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Vengeful Imp: Difference between revisions

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'''Vengeful Imps''' are a rare variant of [[Imp]] that can only be found in the [[House of Hope]].
'''Vengeful Imps''' are a rare variant of [[Imp]] that can only be found in the [[House of Hope]].
== Involvement ==
Five Vengeful Imps can be found guarding the House of Hope prison where [[Hope]] is imprisoned. Additionally, Raphael's [[Eternal Debtor]]s can turn into Vengeful Imps upon death or when using {{SAI|Forever Indebted}}, though they may turn into [[Vengeful Merregon]]s or [[Vengeful Boar]]s instead.


== Combat ==
== Combat ==
In Tactician difficulty and above, Vengeful Imps have {{SAI|Repelling Blast}} making them extremely dangerous when fought on the floating platforms of the House of Hope prison. They can easily instantly kill your party members unless you are very careful with your positioning and stand as far away from the ledges as possible.
=== Attacks and abilities ===
=== Attacks and abilities ===
{{Feature box|Eldritch Blast}}
{{Feature box|Eldritch Blast}}
Vengeful Imps cast Eldritch Blast at 5th level with two beams.
{{Feature box|Claws (Imp)}}


{{Creatures}}
{{Creatures}}

Revision as of 18:33, 23 July 2024

Vengeful Imps are a rare variant of Imp that can only be found in the House of Hope.

Involvement

Five Vengeful Imps can be found guarding the House of Hope prison where Hope is imprisoned. Additionally, Raphael's Eternal Debtors can turn into Vengeful Imps upon death or when using Forever Indebted Forever Indebted, though they may turn into Vengeful Merregons or Vengeful Boars instead.

Combat

In Tactician difficulty and above, Vengeful Imps have Repelling Blast Repelling Blast making them extremely dangerous when fought on the floating platforms of the House of Hope prison. They can easily instantly kill your party members unless you are very careful with your positioning and stand as far away from the ledges as possible.

Attacks and abilities

Eldritch Blast.webp
Eldritch Blast Eldritch Blast ()
D10 Force.png 1d10 (1~10) Damage TypesForce

Conjure a beam of crackling energy. Deals 1d10Damage TypesForce damage to a target.

 Range: 18 m / 60 ft

Vengeful Imps cast Eldritch Blast at 5th level with two beams.

Claws Imp.webp
Claws Claws ()

Lash out with deadly claws, dealing 1d4 + Dexterity ModifierDamage TypesSlashing damage.

 Melee: 1.5 m / 5  ft