Ad placeholder
Circle of the Land: Difference between revisions
Jump to navigation
Jump to search
HiddenDragon (talk | contribs) mNo edit summary |
HiddenDragon (talk | contribs) mNo edit summary |
||
Line 39: | Line 39: | ||
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none; | {| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none; | ||
|- | |- | ||
! Land | ! scope="col" | Land | ||
! Spells | ! scope="col" | Spells | ||
|- | |- | ||
| {{Pass|Arctic}} | ! scope="row" | {{Pass|Arctic|w=30}} | ||
| {{SAI|Hold Person|c=16}} | | {{SAI|Hold Person|c=16}} | ||
{{SAI|Spike Growth|c=16}} | {{SAI|Spike Growth|c=16}} | ||
|- | |- | ||
| {{Pass|Coast}} | ! scope="row" | {{Pass|Coast|w=30}} | ||
| {{SAI|Mirror Image}}* | | {{SAI|Mirror Image}}* | ||
{{SAI|Misty Step}}* | {{SAI|Misty Step}}* | ||
|- | |- | ||
| {{Pass|Desert}} | ! scope="row" | {{Pass|Desert|w=30}} | ||
| {{SAI|Blur|c=16}}* | | {{SAI|Blur|c=16}}* | ||
{{SAI|Silence|c=16}}* | {{SAI|Silence|c=16}}* | ||
|- | |- | ||
| {{Pass|Forest (passive feature)|Forest}} | ! scope="row" | {{Pass|Forest (passive feature)|Forest|w=30}} | ||
| {{SAI|Barkskin|c=16}} | | {{SAI|Barkskin|c=16}} | ||
{{SAI|Hold Person|c=16}} | {{SAI|Hold Person|c=16}} | ||
|- | |- | ||
| {{Pass|Grassland}} | ! scope="row" | {{Pass|Grassland|w=30}} | ||
| {{SAI|Invisibility|c=16}}* | | {{SAI|Invisibility|c=16}}* | ||
{{SAI|Pass Without Trace|c=16}} | {{SAI|Pass Without Trace|c=16}} | ||
|- | |- | ||
| {{Pass|Mountain}} | ! scope="row" | {{Pass|Mountain|w=30}} | ||
| {{SAI|Mirror Image}}* | | {{SAI|Mirror Image}}* | ||
{{SAI|Spike Growth|c=16}} | {{SAI|Spike Growth|c=16}} | ||
|- | |- | ||
| {{Pass|Swamp}} | ! scope="row" | {{Pass|Swamp|w=30}} | ||
| {{SAI|Melf's Acid Arrow}}* | | {{SAI|Melf's Acid Arrow}}* | ||
{{SAI|Darkness|c=16}}* | {{SAI|Darkness|c=16}}* | ||
|- | |- | ||
| {{Pass|Underdark (passive feature)|Underdark}} | ! scope="row" | {{Pass|Underdark (passive feature)|Underdark|w=30}} | ||
| {{SAI|Web|c=16}}* | | {{SAI|Web|c=16}}* | ||
{{SAI|Misty Step}}* | {{SAI|Misty Step}}* | ||
Line 85: | Line 85: | ||
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none; | {| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none; | ||
|- | |- | ||
! Land | ! scope="col" | Land | ||
! Spells | ! scope="col" | Spells | ||
|- | |- | ||
| {{Pass|Arctic}} | ! scope="row" | {{Pass|Arctic|w=30}} | ||
| {{SAI|Sleet Storm|c=16}} | | {{SAI|Sleet Storm|c=16}} | ||
{{SAI|Haste|c=16}}* | {{SAI|Haste|c=16}}* | ||
|- | |- | ||
| {{Pass|Coast}} | ! scope="row" | {{Pass|Coast|w=30}} | ||
| {{SAI|Sleet Storm|c=16}} | | {{SAI|Sleet Storm|c=16}} | ||
{{SAI|Call Lightning|c=16}} | {{SAI|Call Lightning|c=16}} | ||
|- | |- | ||
| {{Pass|Desert}} | ! scope="row" | {{Pass|Desert|w=30}} | ||
| {{SAI|Protection from Energy|c=16}} | | {{SAI|Protection from Energy|c=16}} | ||
{{SAI|Hypnotic Pattern|c=16}}* | {{SAI|Hypnotic Pattern|c=16}}* | ||
|- | |- | ||
| {{Pass|Forest (passive feature)|Forest}} | ! scope="row" | {{Pass|Forest (passive feature)|Forest|w=30}} | ||
| {{SAI|Call Lightning|c=16}} | | {{SAI|Call Lightning|c=16}} | ||
{{SAI|Plant Growth}} | {{SAI|Plant Growth}} | ||
|- | |- | ||
| {{Pass|Grassland}} | ! scope="row" | {{Pass|Grassland|w=30}} | ||
| {{SAI|Daylight}} | | {{SAI|Daylight}} | ||
{{SAI|Haste|c=16}}* | {{SAI|Haste|c=16}}* | ||
|- | |- | ||
| {{Pass|Mountain}} | ! scope="row" | {{Pass|Mountain|w=30}} | ||
| {{SAI|Lightning Bolt}}* | | {{SAI|Lightning Bolt}}* | ||
