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Arcane Trickster: Difference between revisions
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(level 9 provides no extra spell slot) |
m (Updated spell slot progression, removed non-existent spell replacement options for 10 and 11, and minor formatting change) |
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{{Level header|8}} | {{Level header|8}} | ||
; New Level 2 Wizard spells available: | |||
{{div col | style = column-width: 20em; list-style-type: none;}} | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* {{SAI|Arcane Lock}} | * {{SAI|Arcane Lock}} | ||
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{{Level header|10}} | {{Level header|10}} | ||
; {{SpellSlot|1|4|w=30}}{{SpellSlot|2| | ; {{SpellSlot|1|4|w=30}}{{SpellSlot|1|2|w=30}}{{SpellSlot|2|2|w=30}} Level 1 Spell Slots Unlocked: 6 | ||
: You gain | : You gain two additional Level 1 Spell Slot. | ||
; Known Cantrips | ; Known Cantrips | ||
: Choose 1 Cantrip from the [[List of Arcane Trickster spells|Wizard spell list]]. | : Choose 1 Cantrip from the [[List of Arcane Trickster spells|Wizard spell list]]. | ||
; Known Spells | ; Known Spells | ||
: Choose 1 Spell from the [[List of Arcane Trickster spells|Wizard spell list]] (schools of [[Enchantment (school)|Enchantment]] or [[Illusion]] only). This spell is '''Always Prepared'''. | : Choose 1 Spell from the [[List of Arcane Trickster spells|Wizard spell list]] (schools of [[Enchantment (school)|Enchantment]] or [[Illusion]] only). This spell is '''Always Prepared'''. | ||
{{Level header|11}} | {{Level header|11}} | ||
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; Known Spells | ; Known Spells | ||
: Choose 1 Spell from the [[List of Arcane Trickster spells|Wizard spell list]] (schools of [[Enchantment (school)|Enchantment]] or [[Illusion]] only). This spell is '''Always Prepared'''. | : Choose 1 Spell from the [[List of Arcane Trickster spells|Wizard spell list]] (schools of [[Enchantment (school)|Enchantment]] or [[Illusion]] only). This spell is '''Always Prepared'''. | ||
{{Level header|12}} | {{Level header|12}} | ||
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|{{SAI|Mage Hand}} + 3 | |{{SAI|Mage Hand}} + 3 | ||
| 7 | | 7 | ||
| | | 6 | ||
| | | 2 | ||
|- | |- | ||
| 11th | | 11th | ||
| {{SAI|Mage Hand}} + 3 | | {{SAI|Mage Hand}} + 3 | ||
| 8 | | 8 | ||
| | | 6 | ||
| | | 2 | ||
|- | |- | ||
| 12th | | 12th | ||
| {{SAI|Mage Hand}} + 3 | | {{SAI|Mage Hand}} + 3 | ||
| 8 | | 8 | ||
| | | 6 | ||
| | | 2 | ||
|} | |} | ||
''* One spell learned at this level can be from [[List of Wizard spells|the entire Wizard spell List]]. The chosen spell must still be of a level for which the Arcane Trickster has spell slots. All other spells must be chosen from the normal [[List of Arcane Trickster spells|Arcane Trickster spell list]]. This additional spell is independent of the Arcane Trickster's '''Replacement Spell Feature'''. '' | ''* One spell learned at this level can be from [[List of Wizard spells|the entire Wizard spell List]]. The chosen spell must still be of a level for which the Arcane Trickster has spell slots. All other spells must be chosen from the normal [[List of Arcane Trickster spells|Arcane Trickster spell list]]. This additional spell is independent of the Arcane Trickster's '''Replacement Spell Feature'''. '' |
Revision as of 15:21, 18 July 2024
Arcane Tricksters are rogues with a clever touch of magic, using illusions and enchantments to keep their opponents on the back foot.
Arcane Tricksters are rogues with a clever touch of magic, using illusions and enchantments to keep their opponents on the back foot.
Arcane Trickster is a Subclass of Rogue. These Rogues are capable of spellcasting (from the Wizard spell list) and use their spells to attack enemies or support allies in combat. Arcane Tricksters use Intelligence as their spellcasting modifier.
Subclass features
This subclass obtains all the features from its base class, Rogue, in addition to its unique features outlined below.Level 3
- When you cast Mage Hand, the spectral hand is invisible and can carry out additional tasks.
- Your mage hand can stow away or retrieve objects carried by other creatures and use Thieves' Tools at range.
