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Yurgir: Difference between revisions
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'''Yurgir''' is an Orthon, a powerful type of [[Fiend]] from the Nine Hells. He and his band of [[Merregon Legionnaire]]s can be found in the [[Gauntlet of Shar]], where they have been trapped by consequence of a contract with [[Raphael]]. | '''Yurgir''' is an Orthon, a powerful type of [[Fiend]] from the Nine Hells. He and his band of [[Merregon Legionnaire]]s can be found in the [[Gauntlet of Shar]], where they have been trapped by consequence of a contract with [[Raphael]]. | ||
== Background == | |||
Yurgir is an Orthon who has been trapped in the Gauntlet of Shar for many years, unable to fulfil the requirements of his contract with [[Raphael]]. Under the devil's orders, he and his merregons devastated Ketheric Thorm's Dark Justiciars, killing all they found from the Grymforge to the Gauntlet. | Yurgir is an Orthon who has been trapped in the Gauntlet of Shar for many years, unable to fulfil the requirements of his contract with [[Raphael]]. Under the devil's orders, he and his merregons devastated Ketheric Thorm's Dark Justiciars, killing all they found from the Grymforge to the Gauntlet. | ||
== Related quests == | |||
* [[Break Yurgir's Contract]] | * [[Break Yurgir's Contract]] | ||
* [[Kill Raphael's Old Enemy]] | * [[Kill Raphael's Old Enemy]] | ||
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* {{Blur|[[Gather Your Allies]]}} | * {{Blur|[[Gather Your Allies]]}} | ||
== | == Interactions == | ||
=== Act 2 === | |||
Yurgir stands ready to ambush the party in the [[Gauntlet of Shar]]. Proceeding through his encounter can ultimately go two ways: helping Yurgir, or killing him. | |||
==== Killing Yurgir ==== | |||
{{hatnote|Main quest article: [[Kill Raphael's Old Enemy]]}} | {{hatnote|Main quest article: [[Kill Raphael's Old Enemy]]}} | ||
{{SpoilerWarning}} | {{SpoilerWarning}} | ||
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It is also possible to sneak up on Yurgir and his group, avoiding conversation entirely. Stealing from Yurgir's chests (such as using stealth) will lock the player out of all friendly negotiations with him, even if the characters doing the stealing were not detected. | It is also possible to sneak up on Yurgir and his group, avoiding conversation entirely. Stealing from Yurgir's chests (such as using stealth) will lock the player out of all friendly negotiations with him, even if the characters doing the stealing were not detected. | ||
=== | ==== Freeing Yurgir ==== | ||
{{hatnote|Main quest article: [[Break Yurgir's Contract]]}} | {{hatnote|Main quest article: [[Break Yurgir's Contract]]}} | ||
[[File:Yurgir Contract.png|thumb|180px|left|Yurgir reciting the contract.|alt=Yurgir reciting the contract.]] | [[File:Yurgir Contract.png|thumb|180px|left|Yurgir reciting the contract.|alt=Yurgir reciting the contract.]] | ||
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While in peaceful negotiations with Yurgir, the player can speak with his displacer beast, [[Nessa]],{{note|If you want to fight Yurgir, you can get [[Nessa]], the [[Displacer Beast]], to fight against him with a Persuasion roll of 30, after investigating the [[Spider meat]].}} and one of the merregons; [[Hoarding Merregon]] who can be traded with, found at {{Coords|-660|-760}}. {{note|If you trade with it but then kill Yurgir and his minions, it does not drop any gold you used to purchase wares, nor most of the ordinary items traded.}} | While in peaceful negotiations with Yurgir, the player can speak with his displacer beast, [[Nessa]],{{note|If you want to fight Yurgir, you can get [[Nessa]], the [[Displacer Beast]], to fight against him with a Persuasion roll of 30, after investigating the [[Spider meat]].}} and one of the merregons; [[Hoarding Merregon]] who can be traded with, found at {{Coords|-660|-760}}. {{note|If you trade with it but then kill Yurgir and his minions, it does not drop any gold you used to purchase wares, nor most of the ordinary items traded.}} | ||
== House of Hope == | === Act 3 === | ||
==== Visiting Camp ==== | |||
If the party freed Yurgir from his contract and refused to take up [[Raphael|Raphael's]] offer for the {{RarityItem|Orphic Hammer}}, the orthon will appear one night during a [[Long Rest]]. He will compliment the player's [[campsite]] and tell the players to seek out the diabolist [[Helsik]] in order to access Raphael's abode, the [[House of Hope]]. When questioned on his motives, Yurgir appears genuinely thankful for helping him with his contract and considers it a favor repaid. | |||
==== House of Hope ==== | |||
If Yurgir was killed by the player during act two, Yurgir is encountered again while leaving the [[House of Hope]] after stealing from Raphael. In the ensuing fight, he can be persuaded to aid the player with a {{SkillCheck|Persuasion|30}}. | If Yurgir was killed by the player during act two, Yurgir is encountered again while leaving the [[House of Hope]] after stealing from Raphael. In the ensuing fight, he can be persuaded to aid the player with a {{SkillCheck|Persuasion|30}}. | ||
If Yurgir aids the player, he will become an ally for [[Gather Your Allies]]. When summoned, he becomes a playable [[Companions#Temporary_Companions|temporary companion]] through the action {{SAI|Hellstalker Yurgir}}. | If Yurgir aids the player, he will become an ally for [[Gather Your Allies]]. When summoned, he becomes a playable [[Companions#Temporary_Companions|temporary companion]] through the action {{SAI|Hellstalker Yurgir}}. | ||
== Notable loot == | == Notable loot == |
Revision as of 11:07, 18 December 2023
Yurgir | |||||||
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Stats | |||||||
Level 10 | |||||||
| |||||||
Race | Fiend | ||||||
Type | Fiend | ||||||
HP | 105 | ||||||
AC | 17 | ||||||
Size | Large | ||||||
Weight | 220 kg / 485 lbs | ||||||
Initiative | 8 | ||||||
Passive features | |||||||
| |||||||
Resistances | |||||||
Character information | |||||||
Location | Gauntlet of SharX: -653 Y: -764 | ||||||
Allies | Merregon Legionnaire, Nessa | ||||||
Experience on kill | 250 | ||||||
Additional information | |||||||
Voice actor | Stewart Scudamore | ||||||
Model | |||||||
Overview | Combat |
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
“ | Bargaining are you? A Kara-Tur warlord once tried the same - I made him watch as I ate his concubines and young, then fashioned a codpiece from his skull. |
„ |
— Yurgir |
Yurgir is an Orthon, a powerful type of Fiend from the Nine Hells. He and his band of Merregon Legionnaires can be found in the Gauntlet of Shar, where they have been trapped by consequence of a contract with Raphael.
