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Minthara/Approval: Difference between revisions
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* Leaving [[Scratch]] with [[Mar'hyah]]. {{Approval|Minthara|+1}} | * Leaving [[Scratch]] with [[Mar'hyah]]. {{Approval|Minthara|+1}} | ||
* Threaten the guard at the checkpoint. {{Approval|Minthara|+1}} | * Threaten the guard at the checkpoint. {{Approval|Minthara|+1}} | ||
* As Origin [[Astarion]], refuses to help Ulma in the [[Gur Camp]]. {{Approval|Minthara|+1}} | |||
* Use persuasion to extort the postmaster for extra money after finding his missing letters (and reading the one from him to the Zhentarim). | * Use persuasion to extort the postmaster for extra money after finding his missing letters (and reading the one from him to the Zhentarim). | ||
Revision as of 14:45, 7 February 2024
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Template:CompanionTab Being a Drow and follower of the Absolute, Minthara has a highly hostile and cruel attitude towards other beings, considering pretty much everyone as inferior. She has a special disdain for those who do not share her beliefs, and as a drow noble, she holds drow characters in high regard.
The actions and choices listed on this page will raise or lower Minthara's Approval.
For more information about the approval system, see Approval.
Greetings
Depending on their approval rating, Minthara may greet the player with:
Very Low (-40 or less)[Needs Verification]
Low (-20 or less)[Needs Verification]
Neutral (-19 - 20)
Medium approval (20+)[Needs Verification]
High approval (40+)[Needs Verification]
- You wish to consult me?
Approval
The following story and dialogue choices will cause Minthara to gain approval.
Act Two
Act Three
{{SpoilerBox|act=3|nograd=1|unhide=1| Rivington
- Choosing not to help Yenna when she approaches you at Rivington. +1
- State "Without Hesitation" when asked if you could turn your weapon on a friend by Orin disguised as Gyldro the Smith.
- Choosing to give Yenna 5 gold when she approaches you at Rivington. +1
- Choosing to give Yenna food when she approaches you at Rivington +1
- Tell the Strange Ox that "It takes more than a bit of gore to turn my gullet." +1
- Acknowledge to Fist Rowan that both sides need to learn their lesson by killing them all. +1
- Promise to protect her from Orin. +5
- Telling the smith that you would turn your blade on the closest of you. +1
- Leaving Scratch with Mar'hyah. +1
- Threaten the guard at the checkpoint. +1
- As Origin Astarion, refuses to help Ulma in the Gur Camp. +1
- Use persuasion to extort the postmaster for extra money after finding his missing letters (and reading the one from him to the Zhentarim).
- "Boo" at Dribbles the Clown's performance at the Circus. +1
- Applaud Dribbles' scarecrow joke. +1
- Refuse to get onto the stage. +1
- Get onto Dribbles' stage and say what makes you special:
- Prompt her to the stage with the drider joke. +1
- Suggest Astarion to get onto the stage. +1
- Suggest Lae'zel to get onto the stage. +2
- Saying during the love test of Zenthino:
- Agree with Brother Bill that if Father Logan had been pickier, he might still be alive. +1
- Refuse to take on the curse of the spirit in the amulet. +1
- Resist the madness when accepting the monk's curse after delivering his amulet.
- Accept or reject the Deal with the Gnomes quest from Manip Falcäo +1
- Get access to Wyrm's Rock Fortress with the Lower City Pass or Admission Pass. +1
- Threaten Fist Reynash with blackmailing. +1
- Tell Manip Bakshi that Reynash was thieving the belonings of the guards. +1
- Confront Manip Bakshi that they aren't good as guards. +2
- Get Arkleia Oloril into trading the equipment of the Flaming Fists with you. +1
- Say that you should not trust the Steel Watchers because they will turn on everyone while talking to Lord Amber's Bodyguard, Lady Durinbold's Attendant and Lord Shattershield's Attendant. +1
- As the Dark Urge, during the inauguration and after Gortash explains how he has met you before, reply, "How dare Orin take my place. I'll make her pay."
- As the Dark Urge, during the inauguration and after Gortash explains how he has met you before, reply, "I don't remember a thing, but the plan sounds brilliant!"
- Refuse twice to give Gortash the Netherstones. +1
- After visiting the House of Hope, tell Helsik you don't have the Gauntlets, then intimidate her when she demands the fee she initially proposed. +1
- Tell Sebastian you have no intention of freeing the spawn. +1
- Tell Arves you've come to collect interest on his debt. +1
Camp/Conversation
- Let her read your thoughts after she hesitates to. +3
- Tell her she's special. +3
- See her as a lover while she reads your thoughts. +10
- Let her use the Astral-Touched Tadpole. +5
- Acknowledge that children should earn their keep. +3
- When talking about Menzoberranzan, tell her that her upbringing made her strong. +1
- Ask her why not to take the head of the next urchin. +1
- When talking about how she got involved with the Cult of the Absolute:
- After revealing your origin as the Dark Urge, tell her that she is also exquisite. +5
- Telling Scratch he's back where he belongs after giving him back to Mar'hyah and then freeing him from his cage and letting him escape back to camp.
- Persuade Lae'zel to kneel to Vlaakith when she appears at your camp.
- When asking her if she has seen anything like the Steel Watchers before, tell her you wish you had such devices of your own. +1
- After purchasing a copy of Baldur's Mouth Gazette from a street vendor, ask her what she would do if she ran the paper. +3
Disapproval
The following story and dialogue choices will cause Minthara to lose approval.