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Worg: Difference between revisions

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Portrait Worg.png|Portrait
Portrait Worg.png|Portrait
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| size = Medium
| size = [[Medium]]
| type = [[Monstrosity]]
| type = [[Monstrosity]]
| level = 2
| level = 2
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| cha = 8
| cha = 8
| passives = Opportunity Attack
| passives = Opportunity Attack
| e passives =
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'''Worgs''' are a generic [[Monstrosity]] and [[non-playable race]] found throughout [[Act One]] of Baldur's Gate 3. Vicious yet quite intelligent, these wolf-like creatures are often enslaved by [[Goblin|Goblins]] to become savage guard dogs and hunting companions.
'''Worgs''' are a generic [[Monstrosity]] and [[non-playable race]] found throughout [[Act One]] of ''[[Baldur's Gate 3]]''. Vicious yet intelligent, these wolf-like creatures are often enslaved by [[Goblin|Goblins]] to become savage guard dogs and hunting companions.


[[Goblin Sharp-Eye]]s can summon Worgs using the [[Worg Companion]] ability. These summoned variants will disappear once the summoner is defeated.
[[Goblin Sharp-Eye]]s can summon Worgs using the [[Worg Companion]] ability. These summoned variants will disappear once the summoner is defeated.

Revision as of 02:39, 24 October 2024

Worgs are a generic Monstrosity and non-playable race found throughout Act One of Baldur's Gate 3. Vicious yet intelligent, these wolf-like creatures are often enslaved by Goblins to become savage guard dogs and hunting companions.

Goblin Sharp-Eyes can summon Worgs using the Worg Companion ability. These summoned variants will disappear once the summoner is defeated.

Combat

Attacks and Abilities

Bite Wolf.webp
Bite Bite ()

Bite a target.

 Melee: 1.5 m / 5  ft

Notable loot

Named Worgs

Worg variants

Related literature

Gallery

External links