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Poltergeist: Difference between revisions
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{{Feature box|Fly (Class Action)}} | {{Feature box|Fly (Class Action)}} | ||
== Tactics == | === Tactics === | ||
* Poltergeists will initially have the condition {{cond|Invisible}}, and will cause damage by throwing furniture. If a party member has the condition {{cond|See Invisibility}} or {{Pass|Volo's Ersatz Eye (passive feature)}}, they will become {{cond|Revealed}} for one turn. | * Poltergeists will initially have the condition {{cond|Invisible}}, and will cause damage by throwing furniture. If a party member has the condition {{cond|See Invisibility}} or {{Pass|Volo's Ersatz Eye (passive feature)}}, they will become {{cond|Revealed}} for one turn. | ||
* Poltergeists will only be drawn into battle if they are revealed, otherwise they can be ignored entirely (although they will continue throwing furniture). | * Poltergeists will only be drawn into battle if they are revealed, otherwise they can be ignored entirely (although they will continue throwing furniture). |
Revision as of 03:29, 14 July 2024
Poltergeists are an Undead creature in Baldur's Gate 3. They are found in the Jannath Estate.
Combat
Attacks and abilities
Tactics
- Poltergeists will initially have the condition , and will cause damage by throwing furniture. If a party member has the condition or , they will become for one turn.
- Poltergeists will only be drawn into battle if they are revealed, otherwise they can be ignored entirely (although they will continue throwing furniture).
- They can fly down from the upper levels of the estate, so it may be best to wait for them to come closer rather then traversing into areas where Cursed Skulls are still active.
Gallery
External links
- Poltergeist on the Forgotten Realms Wiki