Ad placeholder

Vengeful Merregon: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
(Encounter details)
m (Added combat-relevant skills to infobox)
 
Line 24: Line 24:
| wis = 12
| wis = 12
| cha = 8
| cha = 8
| athletics = 4
| acrobatics = 2
| perception = 1
| resistances = bludgeoning resistant, slashing resistant, piercing resistant, cold magical, fire immune, poison immune
| resistances = bludgeoning resistant, slashing resistant, piercing resistant, cold magical, fire immune, poison immune
| passives = Opportunity Attack, Devil's Sight, Extra Attack, Flames of Avernus, Infernal Weapon, Magic Resistance
| passives = Opportunity Attack, Devil's Sight, Extra Attack, Flames of Avernus, Infernal Weapon, Magic Resistance

Latest revision as of 01:58, 11 November 2024

Vengeful Merregon are a type of Fiend in Baldur's Gate 3. Merregon are footsoldiers that serve in the Nine Hells. Vengeful Merregons can be encountered in the House of Hope.

Involvement[edit | edit source]

Vengeful Merregons can be encountered after raising the alarm in the House of Hope. Raphael's Eternal Debtors can turn into Vengeful Merregons upon death or when using Forever Indebted Forever Indebted, though they may turn into Vengeful Boars or Vengeful Imps instead.

Combat[edit | edit source]

One of the Vengeful Merregon's most dangerous abilities is their Flames of Avernus Flames of Avernus passive which applies Damage TypesFire vulnerability with their attacks. Most of the other enemies fought alongside Vengeful Merregons can deal substantial fire damage which will be doubled by this effect.

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Merregon Halberd
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Generic Damage.webp
Crossbow Shot Crossbow Shot ()
D6 Piercing.png 1d6 + 2 (3~8) Damage TypesPiercing

Shoot your foe.

 Range: 14 m / 46 ft
Recharge: Per turn

Loot[edit | edit source]