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Earth Myrmidon: Difference between revisions

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{{ up to date | 2023-10-11 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{Infobox statistics
{{CharacterInfo
| name = Earth Myrmidon
|title =
| image = Portrait Earth Myrmidon.png
|name = Earth Myrmidon
| race = Elemental
|file= Portrait Earth Myrmidon.png
| size = Medium
|file-px=152
| type = Elemental
|STR=18
| armour_class = 18
|DEX=10
| hit_points = 127
|CON=17
| movement_speed_meters = 9
|INT=8
| movement_speed_feet = 30
|WIS=10
| weight_kg = 136
|CHA=10
| weight_lb = 300
|level=11
| level = 11
|race=Elemental
| str = 18
|type=Elemental
| dex = 10
|HP=127
| con = 17
|AC=18
| int = 8
|speed=9m / 30ft
| wis = 10
|size=Medium
| cha = 10
|weight=136kg / 300lbs
|proficiency=4
|initiative=+0
|location =  
|alt-name = In-game
|alt-image =  
|bludgeoning = resistant
|piercing = resistant
|slashing = resistant
|acid =
|cold =
|fire =  
|force =
|lightning =  
|necrotic =
|poison = immune
|psychic =
|radiant =
|thunder =
|magic =
|passive={{PAS|Opportunity Attack}}{{PAS|Permanently Armed}}
|exp=}}


'''Earth Myrmidons''' are a type of [[List_of_Creature_Types#Elemental|Elemental]] creature that can be transformed into via {{SAI|Combat Wild Shape}}, or summoned with the spell {{SAI|Conjure Elemental}}.
| resistant1 = Bludgeoning
| resistant2 = Piercing
| resistant3 = Slashing
| immune1 = Poison
 
| feature1_name = Opportunity Attack
| feature1_description = Automatically attack an enemy moving out of your reach.
| feature2_name = Permanently Armed
| feature2_description = Cannot be disarmed.
}}'''Earth Myrmidons''' are a type of [[List_of_Creature_Types#Elemental|Elemental]] creature that can be transformed into via {{SAI|Combat Wild Shape}}, or summoned with the spell {{SAI|Conjure Elemental}}.


== About Earth Myrmidons ==
== About Earth Myrmidons ==
Earth Myrmidons are created by conjuring and bonding elemental earth into ritually created armour.
Earth Myrmidons are created by conjuring and bonding elemental earth into ritually created armour.


== Attacks and Abilities ==
== Attacks and abilities ==


{{Feature box|name=Grounded Thunder Strike
{{Feature box|name=Grounded Thunder Strike
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}}
}}


== External Links ==
== External links ==
* {{FRWiki|Earth elemental myrmidon|long}}
* {{FRWiki|Earth elemental myrmidon|long}}


[[Category: Elementals]]
[[Category: Elementals]]
{{NavCreatures}}
{{NavCreatures}}

Revision as of 02:13, 29 January 2024

Earth Myrmidons are a type of Elemental creature that can be transformed into via Combat Wild Shape Combat Wild Shape, or summoned with the spell Conjure Elemental Conjure Elemental.

About Earth Myrmidons

Earth Myrmidons are created by conjuring and bonding elemental earth into ritually created armour.

Attacks and abilities

Generic Thunder.webp
Grounded Thunder Strike Grounded Thunder Strike ()
+
D10 Thunder.png 3d10 (3~30) Damage TypesThunder

Wallop a foe with a fist of stone and thunder, potentially knocking them Prone Prone.

 Melee: 1.5 m / 5  ft
Seismic Strike.webp
Sludgy Sling Sludgy Sling ()
D6 Bludgeoning.png 2d6 (2~12) Damage TypesBludgeoning

Overwhelm creatures with painfully heavy sludge, miring the area around yourself in thick mud.

DEX Save
 Range: Self
AoE: 3 m / 10 ft (Radius)
Generic Damage.webp
Burrow Burrow ()
D8 Bludgeoning.png 2d8 (2~16) Damage TypesBludgeoning

Let the ground swallow you up, only for you to re-emerge in a terrific burst of earth, damaging nearby foes.

DEX Save
 Range: 12 m / 40 ft
AoE: 3 m / 10 ft (Radius)
Generic Buff.webp
Muck to Metal Muck to Metal ()
Harden your slippery body into a substance like steel, increasing your Armour Class Armour Class by 2, but reducing your Movement Speed by 6 m / 20 ft.
 Range: Self
Generic Utility.webp
Elemental Warp Elemental Warp ()
Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 18 m / 60 ft

External links