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Skeleton (Animate Dead): Difference between revisions
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HarveyPekar (talk | contribs) m (HarveyPekar moved page Skeleton to Skeleton (Creature): to differentiate from the non-playable race) |
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{{up to date|2023-11-10}} | {{up to date|2023-11-10}} | ||
{{PageSeo | {{PageSeo | ||
|description = Skeletons are a type of Undead creature found in Baldur's Gate 3. They serve as foot soldiers for Necromancers after being raised from corpses. They carry short bows that deal extra | |description = Skeletons are a type of Undead creature found in Baldur's Gate 3. They serve as foot soldiers for Necromancers after being raised from corpses. They carry short bows that deal extra Necrotic damage. | ||
|image = Skeleton.jpg | |image = Skeleton.jpg | ||
}} | }} | ||
{{Infobox statistics | |||
| name = Skeleton | |||
| image = Skeleton Model.png | |||
| imagesize = 0.6 | |||
| race = Skeleton | |||
| size = Medium | |||
| type = Undead | |||
| armour_class = 11 | |||
| hit_points = 19 | |||
| movement_speed_meters = 10 | |||
| movement_speed_feet = 30 | |||
| weight_kg = 20 | |||
| weight_lb = 40 | |||
| level = 3 | |||
| str = 10 | |||
| dex = 16 | |||
| con = 8 | |||
| int = 6 | |||
| wis = 8 | |||
| cha = 5 | |||
| immune1 = Poison | |||
| | | vulnerable1 = Bludgeoning | ||
| | |||
| feature1_name = Opportunity Attack | |||
| | | feature1_description = Automatically attack an enemy moving out of your reach. | ||
| | | feature2_name = Permanently Armed | ||
| | | feature2_description = Cannot be disarmed. | ||
}} | |||
| | |||
'''Skeletons''' are a type of [[Undead]] creature found in Baldur's Gate 3. They serve as foot soldiers for Necromancers after being raised from corpses. They carry short bows that deal extra {{ | '''Skeletons''' are a type of [[Undead]] creature found in Baldur's Gate 3. They serve as foot soldiers for Necromancers after being raised from corpses. They carry short bows that deal extra {{damage colour|Necrotic}} damage. | ||
== About | == About == | ||
Skeletons can be created through the spell {{SAI|Animate Dead}}, a level three spell available to level 5 [[Cleric]]s, [[Wizard]]s, [[Pact of the Tome]] [[Warlock]]s and [[Circle of the Spores]] [[Druid]]s. The spell is also available to level 9 [[Oathbreaker]] [[Paladin]]s. The spell can also be cast with a common [[Scroll of Animate Dead]]. | Skeletons can be created through the spell {{SAI|Animate Dead}}, a level three spell available to level 5 [[Cleric]]s, [[Wizard]]s, [[Pact of the Tome]] [[Warlock]]s and [[Circle of the Spores]] [[Druid]]s. The spell is also available to level 9 [[Oathbreaker]] [[Paladin]]s. The spell can also be cast with a common [[Scroll of Animate Dead]]. | ||
==Attacks and | ==Attacks and abilities== | ||
{{Feature box | {{Feature box |
Revision as of 11:45, 14 February 2024
Skeleton | |||||||||||||
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Medium Undead | |||||||||||||
Level 3 Skeleton | |||||||||||||
Stats | |||||||||||||
Armour Class | 11 | ||||||||||||
Hit points | 19 | ||||||||||||
Movement speed | 10 m (30 ft) | ||||||||||||
Weight | 20 kg (40 lb) | ||||||||||||
Initiative | +3 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +2 | ||||||||||||
Saving throws |
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Resistances | |||||||||||||
Immune | Poison | ||||||||||||
Vulnerable | Bludgeoning | ||||||||||||
Features | |||||||||||||
| Automatically attack an enemy moving out of your reach. | ||||||||||||
| Cannot be disarmed. |
Skeletons are a type of Undead creature found in Baldur's Gate 3. They serve as foot soldiers for Necromancers after being raised from corpses. They carry short bows that deal extra Necrotic damage.
About
Skeletons can be created through the spell Clerics, Wizards, Pact of the Tome Warlocks and Circle of the Spores Druids. The spell is also available to level 9 Oathbreaker Paladins. The spell can also be cast with a common Scroll of Animate Dead.
, a level three spell available to level 5Attacks and abilities
External links
- Skeleton on the Forgotten Realms Wiki