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'''[[Last Light Inn]]'''
'''[[Last Light Inn]]'''
* Warn [[Isobel]] that [[Flaming Fist Marcus|Marcus]] plans to kidnap her.
* Warn [[Isobel]] that [[Flaming Fist Marcus|Marcus]] plans to kidnap her.
'''[[Reithwin Town]]'''
* Reunite [[Oliver]] with [[Thaniel]].


'''Camp/Conversation'''
'''Camp/Conversation'''

Revision as of 20:13, 1 September 2023

Wizard Prodigy
Gale Dekarios
Gale2.png
Stats
Level 1

STR

8
(-1)

DEX

13
(+1)

CON

15
(+2)

INT

17
(+3)

WIS

10

CHA

12
(+1)
Bg3 content hr.png
Creature Race Icon.png  Race [[Human Human|Human Human]]
Creature Type Icon.png  Type Humanoid
HP Icon.png  HP 8
Creature AC Icon.png  AC 10
Creature Speed Icon.png  Movement Speed 9m / 30ft
Creature Size Icon.png  Size Medium
Weight Icon.png  Weight 60kg / 120lbs
Proficiency Icon.png  Proficiency Bonus +2
Initiative Icon.png  Initiative +2
Character information
Class Wizard Wizard
Background Sage
Location Wilderness
Allies Tara, Elminster, Mystra (dependant)
In-game
Gale's appearance in EA

Gale is an Origin character and Companion in Baldur's Gate 3. He is a Human Wizard with the Sage background.

Origin characters can be played as the main character, otherwise, they can be recruited as a companion early on.

There's a gust of Weave about you, but it's a mere breeze. I need a tempest.
Gale, in search of powerful magic


Gameplay

As a Wizard, Gale excels at learning and casting a wide variety of arcane Spells. Using his Arcane Recovery ability, he can keep casting spells long after other spellcasters have run out of Spell Slots.

Wizards have the unique ability to learn more spells from spell scrolls they find in their travels, although these spells must be ones they could normally learn on a level-up.

At Level 2, Gale can specialise in a school of magic, allowing him to learn spells from that school of magic for reduced cost. This specialization also grants Gale extremely powerful bonuses to spells cast from that school of magic.

Proficiencies

Equipment
Saving Throws
Skills

Spells Known

  • As a Wizard, Gale can learn additional spells from spell Scrolls.
Level 1 Spells Known
Cantrips Known

Recruitment

Gale can be recruited in Act One.

  • Gale is first encountered when approaching the Roadside Cliffs Ancient Rune Circle, north of the Ravaged Beach and near the Nautiloid crash site. Upon drawing near the circle, Gale will emerge from it. He will suggest joining forces to increase their chances of finding a solution to their Tadpole infection. If the player agrees, Gale will join the party.
  • It is possible to fail the Strength checks needed to pull him out of the portal.

Background

From a young age, Gale was a prodigy with magic, manipulating magic like a skilled virtuoso plays music. He lived in Waterdeep. He has a tressym called Tara. His talent drew the attention of the Goddess of Magic herself, Mystra, whom was so taken by his skill that she revealed to him arcane secrets known by few others. They shared an intimate relationship until one day Mystra grew distant and disappeared, seemingly displeased with Gale. Spurned by his goddess, Gale lost most of his incredible magical prowess, although he was still a more than capable wizard.

Determined to gain her affections back, Gale sought out a dangerous tome with the objective of returning some lost magic back to his beloved goddess. Ultimately, Gale failed in his endeavour and his body became an unwitting host to an extremely destructive Netherese orb. To keep the orb inhabiting and corrupting his body in check, Gale must continually sate it with powerful magical artefacts - if he fails, the orb will detonate, bearing enough destructive power to bring down even whole cities, and Gale with them.

