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Vampire spawn: Difference between revisions
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{{Infobox | {{Infobox creature | ||
| name = Vampire spawn | | name = Vampire spawn | ||
| level = 11 | | level = 11 | ||
Line 8: | Line 8: | ||
| wis = 10 | | wis = 10 | ||
| cha = 12 | | cha = 12 | ||
| | | wis save prof = yes | ||
| | | cha save prof = yes | ||
| type = Undead | | type = Undead | ||
| | | hp= 82 | ||
| | | t hp = 106 | ||
| | | ac = 18 | ||
| | | movement m = 9 | ||
| size = Medium | | size = Medium | ||
| | | weight kg = 75 | ||
| initiative = +3 | | initiative = +3 | ||
| | | prof bonus = +4 | ||
| resistances = Slashing resistance full, Piercing resistance full, Bludgeoning resistance full, Necrotic resistance full | |||
| | | passives = Opportunity Attack, Sunlight Hypersensitivity, Vampire Regeneration | ||
| | |||
| feature3_description = Regenerate 10 hit points at the start of your turn unless you're in sunlight or took Radiant damage last turn. | | feature3_description = Regenerate 10 hit points at the start of your turn unless you're in sunlight or took Radiant damage last turn. | ||
}}{{hatnote|See also: [[Vampire]]}} | }} | ||
{{hatnote|See also: [[Vampire]]}} | |||
'''Vampire spawn''' are a Race of [[Undead]] creatures which can be encountered in various locations in [[Baldur's Gate]] during [[Act Three]]. They are non-playable, excepting the [[Origin]] character [[Astarion]]. | '''Vampire spawn''' are a Race of [[Undead]] creatures which can be encountered in various locations in [[Baldur's Gate]] during [[Act Three]]. They are non-playable, excepting the [[Origin]] character [[Astarion]]. | ||
== About vampire spawn == | == About vampire spawn == | ||
Vampire spawn are created when a [[vampire]] bites and drinks the blood of another creature. Once the spawn is born, they are subservient entirely to their creator. They may only regain their free-will through the death of their creator, or reciprocally drinking their masters blood to become a true vampire. [[Astarion]] is a notable exception to this rule, regaining his free will through being infected by a [[tadpole]]. | Vampire spawn are created when a [[vampire]] bites and drinks the blood of another creature. Once the spawn is born, they are subservient entirely to their creator. They may only regain their free-will through the death of their creator, or reciprocally drinking their masters blood to become a true vampire. [[Astarion]] is a notable exception to this rule, regaining his free will through being infected by a [[tadpole]]. | ||
Vampire spawn do not possess the powerful abilities of a true vampire, though they suffer from the usual afflictions. They are [[Sunlight Hypersensitivity|hypersensitive]] to sunlight, making spells such as [[Daylight]] useful against them. Vampire spawn also have resistance to physical and [[necrotic]] damage. | Vampire spawn do not possess the powerful abilities of a true vampire, though they suffer from the usual afflictions. They are [[Sunlight Hypersensitivity|hypersensitive]] to sunlight, making spells such as [[Daylight]] useful against them. Vampire spawn also have resistance to physical and [[necrotic]] damage. | ||
== Vampire spawn characters == | |||
* [[Astarion]]{{note|Astarion has a unique [[Vampire Bite|Bite]] attack and none of the vampire spawn passives or resistances. Further, while he is not visibly classed as being undead, he does enjoy some of the benefits of it (such as ignoring {{cond|Spell Rot}}).}} | * [[Astarion]]{{note|Astarion has a unique [[Vampire Bite|Bite]] attack and none of the vampire spawn passives or resistances. Further, while he is not visibly classed as being undead, he does enjoy some of the benefits of it (such as ignoring {{cond|Spell Rot}}).}} | ||
* [[Sebastian]] | * [[Sebastian]] | ||
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==Attacks and abilities== | ==Attacks and abilities== | ||
{{Feature box|Claws}} | {{Feature box|Claws}} | ||
{{Feature box|Bite (Vampire Spawn)}} | {{Feature box|Bite (Vampire Spawn)}} | ||
{{Feature box|Multiattack (Vampire Spawn)}} | {{Feature box|Multiattack (Vampire Spawn)}} | ||
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{{notelist}} | {{notelist}} | ||
==Quotes== | |||
{{q|Subservient to the one who created them, vampire spawn are deadly hunters both ravenous and proud.}} | |||
== External links == | == External links == | ||
*{{FRWiki|Vampire spawn|long}} | *{{FRWiki|Vampire spawn|long}} |
Revision as of 12:24, 15 June 2024
Vampire spawn are a Race of Undead creatures which can be encountered in various locations in Baldur's Gate during Act Three. They are non-playable, excepting the Origin character Astarion.
About vampire spawn
Vampire spawn are created when a vampire bites and drinks the blood of another creature. Once the spawn is born, they are subservient entirely to their creator. They may only regain their free-will through the death of their creator, or reciprocally drinking their masters blood to become a true vampire. Astarion is a notable exception to this rule, regaining his free will through being infected by a tadpole.
Vampire spawn do not possess the powerful abilities of a true vampire, though they suffer from the usual afflictions. They are hypersensitive to sunlight, making spells such as Daylight useful against them. Vampire spawn also have resistance to physical and necrotic damage.
Vampire spawn characters
- Astarion[note 1]
- Sebastian
- Amanita Szarr (mentioned, presumed spawn)
Astarion's siblings:
Attacks and abilities
Notes
Quotes
“ | Subservient to the one who created them, vampire spawn are deadly hunters both ravenous and proud. |
„ |