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Death Shepherd: Difference between revisions

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(Adding Reach from Beyond to the abilities list)
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| image = Death Shepherd Model.png
| image = Death Shepherd Model.png
}}
}}
{{CharacterInfo
{{Infobox character
|title = Death Shepherd
 
|name = Death Shepherd
| name = Death Shepherd
|image=[[File:Death Shepherd Model.png|350px]]
| image = Death Shepherd Model.png
|STR=14
| race = [[Skeleton]]
|DEX=12
| level = 6
|CON=14
 
|INT=10
| modules =
|WIS=14
{{Infobox statistics
|CHA=5
| child = yes
|level=6
| size = Medium
|race=Skeleton
| type = [[Undead]]
|type=Undead
| hit_points = 42
|HP=42; 54{{Tactician}}
| hit_points_tactician = 54
|AC=16
| armour_class = 16
|speed=9m / 30ft
| movement_speed_meters = 9
|size=Large
| movement_speed_feet = 30
|weight=80kg
| weight_kg = 80
|proficiency=3
| weight_lb = 160
|initiative=+1
| hiddenlevel = 6
|subclass =  
| str = 14
|location = [[Rosymorn Monastery]] <br> [[Moonrise Towers Prison]] <br> [[Mind Flayer Colony]]
| dex = 12
|allies =[[Undead]]
| con = 14
|piercing = Double
| int = 10
|slashing = Double
| wis = 14
|bludgeoning = Double
| cha = 5
|poison = Immune
| resistant1 = Bludgeoning
|conditions={{CON|Undead Ward Aura}}{{CON|Necrotic Veil}}
| resistant2 = Piercing
|passive={{PAS|Opportunity Attack}}{{PAS|Silent (Passive Feature)|Silent}}|exp=50}}Death Shepherd is an Undead creature in Baldur's Gate 3.
| resistant3 = Slashing
| immune1 = Poison
 
| condition1_name = Undead Ward Aura
| condition1_description = Nearby allied undead are resistant to bludgeoning, slashing, and piercing damage.
| condition2_name = Necrotic Veil
| condition2_description = Gains 20 temporary hitpoints, immunity to turn undead, and resistance to all damage except radiant.
 
| feature1_name = Opportunity Attack
| feature1_description = Automatically attack an enemy moving out of your reach. 
| feature2_name = Silent
| feature2_description = Cannot speak or cast spells with a verbal component.
}}
}}
 
Death Shepherd is an Undead creature in Baldur's Gate 3.


Two can be found leading a swarm of [[ghoul]]s along the [[Rosymorn Monastery Trail]], and another appears in the Necrotic Laboratory within the [[Mind Flayer Colony]]. A unique Death Shepherd named [[Garret Dortmell]] can appear in the Lower City Graveyard if the player chooses to help [[Nina Dortmell]] resurrect him.
Two can be found leading a swarm of [[ghoul]]s along the [[Rosymorn Monastery Trail]], and another appears in the Necrotic Laboratory within the [[Mind Flayer Colony]]. A unique Death Shepherd named [[Garret Dortmell]] can appear in the Lower City Graveyard if the player chooses to help [[Nina Dortmell]] resurrect him.
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== Notes ==
== Notes ==
* {{SAI|No Rest for the Wicked}} revives its target with full HP on [[Tactician]] difficulty.
* {{SAI|No Rest for the Wicked}} revives its target with full HP on [[Tactician]] difficulty.
* Grants 50 experience when killed.


==Gallery==
==Gallery==

Revision as of 09:30, 12 February 2024

Death Shepherd is an Undead creature in Baldur's Gate 3.

Two can be found leading a swarm of ghouls along the Rosymorn Monastery Trail, and another appears in the Necrotic Laboratory within the Mind Flayer Colony. A unique Death Shepherd named Garret Dortmell can appear in the Lower City Graveyard if the player chooses to help Nina Dortmell resurrect him.

Spells and Abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Bone Chill.webp
Reach from Beyond Reach from Beyond ()

Defile a target with Myrkul's decaying magic.

 Range: 18 m / 60 ft
Recharge: Per Turn
Animate Dead Zombie.webp
No Rest for the Wicked No Rest for the Wicked ()
Death is but a temporary inconvenience - raise a fallen undead with half of its hit points.
 Range: 3 m / 10 ft

Notes

Gallery

External links