Ad placeholder
The Darkening Hunt: Difference between revisions
Jump to navigation
Jump to search
(Created The Darkening Hunt page) |
No edit summary |
||
Line 44: | Line 44: | ||
* Can use [[weapon actions]].}} | * Can use [[weapon actions]].}} | ||
{{Feature box|name=Ensnaring Strike (Ranged)|* Your attack summons thorny vines, dealing Weapon Damage and possibly [[Ensnared|Ensnaring]] your target. Ensnared creatures cannot move and take 1d6Damage TypesPiercing damage at the start of each turn. | {{Feature box|name=Ensnaring Strike (Ranged)|* Your attack summons thorny vines, dealing Weapon Damage and possibly [[Ensnared (Condition)|Ensnaring]] your target. Ensnared creatures cannot move and take 1d6Damage TypesPiercing damage at the start of each turn. | ||
{{Concentration}} | {{Concentration}} |
Revision as of 05:27, 3 March 2024
Spoiler warning: The following content contains unhidden spoilers for Act 3. |
The Darkening Hunt | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level 12 | |||||||||||||
Information | |||||||||||||
Title | Countermeasure: Ranger | ||||||||||||
Race | Aberration | ||||||||||||
Faction | Cult of the Absolute | ||||||||||||
Stats | |||||||||||||
Size | Medium | ||||||||||||
Type | Aberration | ||||||||||||
Armour Class | 18 | ||||||||||||
Hit points |
| ||||||||||||
Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 90 kg (180 lb) | ||||||||||||
Initiative | +6 | ||||||||||||
Ability scores | |||||||||||||
| |||||||||||||
Proficiency bonus | +4 | ||||||||||||
Saving throws |
| ||||||||||||
Resistances | |||||||||||||
Resistant | Piercing | ||||||||||||
Conditions | |||||||||||||
| Jump distance is tripled. | ||||||||||||
Features | |||||||||||||
| Make an additional free attack after making an unarmed or weapon attack. | ||||||||||||
| Automatically attack an enemy moving out of your reach. |
The Darkening Hunt is a hostile Countermeasure Aberration character in Baldur's Gate 3 who may appear during the fight on Atop the Netherbrain if the player sides with the Emperor. It will appear if a ranger is present in the party.
Attacks and abilities