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Skeleton (Animate Dead): Difference between revisions
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{{Feature box | {{Feature box | ||
|name=Ranged Attack | |name=Ranged Attack | ||
|*Makes a ranged attack with | |*Makes a ranged attack with its weapon, dealing {{DamageText|1d6+3|Piercing}} damage and {{DamageText|1d10|Necrotic}} damage. | ||
}} | }} | ||
{{NavCreatures}} | {{NavCreatures}} |
Revision as of 19:59, 10 November 2023
Skeleton | |||||||
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Stats | |||||||
Level 3 | |||||||
| |||||||
Race | Skeleton | ||||||
Type | Undead | ||||||
HP | 19 | ||||||
AC | 11 | ||||||
Movement Speed | 10m / 30ft | ||||||
Size | Medium | ||||||
Weight | 20kg / 40lbs | ||||||
Proficiency Bonus | +2 | ||||||
Initiative | +3 | ||||||
Passive features | |||||||
| |||||||
Resistances | |||||||
Skeletons are a type of Undead creature found in Baldur's Gate 3. They serve as foot soldiers for Necromancers after being raised from corpses. They carry short bows that deal extra Necrotic damage.
About Skeletons
Skeletons can be created through the spell Clerics, Wizards, and Circle of the Spores Druids. The spell is also available to level 9 Oathbreaker Paladins
, a level three spell available to level 5