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Lord Jannath's Bodyguard

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Lord Jannath's Bodyguard is a human barbarian who accompanies her master to the ceremony of ordaining Enver Gortash as an Archduke of Baldur's Gate in Act Three.

Involvement

Lord Jannath's Bodyguard can be found at the mess hall, at the first floor of the Wyrm's Rock Fortress. She came with her master, Lord Raylen Jannath, and while waiting for her lord to descend from Audience Hall, spends time walking back and forth in the mess hall.

If spoken to, she will shoo the player away, telling them that she is on duty and might be called by his master any moment.

If the player chooses to confront Gortash, they will find Lord Jannath's Bodyguard along with all other invited guests and their retinue slaughtered in the Audience hall.

Combat

Attacks and Abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Trident
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Frenzied Strike.webp
Frenzied Strike Frenzied Strike ()
Normal weapon damage

As a bonus action, make a melee attack with your equipped weapon.

Will cause a stack of Frenzied Strain Frenzied Strain on the barbarian.

 Range: Normal weapon range
Recharge: Per turn
Reckless Attack.webp
Reckless Attack Reckless Attack ()
Normal weapon damage Throw all caution in the wind to gain Advantage Icon.png Advantage on your melee Attack roll. Until your next turn, you have Advantage on all Attack Rolls, but enemies also have Advantage on Attack Rolls against you.
 Range: Normal weapon range
Piercing Strike.webp
Piercing Strike Piercing Strike ()
Normal weapon damage

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.

Undead and Constructs can't receive Gaping Wounds.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Disarming Attack Melee.webp
Disarming Strike Disarming Strike ()
Normal weapon damage +
D4 Piercing.png 1d4 (1~4) Damage TypesPiercing

Focus your attack on your foe's hands and possibly force them to drop the weapons they are holding.

STR Save
 Range: Normal weapon range
Recharge: Short rest