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Karlach: Difference between revisions
m (Edited my earlier addition for Karlach approval gain to match the text with Astarions page for the same interaction.) |
DrakeCross22 (talk | contribs) (Added approval and disapproval conditions) |
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* If you give an antidote to Thulla in the Myconid Colony | * If you give an antidote to Thulla in the Myconid Colony | ||
*When entering the Sunlit Wetlands, pass the check to break the illusion, then BAA at the redcaps when you speak to them (max. 3 times) | *When entering the Sunlit Wetlands, pass the check to break the illusion, then BAA at the redcaps when you speak to them (max. 3 times) | ||
'''Grymforge''' | |||
*Standing up for the deep gnome slaves when their threatened by [[Nere]] once he's freed. | |||
==== Act 2 ==== | ==== Act 2 ==== | ||
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*Agree to Vlaakith's request to kill the person inside the Astral Prism | *Agree to Vlaakith's request to kill the person inside the Astral Prism | ||
*Disapproves of persuading/intimidating/deceiving Gimblebock and friends into leaving. | *Disapproves of persuading/intimidating/deceiving Gimblebock and friends into leaving. | ||
'''Grymforge''' | |||
*Side with [[Elder Brithvar]] when confronting [[Nere]] | |||
*Side with [[Nere]] against [[Eldar Brithvar]]. | |||
* To be added. | * To be added. | ||
Revision as of 04:32, 13 August 2023
Fury of Avernus | |||||||
Karlach | |||||||
---|---|---|---|---|---|---|---|
Stats | |||||||
Level 1 | |||||||
| |||||||
Race | [[| ]] | ||||||
Type | Humanoid | ||||||
HP | 14 | ||||||
AC | TBC | ||||||
Movement Speed | 9m / 30ft | ||||||
Size | Medium | ||||||
Weight | 90kg / 120lbs | ||||||
Proficiency Bonus | +2 | ||||||
Initiative | +1 | ||||||
Passive features | |||||||
Resistances | |||||||
Character information | |||||||
Class | |||||||
Background | Outlander | ||||||
Location | The Risen Road | ||||||
Enemies | Zariel, Enver Gortash | ||||||
In-game | |||||||
Karlach is an Origin character and Companion in Baldur's Gate 3. She is a Tiefling Barbarian with the Outlander background.
Origin characters can be played as the main character, otherwise, they can be recruited as a companion early on.
Gameplay
In Early Access Patch 9, Karlach's class is stated to be Fighter; however, her actual class upon full release will be Barbarian.
Passive Features
Martial Prodigy
A lifetime of relentless training gave you Armour Proficiency with Light and Medium Armour, as well as Proficiency with , , and .
Proficiencies
Equipment
Saving Throws
Skills
- Currently unknown in Early Access
Spells Known
Cantrips Known
- Thaumaturgy (from Zariel Tiefling)
- 1st Level Spell: Searing Smite (Level 3; Recharge: Long rest) (from Zariel Tiefling)
- 2nd Level Spell: Branding Smite (Level 5; Recharge: Long rest) (from Zariel Tiefling)
Background
Karlach was a citizen of Elturel before being taken prisoner and forced to fight in the Blood War, the eternal conflict between demons and devils. She was a prisoner and champion of Zariel, Archdevil and ruler of Avernus, the first layer of the Nine Hells. Taking a risky chance on escape, Karlach boarded a hostile Mind Flayer ship when it appeared in the sky of Avernus. Using it, she made her escape from the Hells but was infected with a Mind Flayer Tadpole in the process. Now hunted, Karlach is a fugitive on the run from Zariel's forces, who seeks to have her warrior returned to her, and punished.
Personality
Karlach is a foul-mouthed and brusque warrior. She's independent, but not afraid to accept outside help when necessary.
Interactions
- To be added.
Approval
Spoiler warning! This section reveals details about the story of Baldur's Gate 3.
Act 1
- Give Ethel's Bitter Divorce wand to Mayrina
- Deceive the goblins, say 'you can't be serious', then fling poo at them
- Tell Gandrel that Astarion is under your protection
- Convince Nadira to give you her Soul Coin after saving her from the bugbear
- Agree to use a Soul Coin on her to power up in combat
- Allow Lae'zel to speak with the Gith patrol
- Persuade Kagha to fight against the Shadow Druids
- Successfully deceive the ogres in the Blighted Village to get their horn
- If you refuse to kill Rugan in the Zhentarim Hideout, available if you try to do a side deal with the missing shipment
- If you purchase the artist in the Zhent hideout
- If you agree to pay the extra 200 gold to the artist after you free him
- If you give an antidote to Thulla in the Myconid Colony
- When entering the Sunlit Wetlands, pass the check to break the illusion, then BAA at the redcaps when you speak to them (max. 3 times)
Grymforge
- Standing up for the deep gnome slaves when their threatened by Nere once he's freed.
Act 2
- Invite Jaheira to your party
Disapproval
Spoiler warning! This section reveals details about the story of Baldur's Gate 3.
Act 1
- Tell Gandrel where you can find Astarion (Hag hut)
- Convince Flind to attack the other Gnolls
- Yell "boo, get off the stage!" at Volo in the goblin camp
- Agree to Vlaakith's request to kill the person inside the Astral Prism
- Disapproves of persuading/intimidating/deceiving Gimblebock and friends into leaving.
Grymforge
- Side with Elder Brithvar when confronting Nere
- Side with Nere against Eldar Brithvar.
- To be added.
Act 2
- Tell Shadowheart you will support her becoming a Dark Justiciar when in the Gauntlet of Shar
- Agree to help Balthazar in the Gauntlet of Shar
Romance
Trivia
- Karlach is voiced by Samantha Béart.
- Karlach was originally voiced by Shala Nyx in Early Access.
Gallery
External Links
Karlach on the Forgotten Realms Wiki Template:CharactersNavbox