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== About Kobolds ==
== About Kobolds ==
{{quote|Clever but craven reptilians that overcome their physical ineptitude by banding together.}}
{{quote|Clever but craven reptilians that overcome their physical ineptitude by banding together.}}
Kobolds are aggressive but industrious creatures, distantly related to dragons. They possess the features {{SAI|Darkvision}}, {{SAI|Pack Tactics}} and {{SAI|Sunlight Sensitivity}}. On [[Tactician]] difficulty, they additionally possess {{SAI|Evasion}} and a +2 bonus to [[Dexterity]].


Kobolds can be found at [[Rosymorn Monastery]] and [[Baldur's Gate]].
Kobolds can be found at [[Rosymorn Monastery]] and [[Baldur's Gate]].
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{{Passive|Sunlight Sensitivity}}
{{Passive|Sunlight Sensitivity}}
{{Passive|Darkvision}}
{{Passive|Darkvision}}
==== Tactician Only ====
{{Passive|Evasion}}


==Kobold characters==
==Kobold characters==

Revision as of 18:41, 7 June 2024

Popper the kobold at their stand in the Circus of the Last Days
Popper the kobold

Kobolds are a type of non-playable Humanoid race in Baldur's Gate 3.

About Kobolds

Clever but craven reptilians that overcome their physical ineptitude by banding together.

Kobolds can be found at Rosymorn Monastery and Baldur's Gate.

Racial Features

Base Racial Speed
9m / 30ft
Size
Medium
Pack Tactics Pack Tactics
When an ally is within 3 m / 10 ft of your target and is not Incapacitated Incapacitated, your Attack Rolls against the target have Advantage Icon.png Advantage.
Sunlight Sensitivity Sunlight Sensitivity
While in sunlight, this creature has Disadvantage Icon.png Disadvantage on Attack Rolls and Perception checks that rely on sight.
Darkvision Darkvision
Can see in the dark up to 12 m / 40 ft.

Tactician Only

Evasion Evasion
Your agility lets you dodge out of the way of certain spells. When a spell or effect would deal half damage on a successful Dexterity saving throw, it deals no damage if you succeed, and only half damage if you fail.

Kobold characters

Kobold Enemy variants

External links