Ad placeholder

Intelligent Sentinel: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
(infobox)
mNo edit summary
Line 12: Line 12:
| weight_lb =  
| weight_lb =  
| level = 7
| level = 7
| initiative = 2
| str = 12
| str = 12
| dex = 14
| dex = 14

Revision as of 09:12, 13 February 2024

The Intelligent Sentinel is a unique type of Undead guarding the secret shrine to Shar underneath statue of Ketheric Thorm in Reithwin Town's square. Its abilities mirror that of a Wizard, and fitting of its role it has very high Intelligence.

Involvement

Concentration Icons.png Spoiler warning! This section reveals details about the story of Baldur's Gate 3.

If the party fails to pass any of the three Saving Throw tests for Wisdom, Intelligence and Charisma or takes the Ritual Dagger of Shar it will summon the undead Dark Justiciar. It along with the Wise Sentinel and Charismatic Sentinel will put up a difficult fight considering their large amount of Hit Points and special abilities.

Attacks and abilities

Main Hand Attack - Quarterstaff

Action

Attack roll: +5

D8 Bludgeoning.png 1d8 + 2 (3~10) Damage TypesBludgeoning

Bone Chill

Casts Bone Chill.

Action

Attack roll: +8
D8 Necrotic.png 2d8 (2~16) Damage TypesNecrotic

Melf's Acid Arrow

Casts Melf's Acid Arrow up to third level Spell Slot Level.

Action

Attack roll: +8

D4 Acid.png 6d4 (6~24) Damage TypesAcid
D4 Acid.png 3d4 (3~12) Damage TypesAcid
  • Damage halved on a miss with no extra damage at end of target's turn.