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Steel Watcher (creature): Difference between revisions

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{{Q|I am a Steel Watcher, citizen. Here to serve the people of Baldur's Gate in the name of Lord Envor Gortash.|Steel Watcher}}
{{Q|I am a Steel Watcher, citizen. Here to serve the people of Baldur's Gate in the name of Lord Envor Gortash.|Steel Watcher}}
'''Steel Watchers''' are NPCs mainly found in the city of [[Baldur's Gate]]. They were invented by [[Enver Gortash|Gortash]] in an attempt to control the city. Steel Watchers are characterized by their imposing size and ability to self-destruct.
'''Steel Watchers''' are NPCs mainly found in the city of [[Baldur's Gate]]. They were invented by [[Enver Gortash|Gortash]] in an attempt to control the city. Steel Watchers are characterized by their imposing size and ability to self-destruct.
== Noteable Loot ==
{{RarityItem|Infernal Iron}}
== Related Quests ==
* [[Get Gortash's Netherstone]]
* [[Disable the Steel Watch]]
== Attacks and Abilities ==
== Attacks and Abilities ==
Each Steel Watcher wields a {{SmItemIcon | Watcher Greatsword}} or a [[Heavy Crossbow]] akin to {{RarityItem | Hellfire Engine Crossbow}}. The weapon does not drop when the Steel Watcher dies. Steel Watchers are immune to becoming:<br>
Each Steel Watcher wields a {{SmItemIcon | Watcher Greatsword}} or a [[Heavy Crossbow]] akin to {{RarityItem | Hellfire Engine Crossbow}}. The weapon does not drop when the Steel Watcher dies. Steel Watchers are immune to becoming:<br>
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{{SavingThrow|DEX}}<br>
{{SavingThrow|DEX}}<br>
{{DamageInfo|4d12+26|type=Fire| save = Dexterity | save effect = half }}
{{DamageInfo|4d12+26|type=Fire| save = Dexterity | save effect = half }}
== Noteable Loot ==
{{RarityItem|Infernal Iron}}
== Related Quests ==
* [[Get Gortash's Netherstone]]
* [[Disable the Steel Watch]]
== Notes ==
== Notes ==
* When a Steel Watcher is about to die it will self-destruct as a result of the passive feature [[Failsafe Protocol]]. The explosion will deal {{DamageText|4d12+26|Fire}} damage{{verify}} in an area around the Watcher. The fire damage will penetrate immunities and resistances. A {{SavingThrow|Dexterity}} can be made to receive half the damage dealt.
* When a Steel Watcher is about to die it will self-destruct as a result of the passive feature [[Failsafe Protocol]]. The explosion will deal {{DamageText|4d12+26|Fire}} damage{{verify}} in an area around the Watcher. The fire damage will penetrate immunities and resistances. A {{SavingThrow|Dexterity}} can be made to receive half the damage dealt.

Revision as of 15:32, 24 September 2023

Steel Watcher
Steel Watcher.png
Stats
Level 11

STR

18
(+4)

DEX

22
(+6)

CON

18
(+4)

INT

6
(-2)

WIS

10

CHA

10
Bg3 content hr.png
Creature Race Icon.png  Race Steel Watcher
Creature Type Icon.png  Type Construct
HP Icon.png  HP 206
Creature AC Icon.png  AC 16
Creature Size Icon.png  Size Large
Weight Icon.png  Weight 750kg / 1653lbs
Proficiency Icon.png  Proficiency Bonus +4
Initiative Icon.png  Initiative 6
Passive features
Resistances
Resistant to Non-Magical SlashingResistant to all PiercingResistant to Non-Magical BludgeoningResistant to all FireVulnerable to LightningImmune to all PsychicImmune to all Poison
Character information
Location Rivington,Baldur's Gate
Allies Enver Gortash
Experience on kill 510
Model
Steel Watcher Model.png
I am a Steel Watcher, citizen. Here to serve the people of Baldur's Gate in the name of Lord Envor Gortash.
Steel Watcher

Steel Watchers are NPCs mainly found in the city of Baldur's Gate. They were invented by Gortash in an attempt to control the city. Steel Watchers are characterized by their imposing size and ability to self-destruct.

Noteable Loot

Infernal Iron

Related Quests

Attacks and Abilities

Each Steel Watcher wields a Watcher Greatsword or a Heavy Crossbow akin to Hellfire Engine Crossbow. The weapon does not drop when the Steel Watcher dies. Steel Watchers are immune to becoming:
Prone Prone
Blind Blind
Frightened Frightened
Charmed Charmed
Surprised Surprised
Poisoned Poisoned

Main Hand Attack Main Hand Attack

Despite being a melee attack, this attack has a range. The Steel Watcher strikes the ground, anyone standing in the affected line risks being hit. Targets hit will be knocked Prone and Maimed.

Description Icon.png
Strike with a colossal blade to knock the target Prone and Maim them.

Action
Attack roll
 Range: 3 m / 10 ft
Prone Prone Duration: 1 turn
Maimed Maimed Duration: 2 turns

D12 Slashing.png 3d12 + 4 (7~40) Damage TypesSlashing

Debilitating Shot Debilitating Shot

A ranged attack used by a Steel Watcher using a crossbow.

Description Icon.png
Fire a hefty ballista bolt that may Pin Down the target.

Action
Attack roll
 Range: 18 m / 60 ft
Pin Down Pin Down Duration: 1 turn

D10 Piercing.png 3d10 + 6 (9~36) Damage TypesPiercing

Reposition Malefactor Reposition Malefactor

Pulls the target close to the Steel Watcher.

Description Icon.png
Pull a miscreant towards you for more thorough correction.

Action
Dexterity saving throw
 Range: 14 m / 45 ft

D8 Bludgeoning.png 3d8 (3~24) Damage TypesBludgeoning

Self-Detonate Self-Detonate

Characters close to the Steel Watcher are caught in an explosion. The Watcher is in the center. This attack ignores Resistant to Non-Magical Fireresistance and Immune to all Fireimmunity to Fire damage. Target will still take half damage on a successful Dexterity saving throw.

Description Icon.png
Explode in a burst of raging hellfire - eliminate all nearby wrongdoers. Hellfire ignores resistance and immunity to Fire damage.

Dexterity saving throw

D12 Fire.png 4d12 + 26 (30~74) Damage TypesFire (Dexterity save to halve)

Notes

See also

List of all Steel Watchers

Gallery