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Goblin Warrior: Difference between revisions

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(Updated infobox and added named warriors)
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{{Infobox statistics
{{Infobox creature
| name = Goblin Warrior
| name = Goblin Warrior
| image = Goblin_Warrior_Model.png
| image = Goblin_Warrior_Model.png
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| size = Small
| size = Small
| type = Humanoid
| type = Humanoid
| armour_class = 13
| ac = 13
| hit_points = 15
| e hp = 10
| hit_points_tactician = 19
| hp = 15
| movement_speed_meters = 9
| t hp = 19
| movement_speed_feet = 30
| movement m = 9
| weight_kg = 35
| weight kg = 35
| weight_lb =
| level = 2
| level = 2
| str = 12
| str = 12
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| wis = 8
| wis = 8
| cha = 8
| cha = 8
 
| passives = Darkvision, Opportunity Attack
| feature1_name = Darkvision
| t passives = Darkvision, Opportunity Attack, Fury of the Small
| feature1_description = Can see in the dark up to 12m.
| feature2_name = Opportunity Attack
| feature2_description = Automatically attack an enemy moving out of your reach.
| feature3_name = Fury of the Small
| feature3_description = When damaging a creature larger than you, you can choose to deal 1d6 Physical extra. Limited to once per combat.
}}
}}
'''Goblin Warriors''' are a generic [[Goblin]] NPCs and enemies found throughout [[Act One]]. The frontline heavy hitters armed of the goblins, they are usually armed with two-handed weapons and tougher than most of their kind. Even so,  they are relatively weak foes even to a low level party.
'''Goblin Warriors''' are a generic [[Goblin]] NPCs and enemies found throughout [[Act One]]. The frontline heavy hitters armed of the goblins, they are usually armed with two-handed weapons and tougher than most of their kind. Even so,  they are relatively weak foes even to a low level party.
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{{Feature box|Throw Stone}}
{{Feature box|Throw Stone}}


== Named warriors ==
{{Feature box|Lacerate}}


* [[Warrior Gresh]]
== Named goblin warriors ==
* [[Warrior Trinzas]]
* [[Grush|Lookout Grush]]
* [[Warrior Puce]]
* [[Olak|Sentinel Olak]]
* [[Warrior Nrog]]
* [[Spike|Torturer Spike]]
* [[Warrior Sul]]
* [[Clack|Warrior Clack]]
* [[Druk|Warrior Druk]]
* [[Gresh|Warrior Gresh]]
* [[Kramp|Warrior Kramp]]
* [[Plagg|Warrior Plagg]]
* [[Puce|Warrior Puce]]
* [[Nrog|Warrior Nrog]]
* [[Rua|Warrior Rua]]
* [[Sul|Warrior Sul]]
* [[Trinzas|Warrior Trinzas]]


{{Creatures}}
{{Creatures}}
[[Category:Goblins]]
[[Category:Goblins]]
[[Category:Followers of the Absolute]]
[[Category:Followers of the Absolute]]
[[Category:Humanoids]]
[[Category:Archetypes]]

Revision as of 23:33, 9 June 2024

Goblin Warriors are a generic Goblin NPCs and enemies found throughout Act One. The frontline heavy hitters armed of the goblins, they are usually armed with two-handed weapons and tougher than most of their kind. Even so, they are relatively weak foes even to a low level party.

Attacks and abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Greataxe
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Menacing Attack Melee.webp
Menacing Attack (Melee) Menacing Attack (Melee) ()   –  Greataxe
Normal weapon damage + Superiority Die Damage TypesWeapon damage Spend a superiority die to deal normal weapon damage + 1d8Damage TypesWeapon damage and possibly Frighten Frighten the target.
WIS Save
 Range: Normal weapon range
Generic Damage.webp
Throw Stone Throw Stone ()

Throws a sharp stone at a foe.

 Range: 9 m / 30 ft
Lacerate.webp
Lacerate Lacerate ()
Normal weapon damage

Slash at your target's vital points to make it Bleed Bleed.

Undead and Constructs can't Bleed.

CON Save
 Range: Normal weapon range
Recharge: Short rest

Named goblin warriors