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Steel Watcher: Difference between revisions

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{{hatnote|This page is for the Steel Watcher race. For the creature, see [[Steel Watcher (creature)]].}}
{{hatnote|This page is for the Steel Watcher race. For the creature, see [[Steel Watcher (creature)]].}}
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== About Steel Watchers ==
== About Steel Watchers ==
{{quote|The operations of these huge steel juggernauts are powered by engines of churning hellfire. }}
Created by [[Enver Gortash]] to serve him, Steel Watchers uphold the law in the city of Baldur's Gate. Steel Watchers are formidable foes with large amounts of health and multiple [[Resistance|Resistances]].
Created by [[Enver Gortash]] to serve him, Steel Watchers uphold the law in the city of Baldur's Gate. Steel Watchers are formidable foes with large amounts of health and multiple [[Resistance|Resistances]].


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== Quotes ==
{{quote|The operations of these huge steel juggernauts are powered by engines of churning hellfire. }}
[[Category: Races]]
[[Category: Races]]
[[Category: Non-playable races]]
[[Category: Non-playable races]]
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Revision as of 19:57, 10 June 2024

This page is for the Steel Watcher race. For the creature, see Steel Watcher (creature).
Disable the Steel Watch Quest.jpg

Steel Watchers are a non-playable Construct race in Baldur's Gate 3. Steel Watchers are characterised by their imposing size and ability to self-destruct. They almost exclusively appear in the city of Baldur's Gate.

About Steel Watchers

Created by Enver Gortash to serve him, Steel Watchers uphold the law in the city of Baldur's Gate. Steel Watchers are formidable foes with large amounts of health and multiple Resistances.

If the player fully explores the Steel Watch Foundry they discover that the Watchers are not fully mechanical; rather, they are hybrids of technology and necromancy. Each unit is built around a zombie whose brain has been removed, infected with a Mind Flayer Tadpole, and preserved in vats at the Foundry, where Banite cultists can use them to remotely control the corresponding Watcher.

With the exception of Steel Watcher Titan, Steel Watchers will gain the condition Detonation Impending! Detonation Impending! when their hit points are low. This is caused by the passive feature Failsafe Protocol. The explosion will deal 4d12+26Damage TypesFire damage in an area around the Watcher. This attack ignores resistance and immunity to Fire damage. Target will still take half damage on a successful Dexterity saving throw.

If the player defeats Gortash without dealing with the Foundry and hasn't defeated Orin yet, the Steel Watchers will be taken over by the Netherbrain who will make them ignore the party and not assist the Flaming Fist in combat, in order to aid the party in defeating Orin. On top of that, the Netherbrain will blow up the Foundry and the Iron Throne. Once the player also defeats Orin, however, the Netherbrain will turn on the player and all the Steel Watchers will be hostile to the party, which will drag the Flaming Fist into combat as well.

Types of Steel Watchers

Quests

Related items

Notes

Quotes

The operations of these huge steel juggernauts are powered by engines of churning hellfire.