is offering a reward in exchange for the Nightsong. Lorroakan can be convinced that Dame Aylin is dead, however if she is informed of his search, she will fly to Sorcerous Sundries to face him regardless, convinced that he will not stop searching for her.

The player can finally side with Lorroakan and capture Aylin, or side with Aylin and attack Lorroakan. If Lorroakan is killed, Aylin will appear dispirited. Party companions can offer their thoughts; that perhaps she is tired of revenge or was reminded of those who sought to use her in the past. After a long rest, she and Isobel will depart from camp to help a Selûne enclave outside the city. They will later be at High Hall during the final fight to lend aid.

If Aylin is allowed to be caged by Lorroakan, informing Isobel will incite her to travel to Ramazith's Tower to rescue Aylin. With Aylin caged and Lorroaken now immortal, she will ultimately be killed by him. A heartbroken Aylin will vow that she will kill the player's "children, and their children beside".

Gameplay

Combat

  • Depending on the player's choices, Aylin can appear during several combat encounters as an allied, neutral, or hostile entity.
  • Aylin cannot fully die from combat. If her HP reaches 0, then she will become "downed" for one turn.
  • If downed during combat, Aylin will attempt to regain 1 HP on the following turn. This healing can be prevented by certain effects, such as Bone Chilled, but she will continue attempting to heal on subsequent turns until she is finally up.

Camp recruitment

It is possible for Aylin to become a partial camp follower if she survives the events of Act Two, but she will eventually leave the camp again upon resolution of certain quests in Act Three.

Temporary companion

If Find the Nightsong was completed with Aylin being freed, she will become an ally as part of Gather Your Allies. During the final quest, Confront the Elder Brain, Alyin can be summoned with Sword of the Silverlight Sword of the Silverlight and become a temporary companion under the player's control.

Attacks and abilities

Dame Alyin is equipped with a Greatsword +1, dealing a total of 2d6 + 5Damage TypesSlashing damage. Her great sword has the regular actions: Main Hand Attack Main Hand Attack, Cleave Cleave, Pommel Strike Pommel Strike, Lacerate Lacerate.

Abjure Enemy.webp
Abjure Enemy Abjure Enemy ()

Frighten Frighten an enemy. They'll be easier to hit and cannot move.

Fiends and undead have Disadvantage Icon.png Disadvantage on this Saving Throw

WIS Save
 Range: 18 m / 60 ft
Lunar Smite.webp
Lunar Smite Lunar Smite ()
Normal weapon damage +
D6 Radiant.png 1d6 (1~6) Damage TypesRadiant

Engulf your weapon in Selûne's light, dealing an additional 1d6Damage TypesRadiant damage and inflicting Holy Fire Holy Fire on a hit.

 Range: Normal weapon range
Guiding Bolt.webp
Lunar Flare Lunar Flare ()
D6 Radiant.png 5d6 (5~30) Damage TypesRadiant

Fire a mote of moonlight that spills roiling Holy Fire Holy Fire in a 2m radius where it impacts.

 Range: 18 m / 60 ft
Generic Radiant.webp
Lunar Blessing Lunar Blessing
Surround yourself in a pillar of Selûne's light, inflicting Moonbeam Moonbeam on nearby foes.
Recharge: per battle
Fly.webp
Fly Fly ()
Fly to a target position
 Range: 18 m / 60 ft

Related items

Gallery

Datamined content

According to the Datamined content, the Nightsong was a cleric of Shar and was supposed to be a potential boss fight, her abilities and voice lines can be seen on youtube.[1] You can learn more about her initial design on the dedicated page.

Notes

  • The name Aylin is of Turkish origin and fittingly means "The one that belongs to the moon."
  • Aylin has the tag Dragonborn.
  • Despite being labelled by the game as an aasimar, Aylin would better be described as a deva:
    • Aylin is explicitly immortal, both in terms of not aging and resurrecting after death, whereas aasimar have finite lifespans similar to that of half-elves.
    • She can use her wings for as long as she wishes as many times as she wants, whereas only one kind of aasimar can use theirs, and only a limited time per day.
    • Her presence and the fact that she is explicitly Selune's child mark her as more divine than aasimars, whose divine parentage is usually extremely distant and seldom remarked upon in such a way.

External links

References