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Water Myrmidon: Difference between revisions
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:+ {{DamageInfo|1d6|Cold}} | :+ {{DamageInfo|1d6|Cold}} | ||
:+ {{DamageInfo|1d10|Cold}} | :+ {{DamageInfo|1d10|Cold}} | ||
* Pierce a creature with your frost-rimed trident, and {{cond|Chilled|Chill}} it. | |||
}} | }} | ||
Revision as of 23:25, 31 October 2023
Water Myrmidon | |||||||
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Stats | |||||||
Level 11 | |||||||
| |||||||
Race | Elemental | ||||||
Type | Elemental | ||||||
HP | 127 | ||||||
AC | 18 | ||||||
Movement Speed | 9m / 30ft | ||||||
Size | Medium | ||||||
Weight | 158kg / 350lbs | ||||||
Proficiency Bonus | +4 | ||||||
Initiative | +4 | ||||||
Passive features | |||||||
| |||||||
Resistances | |||||||
Water Myrmidons are a type of Elemental creature that can be transformed into via , or summoned with the spell .
About Water Myrmidons
Water Myrmidons are created by conjuring and bonding elemental water into ritually created armour.