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Poltergeist: Difference between revisions
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|faction = | |faction = | ||
|family = | |family = | ||
|allies = | |allies = [[Vengeful Soul]], [[Cursed Skull]] | ||
|enemies = | |enemies = | ||
|exp = | |exp = | ||
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{{PAS|Unearthly}} | {{PAS|Unearthly}} | ||
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''' | '''Poltergeists''' are an Undead creature in Baldur's Gate 3. They are found in the [[Lady Jannath's Estate|Jannath Estate]]. | ||
== Attacks and Abilities == | == Attacks and Abilities == | ||
{{Feature box|name=Telekinetic Thrust|image name=Shove.webp| | {{Feature box|name=Telekinetic Thrust|image name=Shove.webp | ||
* Shove a creature within range with your mind, behaves as a ranged [[Shove]]. | |* Shove a creature within range with your mind, behaves as a ranged [[Shove]]. | ||
}} | }} | ||
{{Feature box|name=Withering Touch|image name=Inflict Wounds.webp| | {{Feature box|name=Withering Touch|image name=Inflict Wounds.webp | ||
* Melee attack which deals {{DamageText|4d8 + 3|Necrotic}} damage. | |* Melee attack which deals {{DamageText|4d8 + 3|Necrotic}} damage. | ||
}} | |||
{{Feature box|name=Fly (Class Action)|image name= Fly.webp | |||
|* Fly through the air using movement speed. | |||
}} | }} | ||
== Tactics == | == Tactics == | ||
* Poltergeists will initially have the condition {{cond| | * Poltergeists will initially have the condition {{cond|Invisible}}, and will cause damage by throwing furniture. If a party member has the condition {{cond|See Invisibility}} or {{cond|Volo's Ersatz Eye}}, they will become {{cond|Revealed}} for one turn. | ||
* Poltergeists will only be drawn into battle if they are revealed, otherwise they can be ignored entirely (although they will continue throwing furniture). | |||
* Poltergeists may pick up and use weapons displayed on the estate walls. | |||
* They can fly down from the upper levels of the estate, so it may be best to wait for them to come closer rather then traversing into areas where [[Cursed Skull]]s are still active. | |||
[[Category:Undead]] | [[Category:Undead]] | ||
{{NavCreatures}} | {{NavCreatures}} |
Revision as of 06:13, 29 October 2023
Poltergeist | |||||||
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Stats | |||||||
Level 8 | |||||||
| |||||||
Race | Undead | ||||||
Type | Undead | ||||||
HP | 52 | ||||||
AC | 14 | ||||||
Size | Medium | ||||||
Weight | 2 lbs | ||||||
Passive features | |||||||
| |||||||
Resistances | |||||||
Character information | |||||||
Location | Lady Jannath's Estate | ||||||
Allies | Vengeful Soul, Cursed Skull | ||||||
Poltergeists are an Undead creature in Baldur's Gate 3. They are found in the Jannath Estate.
Attacks and Abilities
Tactics
- Poltergeists will initially have the condition , and will cause damage by throwing furniture. If a party member has the condition or Volo's Ersatz Eye, they will become for one turn.
- Poltergeists will only be drawn into battle if they are revealed, otherwise they can be ignored entirely (although they will continue throwing furniture).
- Poltergeists may pick up and use weapons displayed on the estate walls.
- They can fly down from the upper levels of the estate, so it may be best to wait for them to come closer rather then traversing into areas where Cursed Skulls are still active.
Categories:
- Undead
- Resistant to Non-Magical Slashing
- Resistant to Non-Magical Piercing
- Resistant to Non-Magical Bludgeoning
- Resistant to all Acid
- Resistant to all Thunder
- Immune to all Necrotic
- Resistant to all Fire
- Resistant to all Lightning
- Resistant to all Cold
- Immune to all Poison
- Articles using deprecated templates
- Pages with unknown conditions