User:Korgat: Difference between revisions
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__NOTOC__ | __NOTOC__ | ||
= Chronology = | |||
== [[Act One]] == | |||
{{ImageLocation|Prologue.webp|Prologue|The player arrives on the Nautiloid immediately after character creation.<br> | |||
<hr> | |||
[[Nautiloid]] | |||
<hr> | |||
{{#cargo_compound_query: | |||
tables=equipment; where = (where_to_find like "%Nautiloid%" AND where_to_find NOT REGEXP "Underdark") | |||
AND rarity != "common" AND legacy IS NULL; | |||
fields=CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[",_pageName,"]]")=Item | |||
|tables=weapons; where = (where_to_find like "%Nautiloid%" AND where_to_find NOT REGEXP "Underdark") | |||
AND rarity != "common" AND legacy IS NULL; | |||
fields=CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[", _pageName,"]]")=Item | |||
|format=list | |||
|delimiter=<br> | |||
}} | |||
}} | |||
{{ImageLocation|Ravaged_Beach.jpg|Ravaged Beach|Located on the bank of the [[River Chionthar]], and dominated by the wreck of a [[nautiloid]].<br> | |||
<hr> | |||
[[Nautiloid Wreck]] | |||
<hr> | |||
<i>No notable equipment</i> | |||
}} | |||
{{ImageLocation|Overgrown_Ruins.png|Overgrown Ruins|The remnants of what appears to have once been a chapel, eroded by time.<br> | |||
<hr> | |||
[[Dank Crypt]] | |||
<hr> | |||
{{#cargo_compound_query: | |||
tables=equipment; where = where_to_find like "%Dank Crypt%" | |||
AND rarity != "common" AND legacy IS NULL; | |||
fields=CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[",_pageName,"]]")=Item | |||
|tables=weapons; where = where_to_find like "%Dank Crypt%" | |||
AND rarity != "common" AND legacy IS NULL; | |||
fields=CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[", _pageName,"]]")=Item | |||
|format=list | |||
|delimiter=<br> | |||
}} | |||
}} | |||
<br> | |||
{{ImageLocation|Arcane Tower.jpg|Arcane Tower|An isolated wizard tower protected by Arcane Cannons|tall=y}} | |||
== [[Act Two]] == | |||
{{ImageLocation|Grand Mausoleum Vestibule.jpg|Grand Mausoleum|The Thorm family mausoleum, resting place of Melodia Thorm and entrance to the Gauntlet of Shar<br> | |||
[[Gauntlet of Shar]] | |||
}} | |||
== [[Act Three]] == | |||
{{ImageLocation|Open Hand Temple Front.jpg|Open Hand Temple|A temple dedicated to Ilmater, currently grieving the loss of their head priest<br> | |||
[[Open Hand Temple Cellar]]<br> | |||
[[Under Temple Cave Area]] | |||
}} | |||
= Equipment By Act and Region = | = Equipment By Act and Region = | ||
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tables=equipment; where = (where_to_find like "%Nautiloid%" AND where_to_find NOT REGEXP "Underdark") | tables=equipment; where = (where_to_find like "%Nautiloid%" AND where_to_find NOT REGEXP "Underdark") | ||
AND rarity != "common" AND legacy IS NULL; | AND rarity != "common" AND legacy IS NULL; | ||
fields=CONCAT("[[ | fields=CONCAT("[[Prologue]]")=Act,CONCAT("[[Nautiloid]]")=Location, | ||
CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[",_pageName,"]]")=Item, | CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[",_pageName,"]]")=Item, | ||
special=Effects, where_to_find=Where To Find, type=Type, armour_class=AC | special=Effects, where_to_find=Where To Find, type=Type, armour_class=AC | ||
|tables=weapons; where = (where_to_find like "%Nautiloid%" AND where_to_find NOT REGEXP "Underdark") | |tables=weapons; where = (where_to_find like "%Nautiloid%" AND where_to_find NOT REGEXP "Underdark") | ||
AND rarity != "common" AND legacy IS NULL; | AND rarity != "common" AND legacy IS NULL; | ||
fields=CONCAT("[[ | fields=CONCAT("[[Prologue]]")=Act,CONCAT("[[Nautiloid]]")=Location, | ||
CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[", _pageName,"]]")=Item, | CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[", _pageName,"]]")=Item, | ||
special=Effects, where_to_find=Where To Find, type=Type, damage=Dmg | special=Effects, where_to_find=Where To Find, type=Type, damage=Dmg | ||
Line 32: | Line 85: | ||
special=Effects, where_to_find=Where To Find, type=Type, damage=Dmg | special=Effects, where_to_find=Where To Find, type=Type, damage=Dmg | ||
|tables=equipment; where = where_to_find like "% | |tables=equipment; where = where_to_find like "%Dank Crypt%" | ||
AND rarity != "common" AND legacy IS NULL; | AND rarity != "common" AND legacy IS NULL; | ||
fields=CONCAT("[[ | fields=CONCAT("[[Overgrown Ruins]]")=Act,CONCAT("[[Dank Crypt]]")=Location, | ||
CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[",_pageName,"]]")=Item, | CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[",_pageName,"]]")=Item, | ||
special=Effects, where_to_find=Where To Find, type=Type, armour_class=AC | special=Effects, where_to_find=Where To Find, type=Type, armour_class=AC | ||
|tables=weapons; where = where_to_find like "% | |tables=weapons; where = where_to_find like "%Dank Crypt%" | ||
AND rarity != "common" AND legacy IS NULL; | AND rarity != "common" AND legacy IS NULL; | ||
fields=CONCAT("[[ | fields=CONCAT("[[Overgrown Ruins]]")=Act,CONCAT("[[Dank Crypt]]")=Location, | ||
CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[", _pageName,"]]")=Item, | CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[", _pageName,"]]")=Item, | ||
special=Effects, where_to_find=Where To Find, type=Type, damage=Dmg | special=Effects, where_to_find=Where To Find, type=Type, damage=Dmg | ||
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--> | --> | ||
[[Template:ImageLocation]] | |||
{{Gameplay mechanics}} | {{Gameplay mechanics}} |
Revision as of 04:34, 17 February 2024
Chronology
Act One
The player arrives on the Nautiloid immediately after character creation.
