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| image = Hellfire Watcher.png
| image = Hellfire Watcher.png
}}
}}
{{CharacterInfo
{{Infobox creature
<!-- Interior -->
| name = Hellfire Watcher
|title =
| faction = [[Gortash]]
|name = Hellfire Watcher
| image = <gallery>
|image = [[File:Hellfire Watcher.png|350px]]
Hellfire Watcher.png|In-game
|class =  
Portrait Hellfire Watcher.png|Portrait
|background=
</gallery>
|level = 11
| race = Steel Watcher
|race = Steel Watcher
| va = Pieter Lawman
|type = Construct
| level = 11
|HP = 206
| size = Large
|AC = 16
| type = [[Construct]]
|speed =
| hp = 206
|size = Large
| t hp = 267
|weight = 750kg / 1653lbs
| ac = 16
|proficiency = 4
| movement m= 18
|initiative = 6
| weight kg = 750
|exp = 510
| str = 18
|alt-name = Model
| dex = 22
|alt-image = [[File:Steel Watcher Model.png|200px]]
| con = 18
|passive =
| int = 6
{{SmIconLink|Generic Tactical Icon.png|Agile Chassis}}</br>
| wis = 10
{{SmIconLink|Darkvision Icon.png|Darkvision (Passive Feature)|Darkvision}}</br>
| cha = 10
{{SmIconLink|PassiveFeature Failsafe Protocol.png|Failsafe Protocol}}</br>
| con save prof = yes
{{SmIconLink|Immutable Form Icon.png|Immutable Form}}</br>
| dex save prof = yes
{{SmIconLink|Magic Resistance Icon.png|Magic Resistance}}</br>
| resistances = bludgeoning resistant nm, piercing resistant nm, slashing resistant nm, poison immunity, psychic immunity, lightning vulnerability
{{SmIconLink|Opportunity Attack Icon.png|Opportunity Attack}}</br>
| t resistances = bludgeoning resistant nm, piercing resistant full, slashing resistant nm, poison immunity, psychic immunity, fire resistant full
{{SmIconLink|Perfect Sentry Condition Icon.webp|Perfect Sentry}}
| passives = Agile Chassis, Darkvision, Failsafe Protocol, Immutable Form, Opportunity Attack, Magic Resistance, Perfect Sentry
 
<!-- Exterior -->
|location = [[Steel Watch Foundry]]
|faction =
|family =  
|allies = [[Enver Gortash]]
|enemies =  
 
<!-- Attributes -->
|STR = 18
|DEX = 22
|CON = 18
|INT = 6
|WIS = 10
|CHA = 10
|str save =
|dex save = yes
|con save = yes
|int save =
|wis save =
|cha save =
 
<!-- Resistances -->
|bludgeoning = resistant
|piercing = resistant
|slashing = resistant
|acid =
|cold =
|fire =
|force =
|lightning = vulnerable
|necrotic =
|poison = immune
|psychic = immune
|radiant =
|thunder =
|magic =  
}}
}}
'''Hellfire Watchers''' are a type of [[Steel Watcher]] found in [[Steel Watch Foundry]] in Baldur's Gate.


'''Hellfire Watchers''' are a type of Steel Watcher in [[Steel Watch Foundry]] in Baldur's Gate. They are mostly similar to [[Steel Watcher]]s.
== Overview ==
== Attacks and Abilities ==
Hellfire Watchers are similar to [[Steel Watcher (creature)|Steel Watcher]]s except they have a few additional attacks.
Each Hellfire Watcher wields a {{SmItemIcon | Watcher Greatsword}}. It does not drop when the Hellfire Watcher dies.<br>
Hellfire Watchers are immune to {{IconLink | Prone Condition Icon.png | Prone }} and {{IconLink | Blinded Condition Icon.png | Blinded (Condition) | Blind }}.


=== {{IconText | Target MainHandAttack.png | Main Hand Attack }}===
== Combat ==
Despite being a melee attack, this attack has a range. The Hellfire Watcher strikes the ground, anyone standing in the affected line risks being hit. Targets hit will be knocked [[Prone (Condition)|Prone]] and [[Maimed (Condition)|Maimed]].
Each Hellfire Watcher wields a {{SmItemIcon | Watcher Greatsword}} or a [[Heavy Crossbow]] akin to {{RarityItem | Hellfire Engine Crossbow}}. The weapon does not drop when the Steel Watcher dies.
{{Description | Strike with a colossal blade to knock the target Prone and Maim them.}}
=== Attacks and Abilities ===
{{Action}}<br>
{{feature box|Debilitating Shot}}
{{Attack Roll}}<br>
{{feature box|Hellfire Exhaust}}
{{Range|m=3|ft=10}}<br>
{{feature box|Main Hand Attack}}
{{SmIconLink | size = 25 | Prone Condition Icon.webp | Prone }} {{Duration|1}}<br>
{{feature box|Reposition Malefactor}}
{{SmIconLink | size = 25 | Crippled Condition Icon.webp | Maimed (Condition) | Maimed }} {{Duration|2}}
{{feature box|Self-Detonate}}
{{DamageInfo | 3d12+4 | type = Slashing}}


=== {{IconText | Projectile MainHandAttack.png | Debilitating Shot}} ===
=== Immunities ===
Fire a hefty ballista bolt that may [[Pinned (Condition)|Pin Down]] the target.<br>
Hellfire Watchers are immune to becoming:
{{Action}}<br>
*{{cond|Charmed }}
{{Attack Roll}}<br>
*{{cond|Frightened }}
{{Range|m=18|ft=60}}<br>
*{{cond|Poisoned }}
{{DamageInfo|3d10+6|type=Piercing}}<br>
*{{cond|Prone }}
<!--{{Condition | Pinned | duration = 1|}}-->
*{{cond|Surprised }}
 
