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Meenlock: Difference between revisions
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{{ | {{PageSeo | ||
| description = Meenlocks are a type of fey creature and non-playable race, found in Act Two. They are crustacean-like critters, with large, paralysing claws, and a presence which instils fear in their enemies. | |||
| image = Meenlock.jpg | |||
}} | |||
{{Infobox creature | |||
| name = Meenlock | |||
| image = <gallery> | |||
Meenlock.jpg|In-game | |||
Portrait Meenlock.png|Portrait | |||
</gallery> | |||
| size = Small | |||
| race = [[Meenlock]] | |||
| type = [[Fey]] | |||
| e hp = | |||
| hp = 49 | |||
| t hp = 63 | |||
| ac = 16 | |||
| t ac = 17 | |||
| weight kg = 50 | |||
| level = 6 | |||
| str = 7 | |||
| dex = 17 | |||
| t dex = 18 | |||
| con = 14 | |||
| t con = 18 | |||
| int = 11 | |||
| wis = 12 | |||
| cha = 8 | |||
| conditions = Fear Aura | |||
| passives = Darkvision, Light Sensitivity, Opportunity Attack | |||
| athletics = -2 | |||
| acrobatics = 3 | |||
| perception = 1 | |||
}} | |||
'''Meenlocks''' are a type of [[fey]] creature and non-playable [[race]], found in [[Act Two]]. They are crustacean-like critters, with large, paralysing claws, and a presence which instils fear in their enemies. | |||
{{Quote race|{{PAGENAME}}}} | |||
== Combat == | |||
===Attacks and abilities=== | |||
{{Feature box|Claws (Meenlock)}} | |||
{{Feature box|Shadow Teleport (Meenlock)}} | |||
{{Feature box|Sense Hidden Presence}} | |||
= | ===Tactics=== | ||
=== | *The in-game description of the Meenlock Fear condition states that it uses a Wisdom Saving throw, but the check is on Constitution instead. | ||
* {{SAI|Protection from Evil and Good}} can help negate the effect of Fear Aura. | |||
* {{SAI|Calm Emotions}} grants immunity to the Meenlock's Fear Aura. | |||
* {{SAI|Lesser Restoration}} cures {{Cond|Paralysed}}. | |||
=== Tactician === | |||
On tactician difficulty, meenlocks will have an increased 18 [[Strength|Constitution]] and [[Dexterity]], as well as higher health, AC, and initiative. | |||
=== | ===Notable loot=== | ||
* {{MdRarityItem|Covert Cowl}} | |||
* {{MdRarityItem|Swarming Toadstool}} | |||
* {{MdRarityItem|Dragon Egg Mushroom}} | |||
* {{MdRarityItem|Poison Spore}} | |||
* {{MdRarityItem|Tongue of Madness}} | |||
* {{MdRarityItem|Nothic Eye}} | |||
* {{MdRarityItem|Timmask Spores (ingredient)|Timmask Spores}} | |||
* {{MdRarityItem|Bonecap}} | |||
* {{MdRarityItem|Ochre Jelly Slime}} | |||
* 50 exp | |||
== Gallery == | |||
<gallery heights="300px"> | |||
tan-burci-meanlock-concept.jpg|Concept art by Tan Bur-Ci | |||
Tan-burci-meanlock-concept-3d-sketch.jpg|Concept model by Tan Bur-Ci | |||
</gallery> | |||
== | == External links == | ||
* {{FRWiki|Meenlock|long}} | |||
{{Creatures}} | |||
[[Category:Creatures]] | |||
[[Category:Races]] | |||
[[Category:Non-playable races]] | |||
[[Category:Fey]] | [[Category:Fey]] |
Latest revision as of 01:54, 11 November 2024
Meenlocks are a type of fey creature and non-playable race, found in Act Two. They are crustacean-like critters, with large, paralysing claws, and a presence which instils fear in their enemies.
Combat[edit | edit source]
Attacks and abilities[edit | edit source]
Tactics[edit | edit source]
- The in-game description of the Meenlock Fear condition states that it uses a Wisdom Saving throw, but the check is on Constitution instead.
- can help negate the effect of Fear Aura.
- grants immunity to the Meenlock's Fear Aura.
- . cures
Tactician[edit | edit source]
On tactician difficulty, meenlocks will have an increased 18 Constitution and Dexterity, as well as higher health, AC, and initiative.
Notable loot[edit | edit source]
- Covert Cowl
- Swarming Toadstool
- Dragon Egg Mushroom
- Poison Spore
- Tongue of Madness
- Nothic Eye
- Timmask Spores
- Bonecap
- Ochre Jelly Slime
- 50 exp
Gallery[edit | edit source]
External links[edit | edit source]
- Meenlock on the Forgotten Realms Wiki