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Necromite: Difference between revisions

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== Spells and abilities ==
== Spells and abilities ==
{{Feature box
{{Feature box|Reach from Beyond}}
|name=Reach from Beyond
|image name=Bone Chill.webp
|Defile a target with Myrkul's decaying magic and [[Chilled|Chill]] them.
 
{{DamageInfo|count=2|die=4|modifier=Spellcasting|type=Necrotic}}
 
{{Action}}}}


== External links ==
== External links ==

Revision as of 08:47, 28 April 2024



Necromites are an undead creature in Baldur's Gate 3. They are found in Moonrise Towers and the Mind Flayer Colony.

About

Necromites are skeletal servants and creatures of Myrkul. They can be birthed from a skeletal involucre (see info table to the lower right), created by the spell Incubate Death Incubate Death. The involucre will incubate for one turn then explode, dealing 3d8Damage TypesNecrotic damage and birthing a necromite.

As skeletons, necromites are vulnerable to Damage TypesBludgeoning damage, but resistant to Damage TypesNecrotic and immune to Damage TypesPoison.

Spells and abilities

Bone Chill.webp
Reach from Beyond Reach from Beyond ()

Defile a target with Myrkul's decaying magic.

 Range: 18 m / 60 ft
Recharge: Per Turn

External links