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{{up to date|2023-11-10}}
{{PageSeo
|description = Zombies are a type of Undead creature found in Baldur's Gate 3. They serve as foot soldiers for Necromancers after being raised from corpses. They are resistant to dying and are able to create Newborn Zombies
|image = Zombie.jpg
}}
{{CharacterInfo
{{CharacterInfo
|name=Zombie
|name=Zombie
|file=Portrait Zombie.png
|image=[[File:Zombie Model.png|250px]]
|file-px=152
|level=3
|level=3
|STR=16
|STR=16
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|poison=Immune}}
|poison=Immune}}


'''Zombies''' are a form of living undead created by the spell {{SAI|Animate Dead}}. They sometimes resist dying thanks to Undead Fortitude..
'''Zombies''' are a type of [[Undead]] creature found in Baldur's Gate 3. They serve as foot soldiers for Necromancers after being raised from corpses. They are resistant to dying and are able to create Newborn Zombies.
 
== About Zombies ==
 
Skeletons can be created through the spell {{SAI|Animate Dead}}, a level three spell available to level 5 [[Cleric]]s, [[Wizard]]s, and [[Circle of the Spores]] [[Druid]]s. The spell is also available to level 9 [[Oathbreaker]] [[Paladin]]s. The spell can also be cast with a common [[Scroll of Animate Dead]].
 


==Attacks and Abilities==
==Attacks and Abilities==


==={{SAI|Slam (Zombie)|Slam|w=40}}===
{{Feature box
* Hit a target with your bare fists and infect it with the {{Cond|Crawling Gnaw}}. If the infected enemy dies with Crawling Gnaw active, it turns into a [[Newborn Zombie]], allied to you but not controlled by you.
|name=Slam
|*Hit a target with your bare fists for {{DamageText|2d6+3|Bludgeoning}} and infect it with the {{Cond|Crawling Gnaw}}. If the infected enemy dies with Crawling Gnaw active, it turns into a [[Newborn Zombie]], allied to you but not controlled by you.
}}
 
{{NavCreatures}}
{{NavCreatures}}

Revision as of 20:11, 10 November 2023

Template:Up to date


Zombie
Zombie Model.png
Stats
Level 3

STR

16
(+3)

DEX

6
(-2)

CON

16
(+3)

INT

3
(-4)

WIS

6
(-2)

CHA

5
(-3)
Bg3 content hr.png
Creature Race Icon.png  Race Zombie
Creature Type Icon.png  Type Undead
HP Icon.png  HP 22
Creature AC Icon.png  AC 8
Creature Speed Icon.png  Movement Speed 10m / 30ft
Creature Size Icon.png  Size Medium
Weight Icon.png  Weight 45kg / 100lbs
Proficiency Icon.png  Proficiency Bonus +2
Initiative Icon.png  Initiative -2
Passive features
Resistances
Immune to all Poison


Zombies are a type of Undead creature found in Baldur's Gate 3. They serve as foot soldiers for Necromancers after being raised from corpses. They are resistant to dying and are able to create Newborn Zombies.

About Zombies

Skeletons can be created through the spell Animate Dead Animate Dead, a level three spell available to level 5 Clerics, Wizards, and Circle of the Spores Druids. The spell is also available to level 9 Oathbreaker Paladins. The spell can also be cast with a common Scroll of Animate Dead.


Attacks and Abilities

[[*Hit a target with your bare fists for 2d6+3Damage TypesBludgeoning and infect it with the Crawling Gnaw Crawling Gnaw. If the infected enemy dies with Crawling Gnaw active, it turns into a Newborn Zombie, allied to you but not controlled by you. ]]