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Ramazith's Tower: Difference between revisions
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The bottom floor has two {{SAI|Globe of Invulnerability}} arcane barriers protecting {{SmRarityItem|Markoheshkir}} and the {{SmRarityItem|Robe of the Weave}}. To disable the barriers, an invisible lever in front of each barrier must be successfully spotted (they are always visible with {{SAI|See Invisibility}}) and disabled ({{Ability check|Arcana|20}}). A failed check casts {{SAI|Disintegrate}} on the party member. There is also a button marked '''Above''' that teleports the party back to the middle floor. | The bottom floor has two {{SAI|Globe of Invulnerability}} arcane barriers protecting {{SmRarityItem|Markoheshkir}} and the {{SmRarityItem|Robe of the Weave}}. To disable the barriers, an invisible lever in front of each barrier must be successfully spotted (they are always visible with {{SAI|See Invisibility}}) and disabled ({{Ability check|Arcana|20}}). A failed check casts {{SAI|Disintegrate}} on the party member. There is also a button marked '''Above''' that teleports the party back to the middle floor. | ||
Inside a [[Trap|trapped]] case (DC 15) nearby, the {{SmRarityItem| | Inside a [[Trap|trapped]] case (DC 15) nearby, the {{SmRarityItem|High Security Vault n°1 Key}} can be found, which opens Vault 1 in the [[The Counting House]]. Additionally, a [[Sorcerous Sundries Mystery Door Key]] can be found here, which opens the door leading to the "Elminster/Karsus/Silverhand" room in the [[Sorcerous Vault]]. | ||
==Related locations== | ==Related locations== |
Revision as of 11:27, 3 November 2024
Overview
Ramazith's tower is made up of three floors.
Top floor
The party will arrive here from a portal in Sorcerous Sundries, and the portal on this level leads back to the same portal the party entered there.
Lorroakan and his elemental myrmidons are found on the top floor of the tower, waiting for information about the Nightsong. This is where the quest Find the Nightsong reaches its climactic conclusion.
Middle floor
This floor consists of an indoor inner area and an outdoors outer ring, which can be reached by jumping through the windows on this floor, demolishing the barrier X: 4960 Y: 688, jumping down a series of floating tables/shelves, or / from the top floor balconies.
Scattered around this floor are five pillars, each with a 'Weave Button' and an invisible labelled plaque in front of them.
- The Below button (Northwest) teleports the party to the bottom floor.
- The Cleanup button (West) activates several traps around the room.
- The Security button (Northeast) activates four hostile Arcane Turrets.
- The Vault button (Southeast) teleports the party member who pressed it to the Sorcerous Vault.
- The Artillery button (Outer ring), located on the east end of the outside ring, fires a fireball off the top of the tower.
Bottom floor
The bottom floor has two Markoheshkir and the Robe of the Weave. To disable the barriers, an invisible lever in front of each barrier must be successfully spotted (they are always visible with ) and disabled ( DC 20 Arcana check). A failed check casts on the party member. There is also a button marked Above that teleports the party back to the middle floor.
arcane barriers protectingInside a trapped case (DC 15) nearby, the High Security Vault n°1 Key can be found, which opens Vault 1 in the The Counting House. Additionally, a Sorcerous Sundries Mystery Door Key can be found here, which opens the door leading to the "Elminster/Karsus/Silverhand" room in the Sorcerous Vault.
Related locations
Related quests
Notable characters
Notable Creatures
Notable Loot
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:
- High Security Vault n°1 Key - Inside a trapped case (DC 15), next to Markoheshkir and Robe of the Weave
- Despair of Athkatla - Dropped by Lorroakan
- Markoheshkir - under a Globe of Invulnerability in the bottom floor
- Robe of the Weave - under a Globe of Invulnerability in the bottom floor
- Shelter of Athkatla - Dropped by Lorroakan
Gallery
Notes
- Rolan will take over the tower if he survived Act Two and Find the Nightsong is completed by siding with Dame Aylin.