Personal Quest

Gale's Companion Quest is: The Wizard of Waterdeep

Personality

Gale can come off as proud or arrogant, but will also treat those in need with kindness. He tends to ponder intellectually and looks at everything with a pragmatic and analytical view. Gale tends to be evasive about himself and his past, often changing topics or asking listeners to remain non-judgmental during his stories.

Interactions

Approval

Gale Approves
Gale generally approves of doing good and helping those in need. He approves of solving conflicts with diplomacy and appreciates thoughtful or pragmatic solutions.

The following story and dialogue choices will cause Gale to gain approval.

Concentration Icons.png Spoiler warning! This section reveals details about the story of Baldur's Gate 3.

Act One

Unsorted

Druid Grove

Secluded Cove

  • Play with Alfira or convince her to finish her song
  • Save the Tiefling child from the harpies

Forest

Zhentarim Basement

  • Free the artist Oskar Fevras from the Zhentarim hideout
  • Agree to pay the artist Oskar Fevras an extra 200 gold after freeing him

Myconid Colony

Crèche Y'llek

Camp/Conversation

  • Say that it is gratifying to hear him saying that he has grown to trust you (Gale approves +1)
  • Say that you are happy to help when he shares that he will need to consume magical items (Gale approves +2)
  • Agree to not ask questions when he asks you to not ask questions
  • Decline the devil's offer to remove the tadpole
  • Ask him how he proposes to deal with the devil
  • Give him the Staff of Crones
  • Give him the Necromancy of Thay
  • Give him the Amulet of Selûne's Chosen
  • Give him the Sword of Justice
  • Give him the Idol of Silvanus
  • Pet Scratch.
  • Tell him he is among friends when he says he has something to tell you
  • When he ask if you want to experience magic, say yes
  • Feed the Owlbear Cub when it arrives at the Camp
  • Successfully skill check to heal the Owlbear Cub when it appears again at the Camp
  • At camp, promise Barcuss Wroot that you will find his friend Wulbren at Moonrise Towers
  • Question why the Gods don't directly intervene when Elminster comes to your camp
  • Tell Arabella her parents would be proud (Gale approves +1)

Act Two

Shadowed Battlefield

Last Light Inn

Reithwin Town

Camp/Conversation

  • Invite Halsin to join your party.

Disapproval

Gale dislikes harming innocents or destroying or wasting valuable knowledge or lore.

The following story and dialogue choices will cause Gale to lose approval.

Concentration Icons.png Spoiler warning! This section reveals details about the story of Baldur's Gate 3.

Act One

  • Tell Zevlor that you have other things to do
  • Give Astarion the Necromancy of Thay (Gale disapproves -5) or destroy it
  • Tell the Tielfling kids trained by Asharak that they are going to die (Gale disapproves -1)
  • Attack Findal after healing him (Gale disapproves -1)
  • Tell Astarion you'd have done the same after he apologizes for threatening you

Creche Y'llek

  • Offer to fight Youth Varrl to the death (Gale disapproves -1)
  • Kill Youth Varrl (Gale disapproves -1)
  • Suggest you'll cook or sell the Githyanki egg when trying to convince Varsh Ko'kuu to give it to you (-1)
  • Crush the Githyanki egg
  • Accept Vlaakith's demands to enter the Mysterious Artefact

Camp/Conversation

  • When Elminster visits camp, joke about how you'll be rid of the Absolute and Gale when he uses the orb

Act Two

Last Light Inn

  • Drink the wine when talking to Jaheira inside

Gauntlet of Shar

  • Lick the dead spider (Gale disapproves -1)
  • Lick the dead spider again (Gale disapproves -1)

Romance

Trivia

  • Gale is voiced by Tim Downie.
  • According to Larian Studios, until Patch 3 of Early Access, Gale was both the most romanced and most killed companion.
  • Gale received an appearance change in Patch 8. Earrings and a tattoo on his chest/collarbone were added, and his face was changed.
  • Gale's last name is "Dekarios."

Gallery

External Links

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