Background
Yurgir is an Orthon who has been trapped in the Gauntlet of Shar for many years, unable to fulfil the requirements of his contract with Raphael. Under the devil's orders, he and his merregons devastated Ketheric Thorm's Dark Justiciars, killing all they found from the Grymforge to the Gauntlet.
Related quests
Interactions
Act 2
Yurgir stands ready to ambush the party in the Gauntlet of Shar. Proceeding through his encounter can ultimately go two ways: helping Yurgir, or killing him.
Killing Yurgir
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
While exploring the Gauntlet, the party is lured by a Displacer Beast into a ambush with Yurgir and his Merregons. Yurgir catches the scent of Raphael on them immediately and voices his hatred of the devil, explaining the details of their contract. As a result of the contract he intends to kill anyone that dare venture into his wing of the temple. The party can continue speaking to Yurgir to learn more about his circumstances and about the fate of the Dark Justiciars, and even agree to try and help free him.
Bards and Warlocks are given a unique opportunity to defeat Yurgir and his group through dialogue checks. It is also possible for other classes if they pass an DC 14 Insight check after Yurgir recites his contract. [note 1]
It is also possible to sneak up on Yurgir and his group, avoiding conversation entirely. Stealing from Yurgir's chests (such as using stealth) will lock the player out of all friendly negotiations with him, even if the characters doing the stealing were not detected.
Freeing Yurgir
“ | Spill all the blood sworn to the night. |
„ |
Yurgir's contract with Raphael stated that he must defeat all of Ketheric Thorm's Dark Justiciars, which he and his merregons thought to have completed after leaving naught but rats in the Gauntlet. However, after exploring the area, the party will discover a book at the foot of the large statue of Shar. One Becomes Many reveals that the rats in the area are actually parts of the final Dark Justiciar, baited into splitting by Raphael.
The party can defeat the rats, and then Lyrthindor, and return to Yurgir so that he and Raphael can renegotiate the terms of his employment, or simply kill him anyway. Either choice will lead to Yurgir returning to Raphael's House of Hope.
While in peaceful negotiations with Yurgir, the player can speak with his displacer beast, Nessa,[note 2] and one of the merregons; Hoarding Merregon who can be traded with, found at X: -660 Y: -760. [note 3]
Act 3
Visiting Camp
If the party freed Yurgir from his contract and refused to take up Raphael's offer for the Orphic Hammer, the orthon will appear one night during a Long Rest. He will compliment the player's campsite and tell the players to seek out the diabolist Helsik in order to access Raphael's abode, the House of Hope. When questioned on his motives, Yurgir appears genuinely thankful for helping him with his contract and considers it a favor repaid.
House of Hope
If Yurgir was killed by the player during act two, Yurgir is encountered again while leaving the House of Hope after stealing from Raphael. In the ensuing fight, he can be persuaded to aid the player with a DC 30 Persuasion check.
If Yurgir aids the player, he will become an ally for Gather Your Allies. When summoned, he becomes a playable temporary companion through the action .
Notable loot
- Hellfire Hand Crossbow
- Infernal Metal - Can be pickpocketed or looted off his ashes.
- Orthonic Handbomb - During the fight against him in Gauntlet of Shar, once he gets to low enough hp, he throws multiple Orthonic Handbombs all around him, all of which can be picked up and used as regular grenades.
- Dark Justiciar Gauntlets (Uncommon) - Can be found lying on a pile of boxes near the door to Yurgir's place: Gauntlet of SharX: -660 Y: -760.
- Umbral Gem - Next to Yurgir's bed of corpses, where the Displacer Beast starts combat.
Gallery
Notes
- ↑ There's an Insight check during dialogue to figure out that the lyrics hide a trick, then a persuasion roll of 16 to convince Yurgir to kill his minions, then a Persuasion roll of 21 to convince him to kill his Displacer Beast, then yet another 21 Persuasion roll to convince him to kill himself. Even succeeding on just the first roll will make the fight significantly easier.
- ↑ If you want to fight Yurgir, you can get Nessa, the Displacer Beast, to fight against him with a Persuasion roll of 30, after investigating the Spider meat.
- ↑ If you trade with it but then kill Yurgir and his minions, it does not drop any gold you used to purchase wares, nor most of the ordinary items traded.
- If Yurgir is disarmed of both his melee and ranged weapons during his a fight, his weapons will not replenish during any subsequent fight where he appears, locking him out of any abilities associated with those weapons.
External links
- Yurgir on the Forgotten Realms Wiki
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