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Vampire spawn
Vampire spawns are a race of Undead creatures which can be encountered in various locations in Baldur's Gate during Act Three. They are non-playable, excepting the Origin character Astarion.
About vampire spawn
Vampire spawns are created when a Vampire bites and drinks the blood of another creature. Once the spawn is born, they are subservient entirely to their creator. They may only regain their free-will through the death of their creator, or reciprocally drinking their masters blood to become a true vampire. Astarion is a notable exception to this rule, regaining his free will through being infected by a Tadpole.
Vampire spawns do not possess the powerful abilities of a true vampire, though they suffer from the usual afflictions. They are Physical and Necrotic damage.
to sunlight, making spells such as useful against them. They also have resistance toRacial features
- Base Racial Speed
- 9m / 30ft
- Size
- Medium
- This creature takes 20Radiant damage if it starts its turn in sunlight. While sunlit, it has Disadvantage on Attack rolls and Ability checks.
- The vampire regains 10hit points at the start of its turn if it isn't in sunlight, or has taken Radiant damage or damage from Holy Water, in which case this trait doesn't function until the start of its next turn.
Vampire spawn characters
- Astarion[1]
- Amanita Szarr (mentioned, presumed spawn)
- Andrik
- Antwun Dufay
- Chessa
- Gondlemead
- Hapdim
- Kass
- Misha
- Sebastian
- Vanja
- Wensleydale
Astarion's siblings: