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Vengeful Cambion: Difference between revisions

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== Attacks and abilities ==
== Attacks and abilities ==
{{Feature box|name=Rays of Fire
{{Feature box|Rays of Fire}}
|*  Hurl 3 rays of fire. Each ray deals {{DamageText|3d6|Fire}} damage.
}}


{{Feature box|name=Disarming Strike|link=Disarming Strike (Weapon Action)|image name=Disarming Attack Melee.webp
{{Feature box|Disarming Strike (Weapon Action)}}
|* Deal {{DamageText|1d4|Piercing}} damage and possibly force the target to drop their weapon.
}}


{{Feature box|name=Fly|link=Fly (Class Action)
{{Feature box|Fly (Class Action)}}
|* Fly to a destination using movement.
}}


== Gallery ==
== Gallery ==

Revision as of 06:31, 29 April 2024

Vengeful Cambions are a type of Fiend and non-playable race in Baldur's Gate 3. Typically found in the Hells, Vengeful Cambions are half-fiend, half-mortal, and are resistant to many types of damage. They assist Raphael to defend House of Hope.

About

Crafted from a soul indebted to Raphael, these cambions have pupils that dilate with devotion whenever he is near.

Attacks and abilities

Rays of Fire.webp
Rays of Fire Rays of Fire ()
D6 Fire.png 3d6 (3~18) Damage TypesFire

Hurl 3 rays of fire. Each ray deals 3d6Damage TypesFire damage.

 Range: 18 m / 60 ft

Disarming Strike (Weapon Action)

Fly.webp
Fly Fly ()
Fly to a target position
 Range: 18 m / 60 ft

Gallery

External links