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Wyll

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Revision as of 14:13, 4 October 2023 by Cheetour (talk | contribs) (Updated background and personality from EA information to current.)
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A Living Legend
Wyll Ravengard

Wyll.png

Wyll in EA

Stats
Level 1

STR

8
(-1)

DEX

13
(+1)

CON

14
(+2)

INT

13
(+1)

WIS

10

CHA

17
(+3)
Bg3 content hr.png
Creature Race Icon.png  Race Human Human
Creature Type Icon.png  Type Humanoid
HP Icon.png  HP 10
Creature AC Icon.png  AC 12
Creature Speed Icon.png  Movement Speed 9m / 30ft
Creature Size Icon.png  Size Medium
Weight Icon.png  Weight 75kg / 150lbs
Proficiency Icon.png  Proficiency Bonus +2
Initiative Icon.png  Initiative +1
Passive features
Character information
Class Fiend
Background Folk Hero
Location Druid Grove
Family Ulder Ravengard (father)
Allies Mizora
Enemies Mizora
Additional information
Voice actor Theo Solomon
3D Model

Wyll's model

Wyll Fiend Model.png

Template:CompanionTab Wyll is an Origin character and Companion in Baldur's Gate 3. He is a Human Warlock with the Folk Hero background. His patron is Mizora.

Origin characters can be played as the main character, otherwise, they can be recruited as a companion early on.

Can be spoken to with Speak with Dead.

I didn't become the Blade of Frontiers overnight.
Wyll motivating children.


Gameplay

As a Warlock of The Fiend subclass, Wyll gains access to powerful destructive Spells as he levels up. He gains fewer Spell Slots per day than traditional spellcasters, but in exchange, he regains use of them on a Short Rest and his spells are always cast at the highest level possible, making even his low level spells quite potent.

Wyll can use his versatile Eldritch Blast cantrip and Eldritch Invocations to help fill the gaps created by his limited spell slots.

Passive Features

File:Action PactOfTheBlade Rapier.png The Blade of Frontiers

The Champion of the Sword Coast, renowned for his heroic deeds, unusual stone eye, and notable distaste for Goblins.

Proficiencies

Equipment
Saving Throws
Skills

Spells Known

Level 1 Spells Known
Cantrips Known


Recruitment

Wyll can be recruited in Act One.

  • Wyll is first encountered when approaching the Druid Grove in the Wilderness. On approach, Goblins will attack the grove and Wyll will participate in the battle, announcing himself as the Blade of Frontiers, and defending the grove. Afterwards, he can be found in the The Hollow training Tiefling children to fight. If the player speaks with him there and agrees to join forces with him, he will join the party.
  • If you complete the Druid's Grove quest, Wyll cannot be found within The Hollow. He will appear after recruiting Karlach and completing the quest at The Risen Road, upon taking a long rest.


Background

The son of Grand Duke Ulder Ravengard, Wyll observed many of the political inner workings of Baldur's Gate while growing up. His mother died in childbirth, and he spent a largely happy childhood being trained by his father, who came from a working-class background and taught Wyll practical skills, including swordplay.

Bound by pact to serve Mizora, Wyll's dealings with the devil left him estranged from his influential noble family in Baldur's Gate. He left his home and gained fame as The Blade of Frontiers, renowned for his swordsmanship and monster-slaying. Wyll is incapable of speaking the terms of his deal with Mizora aloud, but when asked, he assures the player that he would make the same choice again, and that he did it for the good of the Sword Coast.

At the start of the game, Wyll is on the hunt for Karlach, the latest target his patron Mizora has demanded he kill for her. He must obey, or suffer great consequences. The hunt took to Wyll to Avernus, where he, along with Karlach, was captured and infected with a mind flayer tadpole.

Depending on the player's choices, Wyll may refuse to kill Karlach when he learns that she is not a "heartless devil" as Mizora described, but a good-heated Baldurian tiefling whose heart was literally removed. As punishment, Mizora transforms his body into a devil's, giving him a pair of horns, black eyes, sharp teeth, and mottled skin. Despite the similarities between Wyll's devlish appearance and tieflings, he is specified to have the appearance of a devil, not a tiefling, and tiefling leader Zevlor is said to be alarmed by his appearance.

Concentration Icons.png Spoiler warning! This section reveals details about the story of Baldur's Gate 3.

Wyll's Pact

During the course of the story, you can learn some of the clauses of Wyll's pact with Mizora.

Clause F § 9: 'Soul-binder shall bestow reward or favour only upon soul-bearer's fulfillment of related obligation.'

Clause G § 9: 'Targets shall be limited to the infernal, the demonic, the heartless, and the soulless.'

Clause Z § 13: 'Should the promised soul refuse obeyance or neglect duty, the pact-holder shall cast the promised in Avernus as a lemure.'

Clause Z § 13: 'If the soul-binder consents to separation, she will release the soul-bearer from all obligation within six months.'

At the end of Act Two, Mizora lifts Wyll's inability to speak about their pact, allowing Wyll to explain himself to the player as they progress through his story. He will tell the player the entire truth once they encounter Ulder Ravengard at Wyrm's Rock Fortress.

When he was seventeen, Wyll encounted a cult of Tiamat's worshippers, who were on the cusp of summoning the evil dragon goddess to Baldur's Gate. Mizora appeared and offered him a deal that would allow him to stop the ritual, but prevented him from speaking of it, and therefore explaining himself to his father when he returned after the fall of Elturel into Avernus. Wyll's father was furious and turned his back on his son, and Wyll left Baldur's Gate, only returning over the course of the game.

Personal Quest

Wyll's Companion Quest is: The Blade of Frontiers

Personality

Wyll is heroic and kindhearted, dedicating most of his life to fighting on behalf of the people of the Sword Coast. He takes his duty and title seriously, and speaks boastfully of his skills and past as the Blade of Frontiers. He has a more playful side, suggesting that the party stop to try the drinks at The Waning Moon, and wistfully saying to Karlach that he would love to stop and swim at the beach in Act Three.

Wyll's story was almost entirely rewritten for full release after fan feedback. In Early Access, he struggled with a brutal side and with living up to the title of the Blade of Frontiers, and had a particular hatred of goblins. His personality on release was rewritten to be more genuinely heroic and kind-hearted, with his personal struggles focusing more on his relationship with his father and with Mizora, and his hatred of goblins being swapped for a hatred of devils and their kin.

Interactions

Approval & Disapproval

Wyll Approves
Wyll likes acts of heroism, defending the innocent or defenseless, and killing goblins.

Wyll dislikes villainous acts like killing the innocent or defenseless. He dislikes goblins and disapproves of helping them.

Main Article: Wyll/Approval

Romance

See Wyll/Romance

Wyll can be romanced.

Achievements

A-Loophole.jpg

Loophole
Break Wyll's pact with Mizora.

Trivia

  • Wyll is voiced by Theo Solomon.
  • In Multiplayer, if Wyll is chosen as an Origin by one player, Karlach cannot be chosen by any other players, and vice versa.
  • In Act Three, Wyll mentions that he was 17 when he made his deal with Mizora, and that he hasn't been back to Baldur's Gate for 7 years, making him 24 years old.

Gallery

External Links