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Grim Visage: Difference between revisions

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(Added images and additional info. Started reformatting attacks and abilities section.)
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{{Infobox statistics
{{Infobox statistics
| name = Grim Visage
| name = Grim Visage
| image = Grim Visage.png
| imagesize = 0.7
| race = Grim Visage
| race = Grim Visage
| size = Tiny
| size = Tiny
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| armour_class = 12
| armour_class = 12
| hit_points = 34
| hit_points = 34
| hit_points_tactician = 44
| movement_speed_meters = 9
| movement_speed_meters = 9
| movement_speed_feet = 30
| movement_speed_feet = 30
| weight_kg = 6
| weight_kg = 6
| weight_lb =  
| weight_lb = 12
| level = 7
| level = 7
| initiative = 0
| initiative = 0
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| feature3_name = Opportunity Attack
| feature3_name = Opportunity Attack
| feature3_description = Automatically attack an enemy moving out of your reach.
| feature3_description = Automatically attack an enemy moving out of your reach.
| feature4_name = Turn Resistance
| feature4_description = Affected entity has Advantage on Saving Throws against any effect that {{cond|turned|turns}} undead.
}}
}}
'''Grim visages''' are an [[undead]] [[non-playable race]] found in [[Act Two]]. They haunt the [[Reithwin Tollhouse]] alongside its tollmaster [[Gerringothe Thorm]], muttering madness the whole time.  
'''Grim visages''' are an [[undead]] [[non-playable race]] found in [[Act Two]]. They haunt the [[Reithwin Tollhouse]] alongside its tollmaster [[Gerringothe Thorm]], muttering madness the whole time. Each grim visage resembles a floating skull filled with billowing green smoke.


== About ==
== About ==
{{Quote|These skulls spawned from Gerringothe Thorm's twisted psyche. Manifestations of her worst flaws, they keep the coins of her protective armour intact.}}
{{Quote|These skulls spawned from Gerringothe Thorm's twisted psyche. Manifestations of her worst flaws, they keep the coins of her protective armour intact.}}


== Appearance ==
Each visage guards a portion of the [[Accursed Coins|accursed coins]] that provide Gerringothe with her power. Each visage destroyed will, in turn, remove 100 of her maximum hit points and a piece of her [[Coin Armour]]. Outside of combat, each visage is protected by {{Cond|Shadow Visage}}, preventing the party from preemptively weakening Gerringothe.
Each grim visage resembles a floating skull filled with billowing green smoke. There are six visages in total:
 
* [[Visage of Greed]]
* [[Visage of Guilt]]
* [[Visage of Obedience]]
* [[Visage of Regret]]
* [[Visage of Heartlessness]]
* [[Visage of Cowardice]]


Each visage guards a portion of the [[Accursed Coins|accursed coins]] that provide Gerringothe with her power. Each visage destroyed will, in turn, remove 100 of her maximum hit points and a piece of her [[Coin Armour]]. Outside of combat, each visage is protected by {{Cond|Shadow Visage}}, preventing the party from preemptively weakening Gerringothe.
== Attacks and Abilities ==
{{Feature box|name=Headbutt|image name=Generic Physical.webp|* Smash a foe with your head to deal {{DamageInfo|2d4+-2|Piercing}} to a target.


== Attacks ==
{{Range|melee}}


=== Headbutt ===
{{Action}}}}
Smash a foe with your head.


{{Action}}
{{Feature box|name=Death Shriek|image name=Generic Necrotic.webp|* Utter a hideous dirge that wounds nearby foes for {{DamageInfo|2d4+1|Necrotic}}.


{{Attack Roll}}
{{Range|m=4|ft=13}} Radius
{{DamageInfo|count=2|die=4|plus=-2|type=Piercing}}


=== Death Shriek ===
{{Action}}}}
Utter a hideous dirge that wounds nearby foes.


{{Action}}
Each specific Grim Visage also has an additional unique ability:
{{DamageInfo|count=2|die=4|plus=1|type=Necrotic}}
{{Range|m=4|ft=13}} Radius


* All Visages can use this ability.


