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Meenlock: Difference between revisions

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| conditions = Fear Aura
| conditions = Fear Aura
| passives = Darkvision, Light Sensitivity, Opportunity Attack
| passives = Darkvision, Light Sensitivity, Opportunity Attack
| athletics = -2
| acrobatics = 3
| perception = 1
}}
}}
'''Meenlocks''' are a type of [[fey]] creature and non-playable [[race]], found in [[Act Two]]. They are crustacean-like critters, with large, paralysing claws, and a presence which instils fear in their enemies.
'''Meenlocks''' are a type of [[fey]] creature and non-playable [[race]], found in [[Act Two]]. They are crustacean-like critters, with large, paralysing claws, and a presence which instils fear in their enemies.

Latest revision as of 01:54, 11 November 2024

Meenlocks are a type of fey creature and non-playable race, found in Act Two. They are crustacean-like critters, with large, paralysing claws, and a presence which instils fear in their enemies.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Generic Physical.webp
Claws Claws ()

Lash out with venomous claw to Paralyse Paralyse your target.

 Melee: 1.5 m / 5  ft
Shadow Step.webp
Shadow Teleport (Meenlock) Shadow Teleport (Meenlock) ()
Teleport to a shadowy location.
 Range: 16 m / 54 ft
See Invisibility.webp
Sense Hidden Presence Sense Hidden Presence ()
Search for Invisible creatures, possibly revealing them to others.
 Range: Self
AoE: 3 m / 10 ft (Radius)

Tactics[edit | edit source]

Tactician[edit | edit source]

On tactician difficulty, meenlocks will have an increased 18 Constitution and Dexterity, as well as higher health, AC, and initiative.

Notable loot[edit | edit source]

Gallery[edit | edit source]

External links[edit | edit source]