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Duckie Verish: Difference between revisions

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{{CharacterInfo
{{Infobox character
|title        = Mistress of Souls
 
|name        = Duckie Verish
| name = Duckie Verish
|file        = Duckie Verish.PNG
| titles = Mistress of Souls
|STR          = 10
| faction = [[Cult of the Absolute]]
|DEX          = 14
| image = Duckie Verish.PNG
|CON          = 17
| race = [[Human]]
|INT          = 19
| level = 8
|WIS          = 14
 
|CHA          = 13
 
|int save    = y
| modules =
|wis save    = y
{{Infobox statistics
|level        = 8
| child = yes
|race        = Human
| size = Medium
|type        = Humanoid
| type = Humanoid
|HP          = 63; 84{{Tactician}}
| hit_points = 63
|AC          = 15
| hit_points_tactician = 84
|speed        = 9m / 30ft
| armour_class = 15
|size        = Medium
| movement_speed_meters = 9
|weight      = 75kg / 150lbs
| movement_speed_feet = 30
|proficiency  =  
| weight_kg = 75
|initiative  = 2
| weight_lb = 150
|passive      =  
| hiddenlevel = 1
{{PAS|Extra Attack}}
| str = 10
{{PAS|Grave Magic}}
| dex = 14
{{PAS|Opportunity Attack}}
| con = 17
{{PAS|Sculpt Spells}}
| int = 19
{{PAS|Tenacity}}
| wis = 14
|class        =  
| cha = 13
|background  =  
| int_save_proficiency = yes
|location    = [[Moonrise Towers Prison]]
| wis_save_proficiency = yes
|faction      = [[Cult of the Absolute]]
 
|family      =  
| feature1_name = Grave Magic
|allies      = [[Ketheric Thorm]]
| feature1_description = Spells deal an additional 1d8 necrotic damage.
|enemies      =  
| feature2_name = Sculpt Spells
|exp          =  
| feature2_description = Allies take no damage from your evocation spells, and automatically succeed saving throws against them.
|va          =  
| feature3_name = Extra Attack
|alt-name    =  
| feature3_description = Can make an additional free attack after making an unarmed or weapon attack.
|alt-file    =
| feature4_name = Tenacity
|image=}}'''Duckie Verish''' is a [[Cult of the Absolute|Cultist of the Absolute]] [[NPC]] found in [[Act Two]].
| feature4_description = Deal bludgeoing damage equal to your strength modifier when missing with a melee attack.
| feature4_item = Myrkulite Scourge
| feature5_name = Opportunity Attack
| feature5_description = Automatically attack an enemy moving out of your reach.
}}
}}
 
 
 
'''Duckie Verish''' is a [[Cult of the Absolute|Cultist of the Absolute]] [[NPC]] found in [[Act Two]].
{{Spoiler warning|act=2}}
{{Spoiler warning|act=2}}
She can be found in the [[Moonrise Towers Prison]] after the player has launched [[Infiltrate Moonrise Towers#Confront Ketheric|their assault on the cult]].
She can be found in the [[Moonrise Towers Prison]] after the player has launched [[Infiltrate Moonrise Towers#Confront Ketheric|their assault on the cult]].

Revision as of 11:54, 12 February 2024


Duckie Verish is a Cultist of the Absolute NPC found in Act Two.

She can be found in the Moonrise Towers Prison after the player has launched their assault on the cult.

Interactions

Duckie will always be hostile when encountered. Along with her allied necromancers Willinx Jindlebee and Sarabayle, she flanks the army of undead that greet any players that trespass into the prison.

Winning the battle awards Soldier backgrounds with the inspiration "A Bone To Pick."

Attacks and abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Generic Necrotic.webp
Incubate Death Incubate Death ()
D8 Necrotic.png 3d8 + 3 (6~27) Damage TypesNecrotic

Spawn a skeletal involucre. After 1 turn, the involucre explodes, dealing 3d8Damage TypesNecrotic damage and birthing a necromite.

DEX Save
 Range: 24 m /  ft
Fireball.webp
Fireball Fireball ()
D6 Fire.png 8d6 (8~48) Damage TypesFire

Shoot a bright flame from your fingers that explodes upon contact, torching everything in the vicinity for 8d6Damage TypesFire damage.

DEX Save
 Range: 18 m / 60 ft
AoE: 4 m / 13 ft (Radius)
Bone Chill.webp
Bone Chill Bone Chill ()
D8 Necrotic.png 1d8 (1~8) Damage TypesNecrotic

Prevent the target from healing until your next turn. An undead target receives Disadvantage Icon.png Disadvantage on Attack rolls.

 Range: 18 m / 60 ft

Notable loot