- As shown the Mage Hand will now last forever until it is destroyed or dismissed.
- Spellcasting Ability
- Known spells
- Arcane Trickster Spells are Always Prepared.
- Level 1 Spell Slots Unlocked: 2
- You gain two Level 1 Spell Slots.
- Learn the cantrip
- Cantrips Known: 2
- Choose 2 Cantrips from the Wizard spell list.
- Known Spells
- Choose 2 Spells from the Wizard spell list (schools of Enchantment or Illusion only) up to Level 1. These spells are Always Prepared.
- Choose 1 Spell from the Wizard spell list (any spell school) up to Level 1. This spell is Always Prepared.
- New Cantrips available
- New Level 1 Enchantment and Illusion spells available
- New 1st Level Spells available
Level 4
- Level 1 Spell Slots Unlocked: 3
- You gain an additional Level 1 Spell Slot.
- Known Spells
- Choose 1 Spell from the Arcane Trickster spell list (schools of Enchantment or Illusion only). This spell is Always Prepared.
- Replacement Spell (Optional)
- Choose 1 known spell and replace it with another Spell from the full Wizard spell list. The replacement spell must still be of a level for which the Arcane Trickster has spell slots.
Level 5
- Replacement Spell (Optional)
- Choose 1 known spell and replace it with another Spell from the full Wizard spell list. The replacement spell must still be of a level for which the Arcane Trickster has spell slots.
Level 6
- Replacement Spell (Optional)
- Choose 1 known spell and replace it with another Spell from the full Wizard spell list. The replacement spell must still be of a level for which the Arcane Trickster has spell slots.
Level 7
- Level 1 Spell Slots Unlocked: 4
- You gain an additional Level 1 Spell Slot.
- Level 2 Spell Slots Unlocked: 2
- You gain two Level 2 Spell Slots.
- Known Spells
- Choose 1 Spell from the Wizard spell list (schools of Enchantment or Illusion only). This spell is Always Prepared.
- Choose 1 known spell and replace it with another Spell from the full Wizard spell list. The replacement spell must still be of a level for which the Arcane Trickster has spell slots.
- New Level 2 Enchantment and Illusion spells available
Level 8
- New Level 2 Wizard spells available
- Replacement Spell (Optional)
- Choose 1 known spell and replace it with another Spell from the full Wizard spell list. The replacement spell must still be of a level for which the Arcane Trickster has spell slots.
Level 9
- While you are , your targets have Disadvantage on Saving throws against your Spells.
- Replacement Spell (Optional)
- Choose 1 known spell and replace it with another Spell from the full Wizard spell list. The replacement spell must still be of a level for which the Arcane Trickster has spell slots.
Level 10
- Level 1 Spell Slots Unlocked: 6
- You gain two additional Level 1 Spell Slot.
- Known Cantrips
- Choose 1 Cantrip from the Wizard spell list.
- Known Spells
- Choose 1 Spell from the Wizard spell list (schools of Enchantment or Illusion only). This spell is Always Prepared.
Level 11
- Known Spells
- Choose 1 Spell from the Wizard spell list (schools of Enchantment or Illusion only). This spell is Always Prepared.
Level 12
- Replacement Spell (Optional)
- Choose 1 known spell and replace it with another Spell from the full Wizard spell list. The replacement spell must still be of a level for which the Arcane Trickster has spell slots.
Arcane Trickster spellcasting chart
Arcane Trickster Spellcasting | Spell Slots per Spell Level | |||||
---|---|---|---|---|---|---|
Rogue Level | Cantrips Known | Spells Known | 1st | 2nd | ||
3rd | + 2 | 3* | 2 | - | ||
4th | + 2 | 4 | 3 | - | ||
5th | + 2 | 4 | 3 | - | ||
6th | + 2 | 4 | 3 | - | ||
7th | + 2 | 5 | 4 | 2 | ||
8th | + 2 | 6* | 4 | 2 | ||
9th | + 2 | 6 | 4 | 2 | ||
10th | + 3 | 7 | 6 | 2 | ||
11th | + 3 | 8 | 6 | 2 | ||
12th | + 3 | 8 | 6 | 2 |
* One spell learned at this level can be from the entire Wizard spell List. The chosen spell must still be of a level for which the Arcane Trickster has spell slots. All other spells must be chosen from the normal Arcane Trickster spell list. This additional spell is independent of the Arcane Trickster's Replacement Spell Feature.