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Spiritual Weapon (trident): Difference between revisions

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| image = Spiritual Weapon Icon.png
| image = Spiritual Weapon Icon.png
}}
}}
{{Infobox statistics
{{Infobox creature
| name = Spiritual Weapon
| name = Spiritual Weapon
| image = Spiritual Weapon Icon.png
| image = Spiritual Weapon Icon.png
| imagesize = 0.6
| size = Tiny
| size = Tiny
| armour_class = 10
| ac = 10
| hit_points = 20
| hp = 20
| movement_speed_meters = 6
| movement m = 6
| movement_speed_feet = 20
| weight kg = 1.35
| weight_kg = 1
| weight_lb = 3
| level = 1
| level = 1
| str = 10
| str = 10
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| wis = 10
| wis = 10
| cha = 10
| cha = 10
 
| resistances = Slashing resistant full, Piercing resistant full, Bludgenoning resistant full, Acid resistant full, Thunder resistant full, Necrotic resistant full, Fire resistant full, Lightning resistant full, Cold resistant full, Poison immunity, Psychic immunity, Radiant resistant full, Force resistant full
| resistant1 = Slashing
| passives = Ethereal
| resistant2 = Piercing
| resistant3 = Bludgeoning
| resistant4 = Acid
| resistant5 = Thunder
| resistant6 = Necrotic
| resistant7 = Fire
| resistant8 = Lightning
| resistant9 = Cold
| resistant10 = Radiant
| resistant11 = Force
| immune1 = Psychic
| immune2 = Poison
| feature1_name = Ethereal
| feature1_description = Cannot be Shoved, Thrown, or used as an Improvised Weapon.
}}
}}
'''Spiritual Weapon''' is a floating weapon that can be summoned for ten turns with the spell {{SAI|Spiritual Weapon}}.
'''Spiritual Weapon''' is a floating weapon that can be summoned for ten turns with the spell {{SAI|Spiritual Weapon}}.
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== External links ==
== External links ==
* {{FRWiki|Spiritual weapon|long}}
* {{FRWiki|Spiritual weapon|long}}
{{NavCreatures}}
 
{{Creatures}}

Revision as of 19:44, 25 June 2024

Spiritual Weapon is a floating weapon that can be summoned for ten turns with the spell Spiritual Weapon Spiritual Weapon.

Spells and abilities

Spiritual Weapon Greataxe.webp
Greataxe Slash Greataxe Slash ()
D8 Force.png 1d8 + 1 (2~9) + Spellcasting modifier Damage TypesForce

Cleave into a target with your mighty head.

 Melee: 1.5 m / 5  ft
Spiritual Weapon Greatsword.webp
Greatsword Slash Greatsword Slash ()
D8 Force.png 1d8 + 1 (2~9) + Spellcasting modifier Damage TypesForce

Slice into a target with your holy blade.

 Melee: 1.5 m / 5  ft
Spiritual Weapon Halberd.webp
Halberd Slash Halberd Slash ()
D8 Force.png 1d8 + 1 (2~9) + Spellcasting modifier Damage TypesForce

Cleave into a target with your glorious blade.

 Melee: 1.5 m / 5  ft
Spiritual Weapon Maul.webp
Maul Blow Maul Blow ()
D8 Force.png 1d8 + 1 (2~9) + Spellcasting modifier Damage TypesForce

Smash into a target with your mighty head.

 Melee: 1.5 m / 5  ft
Spiritual Weapon Spear.webp
Spear Thrust Spear Thrust ()
D8 Force.png 1d8 + 1 (2~9) + Spellcasting modifier Damage TypesForce

Skewer a target upon your holy spike.

 Melee: 1.5 m / 5  ft
Spiritual Weapon Trident.webp
Trident Thrust Trident Thrust ()
D8 Force.png 1d8 + 1 (2~9) + Spellcasting modifier Damage TypesForce

Plunge your glorious spikes into a target.

 Melee: 1.5 m / 5  ft
Lacerate.webp
Lacerate Lacerate ()
Normal weapon damage

Slash at your target's vital points to make it Bleed Bleed.

Undead and Constructs can't Bleed.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Concussive Smash.webp
Concussive Smash Concussive Smash ()
Normal weapon damage Hit an enemy with all your might to deal damage and possibly Daze Daze them.
CON Save
 Range: Normal weapon range
Recharge: Short rest
Piercing Strike.webp
Piercing Strike Piercing Strike ()
Normal weapon damage

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.

Undead and Constructs can't receive Gaping Wounds.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Fly.webp
Fly Fly ()
Fly to a target position
 Range: 18 m / 60 ft

External links