{{SAI|Grant Flight|c=16}}* | {{SAI|Grant Flight|c=16}}* | ||
|- | |- | ||
| {{Pass|Swamp}} | ! scope="row" | {{Pass|Swamp|w=30}} | ||
| {{SAI|Stinking Cloud|c=16}}* | | {{SAI|Stinking Cloud|c=16}}* | ||
{{SAI|Vampiric Touch|c=16}}* | {{SAI|Vampiric Touch|c=16}}* | ||
|- | |- | ||
| {{Pass|Underdark (passive feature)|Underdark}} | ! scope="row" | {{Pass|Underdark (passive feature)|Underdark|w=30}} | ||
| {{SAI|Gaseous Form|c=16}}* | | {{SAI|Gaseous Form|c=16}}* | ||
{{SAI|Stinking Cloud|c=16}}* | {{SAI|Stinking Cloud|c=16}}* | ||
Line 133: | Line 133: | ||
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none; | {| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none; | ||
|- | |- | ||
! Land | ! scope="col" | Land | ||
! Spells | ! scope="col" | Spells | ||
|- | |- | ||
| {{Pass|Arctic}} | ! scope="row" | {{Pass|Arctic|w=30}} | ||
| {{SAI|Conjure Minor Elemental}} | | {{SAI|Conjure Minor Elemental}} | ||
{{SAI|Ice Storm}} | {{SAI|Ice Storm}} | ||
|- | |- | ||
| {{Pass|Coast}} | ! scope="row" | {{Pass|Coast|w=30}} | ||
| {{SAI|Freedom of Movement}} | | {{SAI|Freedom of Movement}} | ||
{{SAI|Confusion|c=16}} | {{SAI|Confusion|c=16}} | ||
|- | |- | ||
| {{Pass|Desert}} | ! scope="row" | {{Pass|Desert|w=30}} | ||
| {{SAI|Blight}} | | {{SAI|Blight}} | ||
{{SAI|Wall of Fire|c=16}} | {{SAI|Wall of Fire|c=16}} | ||
|- | |- | ||
| {{Pass|Forest (passive feature)|Forest}} | ! scope="row" | {{Pass|Forest (passive feature)|Forest|w=30}} | ||
| {{SAI|Conjure Minor Elemental}} | | {{SAI|Conjure Minor Elemental}} | ||
{{SAI|Grasping Vine|c=16}} | {{SAI|Grasping Vine|c=16}} | ||
|- | |- | ||
| {{Pass|Grassland}} | ! scope="row" | {{Pass|Grassland|w=30}} | ||
| {{SAI|Freedom of Movement}} | | {{SAI|Freedom of Movement}} | ||
{{SAI|Polymorph|c=16}} | {{SAI|Polymorph|c=16}} | ||
|- | |- | ||
| {{Pass|Mountain}} | ! scope="row" | {{Pass|Mountain|w=30}} | ||
| {{SAI|Stoneskin|c=16}} | | {{SAI|Stoneskin|c=16}} | ||
{{SAI|Dominate Beast|c=16}} | {{SAI|Dominate Beast|c=16}} | ||
|- | |- | ||
| {{Pass|Swamp}} | ! scope="row" | {{Pass|Swamp|w=30}} | ||
| {{SAI|Blight}} | | {{SAI|Blight}} | ||
{{SAI|Grasping Vine|c=16}} | {{SAI|Grasping Vine|c=16}} | ||
|- | |- | ||
| {{Pass|Underdark (passive feature)|Underdark}} | ! scope="row" | {{Pass|Underdark (passive feature)|Underdark|w=30}} | ||
| {{SAI|Greater Invisibility|c=16}}* | | {{SAI|Greater Invisibility|c=16}}* | ||
{{SAI|Dominate Beast|c=16}} | {{SAI|Dominate Beast|c=16}} | ||
Line 176: | Line 176: | ||
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none; | {| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none; | ||
|- | |- | ||
! Land | ! scope="col" | Land | ||
! Spells | ! scope="col" | Spells | ||
|- | |- | ||
| {{Pass|Arctic}} | ! scope="row" | {{Pass|Arctic|w=30}} | ||
| {{SAI|Cone of Cold}}* | | {{SAI|Cone of Cold}}* | ||
{{SAI|Contagion}} | {{SAI|Contagion}} | ||
|- | |- | ||
| {{Pass|Coast}} | ! scope="row" | {{Pass|Coast|w=30}} | ||
| {{SAI|Conjure Elemental}} | | {{SAI|Conjure Elemental}} | ||
{{SAI|Greater Restoration}} | {{SAI|Greater Restoration}} | ||
|- | |- | ||
| {{Pass|Desert}} | ! scope="row" | {{Pass|Desert|w=30}} | ||
| {{SAI|Wall of Stone|c=16}} | | {{SAI|Wall of Stone|c=16}} | ||
{{SAI|Insect Plague|c=16}} | {{SAI|Insect Plague|c=16}} | ||
|- | |- | ||
| {{Pass|Forest (passive feature)|Forest}} | ! scope="row" | {{Pass|Forest (passive feature)|Forest|w=30}} | ||
