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Peartree House: Difference between revisions

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{{UnderConstruction}}
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[[File:Peartree House entrance.png|300px|thumb|right|Front door to Peartree House]]
Peartree's Home (Peartree House) is a dwelling of Franc Peartree, an ill-fated agent to [[Enver Gortash]]'s trade operations. By the time party reaches [[Act Three]] locations, Peartree is already dead and his home is a restricted area.
Peartree's Home (Peartree House) is a dwelling of Franc Peartree, an ill-fated agent to [[Enver Gortash]]'s trade operations. By the time party reaches [[Act Three]] locations, Peartree is already dead and his home is a restricted area.


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==Cellar==
==Cellar==
[[File:Peartree House cellar.png|300px|thumb|right|Murder scene in the cellar]]
Upon descending into the cellar, the party will discover another crime scene - this time, of the ritual murder.
Upon descending into the cellar, the party will discover another crime scene - this time, of the ritual murder.



Revision as of 12:16, 8 May 2024

Front door to Peartree House

Peartree's Home (Peartree House) is a dwelling of Franc Peartree, an ill-fated agent to Enver Gortash's trade operations. By the time party reaches Act Three locations, Peartree is already dead and his home is a restricted area.

Related Quests

Upper Room

The entrance to Peartree House is located close the huge outdoor staircase (X: 32 Y: -96), near Felogyr's Fireworks and the back wall of the Sorcerous Sundries. The doors are nailed up with wooden boards, and a Flaming Fist 'Area under Investigation' triangle stand in front of entrance informs that the area is restricted. However, there are no Fists or coroners inside. The staircase and nearby streets are patrolled by a group of Flaming Fists accompanied by a Steel Watcher, which all will become temporarily hostile if spot the party damaging the barricade or entering Peartree House. Using means of Invisibility or spells like Fog Cloud is recommended.

Inside the house the party shall see already familiar crime scene: the corpse of Frank Peartree without a hand, and a bloody symbol of the Absolute daubed on the wall. The only thing that can be looted from Peartree's corpse is a note that claims poor man was killed for helping the lordling. As the player already knows, this disdainful sobriquet is used by Orin the Red when speaking of Enver Gortash.

Speak with Dead spell cast on Peartree's corpse shall not reveal anything important other than that he had been working as a cook at Basilisk Gate Barracks at some time in the past. The only room is rather simply furbished and has poor loot around it. In the far corner, under the bench lies a copy of Bloodstained Parchment with the list of murder targets. It requires a DC 0 Perception check, so any member of the party shall spot it at once.

However, near the bench is a hatch leading to actually important part of Peartree House. It is covered by Traveller's Chest, which has to be moved aside to gain access. The hatch is locked DC 15 Sleight of Hand check, but one of the bookcases in the opposite corner contains a key (Peartree's Hatch Key). Another Perception check (this time DC 20) is required to find some loose planks in the floor, where Peartree's Chest Key is hidden (see below).

Cellar

Murder scene in the cellar

Upon descending into the cellar, the party will discover another crime scene - this time, of the ritual murder.

The cellar consists of the study to the south of ladder and small workshop to the east.

In the study (turned into the sacrifice chamber) lies the dead body of Courageous Little Kimmabeth, a human who is clearly higher and more heavyset than average man. He is gutted, with intestines drawn all over the floor, and his heart is burning with magical green fire in a brazier. Kimmabeth can be looted of the ritual letter ('Yaga-Shura, the Second') and Clown's Severed Arm (an item for Find Dribbles the Clown quest). Also, another Longsword +1 can be pulled out of his body. Further in the study lies another dead body, and a threatening letter from Gortash, blackmailing Peartree into distributing weapons and armour for Archduke's network. Other books around the room suggest that the house owner studied deeply the matters of infernal planes and bargaining with their inhabitants.

The workshop has several stands with many weapons (all common, except Longsword +1) lying around and some pieces of armour (common, too). In the far corner stands Wooden Chest with some gold inside. On the desk lays an Enhanced' Weapons - Sales Ledger that sheds some light on Gortash's covert trade operations, and another letter from him with a tint of threat towards Peartree. In the southern wall of this room is a built-in Strongbox (opened with Peartree's Chest Key or with a DC 15 Sleight of Hand check). It contains the most notable loot in the cellar: a Half Plate Armour +2, a Shortsword +2, and 2 Soul Coins.

Notable loot