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Water Myrmidon: Difference between revisions
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(attack templates, ext. link) |
HiddenDragon (talk | contribs) |
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{{TooltipBox|{{MdRarityItem|Trident of the Depths}}|image=Trident Faded.png|w=100 | {{TooltipBox|{{MdRarityItem|Trident of the Depths}}|image=Trident Faded.png|w=100 | ||
|* Attacks deal {{DamageText|1d8 + 3 + Strength Modifier|Piercing}} + {{DamageText|1d6|Cold}} damage. | |{{DamageInfo|1d8+7|Piercing}} | ||
:+ {{DamageInfo|1d6|Cold}} | |||
* Attacks deal {{DamageText|1d8 + 3 + Strength Modifier|Piercing}} + {{DamageText|1d6|Cold}} damage. | |||
}} | |||
{{Feature box|name=Hiemal Strike | |||
|{{DamageInfo|1d8+7|Piercing}} | |||
:+ {{DamageInfo|1d6|Cold}} | |||
:+ {{DamageInfo|1d10|Cold}} | |||
|* Pierce a creature with your frost-rimed trident, and {{cond|Chilled|Chill}} it. | |||
}} | }} | ||
{{Feature box|name=Explosive Icicle | {{Feature box|name=Explosive Icicle | ||
|*Hurl three tridents forged of glistening ice that pierce targets | |{{DamageInfo|3d8|Cold}} | ||
* Hurl three tridents forged of glistening ice that pierce targets and create ice surfaces on impact. | |||
}} | }} | ||
{{Feature box|name=Healing Vapours | {{Feature box|name=Healing Vapours | ||
|* Exude water vapour with your general elemental dampness, healing nearby creatures. If you are {{cond|Poisoned}}, the water is tainted, and instead of healing it deals {{DamageText|3d8|Poison}} to nearby creatures. | |{{DamageInfo|3d8|Healing|con}} | ||
:+ {{DamageInfo|3d8|Poison|con}} | |||
* Exude water vapour with your general elemental dampness, healing nearby creatures for {{DamageText|3d8|Healing}}. If you are {{cond|Poisoned}}, the water is tainted, and instead of healing it deals {{DamageText|3d8|Poison}} to nearby creatures. | |||
}} | }} | ||
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}} | }} | ||
{{Feature box|name=Fly (Class Action) | {{Feature box|name=Fly|link=Fly (Class Action) | ||
|* Fly to a target position | |* Fly to a target position | ||
}} | }} |
Revision as of 23:24, 31 October 2023
Water Myrmidon | |||||||
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Stats | |||||||
Level 11 | |||||||
| |||||||
Race | Elemental | ||||||
Type | Elemental | ||||||
HP | 127 | ||||||
AC | 18 | ||||||
Movement Speed | 9m / 30ft | ||||||
Size | Medium | ||||||
Weight | 158kg / 350lbs | ||||||
Proficiency Bonus | +4 | ||||||
Initiative | +4 | ||||||
Passive features | |||||||
| |||||||
Resistances | |||||||
Water Myrmidons are a type of Elemental creature that can be transformed into via , or summoned with the spell .
About Water Myrmidons
Water Myrmidons are created by conjuring and bonding elemental water into ritually created armour.