Ad placeholder
Poison Set: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
The '''Poisoner's set''' is a set of equipment that helps the user do {{DamageType|Poison}} damage or inflict {{Cond|Poisoned}}. It consists of the following pieces: | The '''Poisoner's set''' is a set of equipment that helps the user do {{DamageType|Poison}} damage or inflict {{Cond|Poisoned}}. It consists of the following pieces: | ||
The Force set is a set of equipment that helps the user deal {{DamageType|Force}} damage and gain the {{Cond|Force Conduit}} condition. | |||
{| class="wikitable" style="text-align:center;" | |||
|+Poisoner's Set | |||
!Name | |||
!Type | |||
!Effect | |||
|- | |||
|{{MdRarityItem|Syringe (+1)}} | |||
|[[Weapons|Weapon]] ([[Daggers|Dagger]]) | |||
| | |||
* Bugged; the weapon action does not appear for the player. | |||
{{WeaponAction|Inject Nostrum}} | |||
|} | |||
* {{MdRarityItem|Argument Solver}}: Grants the wielder the {{SAI|Poison Mist}} weapon action, which deals extra Poison damage and creates a poison cloud. | * {{MdRarityItem|Argument Solver}}: Grants the wielder the {{SAI|Poison Mist}} weapon action, which deals extra Poison damage and creates a poison cloud. | ||
Line 15: | Line 28: | ||
* {{MdRarityItem|Poisoner's Robe}}: Deal additional poison damage when dealing poison damage with spells. | * {{MdRarityItem|Poisoner's Robe}}: Deal additional poison damage when dealing poison damage with spells. | ||
* {{MdRarityItem|Staff of Crones}}: cast {{SAI|Ray of Sickness}} once per short rest. | * {{MdRarityItem|Staff of Crones}}: cast {{SAI|Ray of Sickness}} once per short rest. | ||
* {{MdRarityItem|Thorn Blade}}: deal an additional {{DamageText|1d4|Poison}} damage while concentrating. | * {{MdRarityItem|Thorn Blade}}: deal an additional {{DamageText|1d4|Poison}} damage while concentrating. | ||
[[Category:Equipment sets]] | [[Category:Equipment sets]] |
Revision as of 23:24, 24 October 2024
The Poisoner's set is a set of equipment that helps the user do Poison damage or inflict . It consists of the following pieces: The Force set is a set of equipment that helps the user deal Force damage and gain the condition.
Name | Type | Effect |
---|---|---|
Syringe (+1) | Weapon (Dagger) |
|
- Argument Solver: Grants the wielder the weapon action, which deals extra Poison damage and creates a poison cloud.
- Armour of the Sporekeeper: May use and once per long rest. Circle of Spores druids only.
- Broodmother's Revenge: Whenever the wearer is healed, their weapon becomes coated in magic and deals an additional 1d6Poison.
- Cruel Sting: deal an additional 1d4Poison against restrained targets. Drow only.
- Derivation Cloak: Heal for 1d4hit points when Poisoning a foe.
- Djinni Scimitar: deal an additional 2d10Poison damage. Exploit only.
- Handmaiden's Mace: deal an additional 1d6Poison damage.
- Hellbeard Halberd: deal an additional 6Poison damage.
- Infernal Mace: deal an additional 3Poison damage.
- Infernal Spear: deal an additional 3Poison damage.
- Poisoner's Gloves: Can inflict when dealing poison damage.
- Poisoner's Ring: Grants , an ability that makes a target Vulnerable to Poison damage.
- Poisoner's Robe: Deal additional poison damage when dealing poison damage with spells.
- Staff of Crones: cast once per short rest.
- Thorn Blade: deal an additional 1d4Poison damage while concentrating.