| {{SAI|Mass Cure Wounds}} | | {{SAI|Mass Cure Wounds}} | ||
{{SAI|Contagion}} | {{SAI|Contagion}} | ||
|- | |- | ||
| {{Pass|Grassland}} | ! scope="row" | {{Pass|Grassland|w=30}} | ||
| {{SAI|Greater Restoration}} | | {{SAI|Greater Restoration}} | ||
{{SAI|Insect Plague|c=16}} | {{SAI|Insect Plague|c=16}} | ||
|- | |- | ||
| {{Pass|Mountain}} | ! scope="row" | {{Pass|Mountain|w=30}} | ||
| {{SAI|Wall of Stone|c=16}} | | {{SAI|Wall of Stone|c=16}} | ||
{{SAI|Conjure Elemental}} | {{SAI|Conjure Elemental}} | ||
|- | |- | ||
| {{Pass|Swamp}} | ! scope="row" | {{Pass|Swamp|w=30}} | ||
| {{SAI|Insect Plague|c=16}} | | {{SAI|Insect Plague|c=16}} | ||
{{SAI|Cloudkill|c=16}}* | {{SAI|Cloudkill|c=16}}* | ||
|- | |- | ||
| {{Pass|Underdark (passive feature)|Underdark}} | ! scope="row" | {{Pass|Underdark (passive feature)|Underdark|w=30}} | ||
| {{SAI|Contagion}} | | {{SAI|Contagion}} | ||
{{SAI|Cloudkill|c=16}}* | {{SAI|Cloudkill|c=16}}* |
Revision as of 21:58, 15 May 2024
Druids of this Circle connect to powerful magic that flows through the earth and binds all living things together.
Druids of this Circle connect to powerful magic that flows through the earth and binds all living things together.
Circle of the Land is one of the Subclasses of Druid. These Druids are more specialized in spellcasting to attack enemies or support allies in combat. They also have the ability to recover a certain amount of Spell Slots once per day.
Subclass Features
This subclass obtains all the features from its base class, Druid, in addition to its unique features outlined below.
Level 2
- Replenish expended spell slots while out of combat.
- Natural Recovery strength: 1
- The combined number and level of Spell Slots the Natural Recovery action can restore.
- Natural Recovery Charge
- Replenished by Long Rest
- Bonus Cantrip
- Choose an additional Cantrip from the Druid spell list.
Level 3
- 2nd Level Circle of the Land Spells
- Gain access to Spells associated with one of eight Lands (even if those Spells are not Druid Spells). These Spells are always prepared and do not count against the number of Spells you can prepare.
Land | Spells |
---|---|
* | *
|
* | |
* | |
* | |
* | |
*
* |
- Spells marked with * are not on the druid spell list.
- (Note: Circle of the Land is chosen at levels 3, 5, 7 and 9. At each of these levels, you can select any of the 8 Land choices, regardless of what you have chosen previously)
Level 5
- 3rd Level Circle of the Land Spells
- Gain access to Spells associated with one of eight Lands (even if those Spells are not Druid Spells). These Spells are always prepared and do not count against the number of Spells you can prepare.
Land | Spells |
---|---|
| |
* | |
* | |
* |
Level 6
- Difficult Terrain no longer slows you down.
Level 7
- 4th Level Circle of the Land Spells
- Gain access to Spells associated with one of eight Lands (even if those Spells are not Druid Spells). These Spells are always prepared and do not count against the number of Spells you can prepare.
Land | Spells |
---|---|
|
|
* |
Level 9
- 5th Level Circle of the Land Spells
- Gain access to Spells associated with one of eight Lands (even if those Spells are not Druid Spells). These Spells are always prepared and do not count against the number of Spells you can prepare.
Land | Spells |
---|---|
| *
|
|
|
|
|
| |
Level 10
- You can't be charmed or frightened by elementals and fey. Disease and poison no longer affect you.