Function: CargoSQLQuery::run Query: SELECT CONCAT("File:", image, "", _pageName,"") AS `Item` FROM `cargo__weapons` WHERE (where_to_find like "%Nautiloid%" AND where_to_find NOT REGEXP "Underdark")
AND rarity != "common" AND legacy IS NULL ORDER BY CONCAT("File:", image, "", _pageName,"") LIMIT 100
Located on the bank of the River Chionthar, and dominated by the wreck of a nautiloid.
No notable equipment
The remnants of what appears to have once been a chapel, eroded by time.
Function: CargoSQLQuery::run Query: SELECT CONCAT("File:", image, "", _pageName,"") AS `Item` FROM `cargo__weapons` WHERE where_to_find like "%Dank Crypt%"
AND rarity != "common" AND legacy IS NULL ORDER BY CONCAT("File:", image, "", _pageName,"") LIMIT 100
An isolated wizard tower protected by Arcane Cannons
Act Two
The Thorm family mausoleum, resting place of Melodia Thorm and entrance to the Gauntlet of Shar
Gauntlet of Shar
Act Three
A temple dedicated to Ilmater, currently grieving the loss of their head priest
Open Hand Temple Cellar
Under Temple Cave Area
Equipment By Act and Region
[Show/hide] Act One
[Show/hide] Act Two
[Show/hide] Act Three
High Utility Permanent Bonuses
See Permanent Bonuses or Permanent bonus table for a complete list of bonuses.
[Show/hide] Act One
[Show/hide] Act Two
Region | Location | Bonus | Description |
---|---|---|---|
Ruined Battlefield | Kar'niss | Gain immunity to the . | |
Moonrise Towers | Main Floor | Potion of Everlasting Vigour | Gain +2 . |
Moonrise Towers | Mind Flayer Colony | [note 2] | Gain Advantage on Saving throws. |
Moonrise Towers | Gain a charge of Bardic Inspiration that is stronger than usual (1d12). | ||
Reithwin Town | Arabella | Entangle an Undead or shadow creature until long rest. |
[Show/hide] Act Three
Region | Location | Bonus | Description |
---|---|---|---|
Wyrm's Lookout | Astral Plane | Gain all 5 inner ring Tier 1 Illithid Powers. Gain access to Tier 3 Illithid Powers. Gain . | |
Rivington | Circus of the Last Days | Gain a +1d4 bonus to Attack rolls and Saving throws. | |
Lower City | Crimson Draughts | Your blood is now highly flammable and will explode on contact with fire. | |
Lower City | House of Grief | Patriar's Memory | Gain +1 . |
Lower City | House of Grief | <Stolen> Memory | Gain +2 to an Ability Score of your choice. |
Lower City | Ramazith's Tower | Create 4 ghouls that fight alongside you. | |
Lower City | Ramazith's Tower | Gain -5 and a sickly green aura. | |
Lower City | Ramazith's Tower | Gain immediately and also once after every Long Rest. | |
Lower City | Steel Watch Foundry | Slayer Knowledge | Gain Advantage on Saving Throws against being by a Bhaalspawn Slayer |
Dye Previews
Medium Armour | Heavy Armour | ||
---|---|---|---|
Chain Shirt +1 | Dyes | ||
Chain Shirt +2 | Dyes | Plate Armour +2 | Dyes |
Dark Justiciar Half Plate | Dyes | Blackguard's Plate | Dyes |