=== {{IconText | Generic Utility Icon.png | Reposition Malefactor}} ===
Pull a miscreant towards you for more thorough correction.<br>
{{Action}}<br>
{{SavingThrow|DEX}}<br>
{{Range|m=14|ft=45}}<br>
{{DamageInfo|3d8|type=Bludgeoning}}<br>
 
=== {{IconText | GenericIcon DamageType Fire.png | Hellfire Exhaust}} ===
Vent a gout of hellfire from your engine. Any already [[Burning (Condition)|Burning]] creature caught in the blast take an extra {{DamageText|3-24|Fire}} damage.<br>
{{Action}}<br>
{{SavingThrow|DEX}}<br>
{{AOE | radius | m = 3 | ft = 10 }}<br>
{{DamageInfo|3d8|type=Fire| save = Dexterity | save effect = half }}
{{DamageInfo|3d8|type=Fire | con = yes }}
Hellfire ignores {{Resistance|Fire|resistant}}resistance and {{Resistance|Fire|immune}}immunity to Fire damage.
 
=== {{IconText | PassiveFeature Failsafe Protocol.png | Self-Detonate}} ===
Explode in a burst of raging hellfire - eliminate all nearby wrongdoers.<br>
{{SavingThrow|DEX}}<br>
{{DamageInfo|4d12+26|type=Fire| save = Dexterity | save effect = half }}
Hellfire ignores {{Resistance|Fire|resistant}}resistance and {{Resistance|Fire|immune}}immunity to Fire damage.


== Notable Loot ==
{{MdRarityItem|Enriched Infernal Iron}}
== Related Quests ==
== Related Quests ==
* [[Get Gortash's Netherstone]]
* {{Quest|Disable the Steel Watch}}
* [[Disable the Steel Watch]]
* {{Quest|Get Gortash's Netherstone}}


== Noteable Loot ==
==Notes==
{{RarityItem|Infernal Iron}}
*Grants 510 experience when killed.


== Notes ==
== Gallery ==
* When a Hellfire Watcher is about to die it will self-destruct as a result of the passive feature [[Failsafe Protocol]]. The explosion will deal {{DamageText|4d12+26|Fire}} damage{{verify}} in an area around the Watcher. The fire damage will penetrate immunities and resistances. A {{SavingThrow|Dexterity}} can be made to receive half the damage dealt.
<gallery heights="250">
* During the quest [[Disable the Steel Watch]], several [[Hellfire Watchers]] and a special [[Steel Watcher Titan]] can be found in [[Steel Watch Foundry]].
Hellfire Watcher Model.png|Ingame model.
* {{Blur|[[Karlach]]'s heart is a prototype engine for the Steel Watchers.}}
</gallery>


== See also ==
== See also ==
[[:Category:Steel Watchers|List of all Steel Watchers]]
[[:Category:Steel Watchers|List of all Steel Watchers]]
[[Category:Steel Watchers]]
[[Category:Steel Watchers]]
[[Category:Constructs]]
[[Category:Constructs]]
[[Category:Creatures]]
{{NavCreatures}}
{{NavCreatures}}

Latest revision as of 07:32, 20 September 2024

Hellfire Watchers are a type of Steel Watcher found in Steel Watch Foundry in Baldur's Gate.

Overview[edit | edit source]

Hellfire Watchers are similar to Steel Watchers except they have a few additional attacks.

Combat[edit | edit source]

Each Hellfire Watcher wields a Watcher Greatsword or a Heavy Crossbow akin to Hellfire Engine Crossbow. The weapon does not drop when the Steel Watcher dies.

Attacks and Abilities[edit | edit source]

Ranged Attack.webp
Debilitating Shot Debilitating Shot ()
D10 Piercing.png 3d10 (3~30) + DEX modifier Damage TypesPiercing

Fire a hefty ballista bolt that may Pin Down Pin Down the target.

 Range: 18 m / 60 ft
Generic Fire.webp
Hellfire Exhaust Hellfire Exhaust ()
D8 Fire.png 3d8 (3~24) Damage TypesFire
+
D8 Fire.png 3d8 (3~24) Damage TypesFire

Vent a gout of hellfire from your engine. Any already Burning Burning creatures caught in the blast take an extra 3d8Damage TypesFire damage.

DEX Save
 Range: 18 m / 60 ft
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Reposition Malefactor.webp
Reposition Malefactor Reposition Malefactor ()
1/2 Normal weapon damage Pulls the creature 9 m / 30 ft closer to you if it fails a DC 15  Dex saving throw.
DEX Save
 Range: Normal weapon range
Generic Explosion.webp
Self-Detonate Self-Detonate
D12 Fire.png 4d12 + 26 (30~74) Damage TypesFire

Explode in a burst of raging hellfire - eliminate all nearby wrongdoers.

DEX Save
 Range: Self

Immunities[edit | edit source]

Hellfire Watchers are immune to becoming:

Notable Loot[edit | edit source]

Enriched Infernal Iron

Related Quests[edit | edit source]

Notes[edit | edit source]

  • Grants 510 experience when killed.

Gallery[edit | edit source]

See also[edit | edit source]

List of all Steel Watchers