=== Choking Wail ===
=== Choking Wail ===
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* Used by the Visage of Avarice.
* Used by the Visage of Avarice.
== Grim Visage variants ==
There are six visages in total:
* [[Visage of Cowardice]]
* [[Visage of Greed]]
* [[Visage of Guilt]]
* [[Visage of Heartlessness]]
* [[Visage of Obedience]]
* [[Visage of Regret]]
== Gallery ==
<gallery>
Grim Visage Model.png|Grim Visage's model.
</gallery>


{{Creatures}}
{{Creatures}}

Revision as of 06:43, 30 March 2024

Grim visages are an undead non-playable race found in Act Two. They haunt the Reithwin Tollhouse alongside its tollmaster Gerringothe Thorm, muttering madness the whole time. Each grim visage resembles a floating skull filled with billowing green smoke.

About

These skulls spawned from Gerringothe Thorm's twisted psyche. Manifestations of her worst flaws, they keep the coins of her protective armour intact.

Each visage guards a portion of the accursed coins that provide Gerringothe with her power. Each visage destroyed will, in turn, remove 100 of her maximum hit points and a piece of her Coin Armour. Outside of combat, each visage is protected by Shadow Visage Shadow Visage, preventing the party from preemptively weakening Gerringothe.

Attacks and Abilities

Generic Physical.webp
Headbutt Headbutt ()
D4 Piercing.png 2d4 + -2 (0~6) Damage TypesPiercing

Smash a foe with your head.

 Melee: 1.5 m / 5  ft
Generic Necrotic.webp
Death Shriek Death Shriek ()
D4 Necrotic.png 2d4 + 1 (3~9) Damage TypesNecrotic

Utter a hideous dirge that wounds nearby foes.

AoE: 4 m / 13 ft (Radius)

Each specific Grim Visage also has an additional unique ability:


Choking Wail

Unleash a wait that wounds and Paralyses nearby foes

Action

DC 12  Constitution saving throw to halve damage and resist being Paralysed for Duration: 2 turns

D8 Psychic.png 2d8 + 2 (4~18) Damage TypesPsychic

 Range: 4 m / 13 ft Radius

  • Used by the Visage of Regret.

Brutal Servitude

Unleash a roar that wounds and Slows nearby foes Action DC 14  Constitution saving throw to halve damage and resist being Slowed for Duration: 2 turns

D8 Psychic.png 2d8 + 2 (4~18) Damage TypesPsychic

 Range: 4 m / 13 ft Radius

  • Used by the Visage of Obedience.

Moral Confinement

Unleash a roar that wounds and Silences nearby foes Action DC 14  Wisdom saving throw to halve damage and resist being Silenced for Duration: 2 turns

D8 Psychic.png 2d8 + 2 (4~18) Damage TypesPsychic

 Range: 4 m / 13 ft Radius

  • Used by the Visage of Heartlessness.

Venomous Guilt

Unleash a roar that wounds and Poisons nearby foes Action DC 12  Constitution saving throw to resist being Poisoned for Duration: 2 turns

D8 Psychic.png 2d8 + 2 (4~18) Damage TypesPsychic

 Range: 4 m / 13 ft Radius

  • Used by the Visage of Guilt.

Blind Terror

Frighten and Blind a foe.

Action

DC 10  Wisdom saving throw to resist being Frighten and Blind for Duration: 2 turns

D8 Psychic.png 2d8 + 2 (4~18) Damage TypesPsychic

 Range: 4 m / 13 ft Radius

  • Used by the Visage of Cowardice.

Burning Avarice

Wounds targets for Fire damage, dealing additional damage for each stack of 1000 gold pieces they carry.

Action
D8 Fire.png 2d8 + 2 (4~18) Damage TypesFire
Deal an additional
D6 Fire.png 1d6 (1~6) Damage TypesFire

for every 1000 Gold a character is carrying.

 Range: 4 m / 13 ft Radius

  • Used by the Visage of Avarice.


Grim Visage variants

There are six visages in total:

Gallery